I have no faith in CDPR as a publisher

GigaBowser

The bear of bad news
None of their games have ever had good combat or worlds with deep or rich interactivity.

They can tell good stories and make good art & graphics but the gameplay department is sorely lacking.

I hope for their next title they hire on some staff members who are qualified to make great playing as well as looking games.

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Well i disagree about The Witcher 3, i loved the game and Cyberpunk does work well on my PC although i haven't finished it yet, but at the minute i don't have faith in any publisher lol, so i kinda agree there.
 
Their games play "good enough". Acting, writing, atmosphere, graphics, music... all that can carry a game depending on what you are into.
 
Well i disagree about The Witcher 3, i loved the game and Cyberpunk does work well on my PC although i haven't finished it yet, but at the minute i don't have faith in any publisher lol, so i kinda agree there.
The Witcher 3 was way better than Cyberpunk but the open world was still static and the combat bad again.

Overall I think a complex city open world like Cyberpunk was a disaster waiting to happen for the modified Witcher engine they ran the game on and worked better in a medieval setting.

I have no faith in GigaBowser GigaBowser as a poster.
Nice contribution. Hold my beer.
 
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CyberPunk died for me when they announced they were removing third person mode. I don't know why some people like tunnel vision mode when it's more hindering gameplay wise than 30FPS ever was.
 
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Certain companies like Sony always deliver a quality final product.
hey, remember Gran Turismo 7 and Returnal at launch?
No company is excempt from this shit. They're all corporations. They all want ur money.
when it comes down to it, business and art don't mix. When you try to force the 2 together, you get shit like those 2 games, halo infinite, battlefield 2042, and cyberpunk 2077
 
CyberPunk died for me when they announced they were removing third person mode. I don't know why some people like tunnel vision mode when it's more hindering gameplay wise than 30FPS ever was.
What's the point of being able to customize your character if you can't even fucking see them?
 
hey, remember Gran Turismo 7 and Returnal at launch?
There's no need to bring Returnal into this. Yes, it could crash and the fact that using the preorder costumes did so more often was... awkward at the very least.

But the core gameplay was always there. Whereas I've still been waiting for Cyberpunk to receive a patch to be an actual RPG, but so far I'm not very hopeful.
 
There's no need to bring Returnal into this. Yes, it could crash and the fact that using the preorder costumes did so more often was... awkward at the very least.
i've made my point then
at release it was a disaster and people wanted refunds. It's good NOW, but the fact they released it in that state means that Sony, just like all other companies, truly do not care. If they were the hero, the one gamers cared about, they wouldn't censor japanese games, they wouldn't have let polyphony do the shit they did with GT7, and they wouldn't have let Returnal release in the state that it did
I fucking hate shareholders, CEOs, and all the other corporate fuckheads meddling with artistic visions of games. We don't need them in gaming and we never did, indies are proof of that.
 
The Witcher 3 was way better than Cyberpunk but the open world was still static and the combat bad again.

Overall I think a complex city open world like Cyberpunk was a disaster waiting to happen for the modified Witcher engine they ran the game on and worked better in a medieval setting.


Nice contribution. Hold my beer.
i enjoyed the Witcher 3 world, yeah everyone was in their places and stayed there until interacted with true, but it didn't affect my enjoyment of the game, and the combat did put me off playing the game for a few years as well, but i got the hang of it in the end, and i'm trying to think of an open world game that isn't like that, nearly all are,

As for Cyberpunk at first glance it looks great but there was things that should of been better, the police spawning and not chasing you i agree, i haven't played loads of it yet to really judge it.
 
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hey, remember Gran Turismo 7 and Returnal at launch?
You forgot Days Gone launch, and killzone SF.

As for Cyberpunk at first glance it looks great but there was things that should of been better, the police spawning and not chasing you i agree, i haven't played loads of it yet to really judge it.
Theres actually a mod that brings chases back, both cops and gangs. It also makes it so cops don't just spawn and actually come in a car after npcs call them in a system similar to the witness system from RDR. It also adds shooting while driving, as well as gangs calling for back up that also come in a vehicle.

This mod actually showed me how unimportant this feature feels despite the fact its one of the things most people love to complain about the game. I just keep it installed because its easier to avoid police when i accidentally commit a crime, since i can run away while npcs are still calling cops. Aside from that, it rarely ever comes up during gameplay.
 
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I think CD Projekt RED are top-tier when it comes to world building and quest design, but the gameplay loop in their games have always been average at best. The swordplay in The Witcher 3 was a bit hit-or-miss while the gunplay in Cyberpunk was nothing special. Also, some more interactivity in the open world would be greatly appreciated. Gwent was a great start, but Cyberpunk had nothing like that to flesh-out the city activities.
 
I remember Returnal at launch. It was amazing and easily my GOTY. What exactly were you wanting us to remember?
Didn't the game kept crashing for a lot of people? It was pretty bad considering it was a roguelite and they would lose 1-2 hours of painstaking progression.
 
