nkarafo
Member
I'm one of those weirdos who usually don't care about the story in videogames and is easily annoyed with cinematic games or too much dialog.
But i didn't mind The Talos Principle 2. Even though the game has a lot of dialog and it's pretty story heavy, it didn't annoy me as much as i was expecting. And i think part of it is that they are all robots and they all look the same, with only the coloring of their armor changing and the number on their chest. They don't even have facial animations to portray emotions. The only real difference between them is their uploaded personality.
And then i remembered i also enjoyed the story and dialog in Portal 2 and this can't be a coincidence.
There's also the advantage that robots don't have to follow any DEI rules... they have no race, no gender (just male/female sounding personalities), no such thing as disabilities, no obesity, no skin conditions, no sexual preferences, no nothing. Just different personalities sharing ideas without superficial characteristics to identify with. And while there are some personalities that were more annoying than others, i didn't mind it.
Seems like i'm not a huge fan of humans in videogames then? I was a fan of Samus but she was usually behind the Power Suit and didn't talk. I stopped liking her after OtherM.
Maybe it's the way human characters are portrayed in story heavy games? Videogames still can't do realistic humans well and certainly they can't do facial animations that look realistic enough. So when they try so hard to be "emotional" they all end up being embarrassing. Cringe is the word. That's what i feel whenever i see videogame characters trying to act emotional and taking themselves too seriously.
But robots, i don't mind. Make more games with those please. Also, recommend some good games that lack humans.
But i didn't mind The Talos Principle 2. Even though the game has a lot of dialog and it's pretty story heavy, it didn't annoy me as much as i was expecting. And i think part of it is that they are all robots and they all look the same, with only the coloring of their armor changing and the number on their chest. They don't even have facial animations to portray emotions. The only real difference between them is their uploaded personality.
And then i remembered i also enjoyed the story and dialog in Portal 2 and this can't be a coincidence.
There's also the advantage that robots don't have to follow any DEI rules... they have no race, no gender (just male/female sounding personalities), no such thing as disabilities, no obesity, no skin conditions, no sexual preferences, no nothing. Just different personalities sharing ideas without superficial characteristics to identify with. And while there are some personalities that were more annoying than others, i didn't mind it.
Seems like i'm not a huge fan of humans in videogames then? I was a fan of Samus but she was usually behind the Power Suit and didn't talk. I stopped liking her after OtherM.
Maybe it's the way human characters are portrayed in story heavy games? Videogames still can't do realistic humans well and certainly they can't do facial animations that look realistic enough. So when they try so hard to be "emotional" they all end up being embarrassing. Cringe is the word. That's what i feel whenever i see videogame characters trying to act emotional and taking themselves too seriously.
But robots, i don't mind. Make more games with those please. Also, recommend some good games that lack humans.
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