Also, some more interactivity in the open world would be greatly appreciated. Gwent was a great start, but Cyberpunk had nothing like that to flesh-out the city activities.
I never understood this type of criticism, do people really want their open worlds to be filled with pointless and boring side-activities that have nothing to do with the game? I saw this same type of complaint for elden ring.
 
I never understood this type of criticism, do people really want their open worlds to be filled with pointless and boring side-activities that have nothing to do with the game? I saw this same type of complaint for elden ring.
Oh come on. The open world in Cyberpunk is absolutely brainless. The Witcher does a better job of concealing how static the world is but in a city environment it's glaringly obvious.

They couldn't even get simple pathing AI down right and have police cars chase you if it wasn't scripted and the combat in both games is pure jank.
 
I have little to no faith in them, as a developer, as well as a publisher. Even to this day, I don't understand why people like The Witcher 3 so much. The game was beautiful to look at, but it plays like shit and the open world is boring. I played a couple of hours of cyberpunk 2077 on the PS5. That game also is so boring to play and downright cringy at times. They still have to prove to me, that the game design of their games can match the (undoubtedly) great graphcis they usually have.
 
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Imagine throwing around the word "faith" for shit that revolves around gaming, lol... I think I even caught myself doing the same shit.
 
Now we see the hidden reason for this post.
The hidden reason is I spent full price on this disaster and waited years for patches that can't fix how completely broken a game CyberPunk is.

I was hyped for it for nearly a decade and it was one of the biggest letdowns ever.

I really thought CDPR would have learned their lessons from TW3 but instead it was way worse.

Imagine throwing around the word "faith" for shit that revolves around gaming, lol... I think I even caught myself doing the same shit.
I think you're taking it too dramatically.

I have faith certain developers will deliver and others won't. Their track record is mostly what we're looking at with this.
 
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Now we see the hidden reason for this post.

I mean...they are not wrong though.

When you see a publisher put out lots of quality AAA titles and then you see some crazy shit like CP2077 launch with virtually no AI and struggling to even meet GTA III features circa 2001, of course someone might feel someone else could do a better job if you have publishers like Sony putting out workable AAA titles.

So I don't think Sony is the reason for this post, I think any publisher putting out high quality AAA titles shows that what CDPR did was inexcusable.

Pandemic? Well other titles released during the pandemic too
Open world too hard for PS4 and XONE? What about the other open world titles that came out for PS4 and XONE that worked and had AI that could drive fucking cars and come after you in em? lol Shit, what about that the game still fucking lacks that aspect on PS5 and Series X and a souped up PC? foh

I'm willing to give a pass to so much shit in games, but not when they had damn near triple the time to make that game, yet still failed at making even Watchdogs 1 features. I'd believe maybe, just maybe this person is making this post based on their love for Sony quality titles.....if other publishers didn't put out open world titles on PS4 and XONE that worked. Thats to question how Mafia 3 and Mafia remake exist, to question how not 1, not 2...but 3 Watchdogs games exist lol So I can't just chalk this up to this person likes Sony titles, they like titles that fucking work and expect them to work and I can't fault any gamer for that.
 
The hidden reason is I spent full price on this disaster and waited years for patches that can't fix how completely broken a game CyberPunk is.

I was hyped for it for nearly a decade and it was one of the biggest letdowns ever.

I really thought CDPR would have learned their lessons from TW3 but instead it was way worse.


I think you're taking it too dramatically.

I have faith certain developers will deliver and others won't. Their track record is mostly what we're looking at with this.

Faith, in itself... is religious. But, keep trying to redefine shit, like many others are. I'm totally fine with it. Also, this isn't an attack on you, it's an observation.
 
I remember buying the original Witcher at launch and was just disappointed across the board with the gameplay, graphics ect; I later updated it to the enchanced edition and uninstalled it, meh.

Not surprised at all by the gamers reactions to CD Projekt's work.
 
Opinions, opinions. I definitely got my money's worth out of Cyberpunk 2077, 300+ hours of fun.

And The Witcher 3 is rated 97% positive out of like half a million+ reviews on Steam. So it must be doing something right.

None of their games have ever had good combat or worlds with deep or rich interactivity.

Combat in Cyberpunk 2077 on consoles suck. I tried it on One X, Series X and on PS5. You can tell it was designed for PC and mouse and keyboard. Low FOV and sluggish aiming kills the game. It's extremely fun on PC and the only reason why I have so many hours in the game.

Certain companies like Sony always deliver a quality final product.

Yes, because Sony published games are famous for worlds with deep or rich interactivity. :messenger_grinning_sweat:
 
I still have faith. Cyberpunk 2077 was my GOTY in 2020, ended up playing it for 250+ hours and would jump in for more if they release a meaty expansion.

Never really liked The Witcher 3 as much as everyone else though. Thought the combat was super janky. Still haven't finished it.
 
You don't have to have faith in CDPR. But it's essential you have faith in yourself.

If a publisher or developer (irrespective of your affinity to their previous work) refuses to show you actual game play running on your platform of choice, that ip is non factor. Don't read any hype thread. Don't give a shit "influencers" shilling for the game. Don't listen to CEO's giving interviews, and laugh at all the concept art.

If they can't show you the actual game, abandon ship until they do. CDPR refused to show actual footage but invited me, via every other avenue, to join the CP2077 hype train. My response

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I loved the gameplay in all 3 Witcher games and I like the gameplay in CB77 too.

Dunno what OP is on about
 
Ehh, i thought the combat in Witcher 3 was decent and the same goes for Cyberpunk, the world interactivity is not Elder Scrolls or Rockstar levels but factoring in most of the standard open world games i would say its fine, but its a fair issue especially when it comes to Cyberpunk which i will explain below.

I never understood this type of criticism, do people really want their open worlds to be filled with pointless and boring side-activities that have nothing to do with the game? I saw this same type of complaint for elden ring.
I agree with you, totally, personally i am not a big fan of this "Rich and Deep" Interactivity that a lot of people talk about, i dont find it fun to go into Red Dead Redemption 2 so that i can:
1- Milk my cow
2- Play some uninspired copy pasted minigame like Black Jack and Poker all of which i can play on any web site with real people.
3- Clean my stable of horse-shit
4- Go hunting which is very polished i admit, but to me it was a tedious boring task, you have to wait for the deer at the perfect moment and use all sort of tedious stuff in order to get its pelt perfectly in form so that you can? you can do what? hmm you can sell it for few cash which you wil never use because the game showers you with money and has little items, or you can use it for camp customization which adds? YES it adds nothing to the game, lol.
So its a side content that is pointless, its just part of the cowboy simulator life the game tries and succeeds at delivering. Kudos to people who like that, i dont find it engaging.
5- Talk to NPCs, say hi 3 times and they may attack you, the fuck??!!? (hyperbole, in GTA V they do attack though)
6- Fishing: again one tedious task that wastes a lot of time for little reward.

However despite my personal and imo valid issues i have with this type of side content, i have to admit that some people find that fun and part of the immersive experience, it does flesh out the world and gives it meaning and life, which is one big reason for Open World route, otherwise why make it open world, just do it hub based levels or level based and the game may be better because of it.

Now the reason i said especially Cyberpunk was because of 2 reasons.
Budget + Setting

Witcher had a lower budget of 80M$ compared to Cyberpunk 300M$+ which is why i expected the game to have some sort of interactive side content.
Also the setting, in Witcher you can do racing on the horse and fist fighting and play card game Gwent, which is to me more than enough given the setting and the budget at the time. It could have used more interactivity like Kingdom Come or Elder Scrolls but that's more or less sufficient.

Cyberpunk had such a futuristic and cool setting to look at, all those building all those shops, it kind of invites the player to interact with it, but the moment you decide to interact with it, you realize there is nothing to do, all you can do is go and shoot bad guys, not even a Card Game. And thats factoring in the setting which allow for TONS of minigames or side content and the HUGE budget they had going for them, so they had no excuse.
Witcher 3 last parts were rushed, some content got cut, which further proves that budget and work force started to reach its breaking point towards the end, but Cyberpunk had more resources so i dont get why they delivered less, we are in 2022 and no sign of Expansions.

I dont even find Yakuza minigames to be that good but Cyberpunk could have used some inspiration from that and implemented some minigames for the player to do in the city, or some more crowd, traffic and traversal interactivity


So to conclude my point, I personally could dismiss the lack in side content because i dont really care about it that much but i totally understand people who are asking for it in Cyberpunk 2077, the game world is definitely lackluster in content.
 
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Nothing to do with faith.

But I enjoy their games. Alot...as story and world are big parts for me. So yeah....I'll still buy their stuff.

You do you.
 
None of their games have ever had good combat or worlds with deep or rich interactivity.

They can tell good stories and make good art & graphics but the gameplay department is sorely lacking.

I hope for their next title they hire on some staff members who are qualified to make great playing as well as looking games.

59d8a225-5165-47c4-a06e-9e08588563d0-gif.29449491
You meant developer, perhaps?
 
I did a basic, brief play through at launch and a thorough play after 1.5. The story and art are fantastic, the world itself is littered with issues that have been brought up ad nauseam so not much worth repeating. The combat however can be extremely satisfying- starting off as a sneaky hacker clearing rooms using cameras and evolving into a cyberpyscho brawler running around exploding heads with my fists was fantastic.

What wasn't fantastic was the lack of combat situations where you can really let it open up. Sure, there's a few missions and gigs that have a decent number of baddies and even a special ending that is supposedly tough but make a mistake in a conversation (you may not even have) and it's locked off. You level up, clear the map and… that's it?

It begs for a horde-ish mode/activity. Maybe this is/was the intent for a MP mode?
 
I need to go back to CP2077 because I see comments on here and on YouTube that talk about the breadth of content and top-notch story delivery.

It makes me wonder if I've even truly started the game because from the hours I've put in; the city is lifeless, the side missions are useless, and the story is a stitched-together mess.

I hate to be a hater but the game is a complete dumbster fire. :messenger_smirking:
 
Well after Cyberpunked CDPR cornered itself , if they fuck Witcher 4 they are done. Curious how they are in worse possition than before Witcher 3.

So Basically Witcher 4. Is their Final Fantasy....
 
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