I have no faith in CDPR as a publisher

Witcher 3 was absolutely amazing. Not the best combat but was great with everything else. Cyberpunk, they dropped the ball and the unprecedented hype made the ball dropping even worst. They have to earn back that trust.
 
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Ehh, i thought the combat in Witcher 3 was decent and the same goes for Cyberpunk, the world interactivity is not Elder Scrolls or Rockstar levels but factoring in most of the standard open world games i would say its fine, but its a fair issue especially when it comes to Cyberpunk which i will explain below.


I agree with you, totally, personally i am not a big fan of this "Rich and Deep" Interactivity that a lot of people talk about, i dont find it fun to go into Red Dead Redemption 2 so that i can:
1- Milk my cow
2- Play some uninspired copy pasted minigame like Black Jack and Poker all of which i can play on any web site with real people.
3- Clean my stable of horse-shit
4- Go hunting which is very polished i admit, but to me it was a tedious boring task, you have to wait for the deer at the perfect moment and use all sort of tedious stuff in order to get its pelt perfectly in form so that you can? you can do what? hmm you can sell it for few cash which you wil never use because the game showers you with money and has little items, or you can use it for camp customization which adds? YES it adds nothing to the game, lol.
So its a side content that is pointless, its just part of the cowboy simulator life the game tries and succeeds at delivering. Kudos to people who like that, i dont find it engaging.
5- Talk to NPCs, say hi 3 times and they may attack you, the fuck??!!? (hyperbole, in GTA V they do attack though)
6- Fishing: again one tedious task that wastes a lot of time for little reward.

However despite my personal and imo valid issues i have with this type of side content, i have to admit that some people find that fun and part of the immersive experience, it does flesh out the world and gives it meaning and life, which is one big reason for Open World route, otherwise why make it open world, just do it hub based levels or level based and the game may be better because of it.

Now the reason i said especially Cyberpunk was because of 2 reasons.
Budget + Setting

Witcher had a lower budget of 80M$ compared to Cyberpunk 300M$+ which is why i expected the game to have some sort of interactive side content.
Also the setting, in Witcher you can do racing on the horse and fist fighting and play card game Gwent, which is to me more than enough given the setting and the budget at the time. It could have used more interactivity like Kingdom Come or Elder Scrolls but that's more or less sufficient.

Cyberpunk had such a futuristic and cool setting to look at, all those building all those shops, it kind of invites the player to interact with it, but the moment you decide to interact with it, you realize there is nothing to do, all you can do is go and shoot bad guys, not even a Card Game. And thats factoring in the setting which allow for TONS of minigames or side content and the HUGE budget they had going for them, so they had no excuse.
Witcher 3 last parts were rushed, some content got cut, which further proves that budget and work force started to reach its breaking point towards the end, but Cyberpunk had more resources so i dont get why they delivered less, we are in 2022 and no sign of Expansions.

I dont even find Yakuza minigames to be that good but Cyberpunk could have used some inspiration from that and implemented some minigames for the player to do in the city, or some more crowd, traffic and traversal interactivity


So to conclude my point, I personally could dismiss the lack in side content because i dont really care about it that much but i totally understand people who are asking for it in Cyberpunk 2077, the game world is definitely lackluster in content.
But Cyberpunk does have a lot of the content you spoke of. Fist fights competitions? Its there. Racing? Its there. Dates and romance? Its there. the only difference is that they have a side-quest icon and have fully-fleshed out story-lines to them instead of being purely mechanical activities and having dedicated icons like in a GTA. Those are really the only differences.

If theres one criticism that cannot be made about cyberpunk is about lack of side-content. Maybe you can criticize how its presented to the player, as some mark on the map, though even then you can still find stuff happening while walking around or hidden side-quests, not to mention stuff like GTA and RDR suffer from similar issues all the same.
Maybe theres too much fighting considering the game has shittons of gigs and ncpds dispatchs, but as you yourself pointed out thats down to personal preference as i find those more fullfilling than some horseshoe minigame, and they still manage to give breath to the world as each one of those actually have mini story-lines of their own when you pay attention to the enviroment and the messages you collect.

I remember a player on reddit for example commenting how in one of these encounters in the game, he saw a story about a man who'd frequent a whore-house where he'd sleep with minors, only for one day have his own daughter, who disappeared weeks before, offered to him, then proceeding to trash the whole place. For me this kind of thing gives far more depth to the world than some card minigame.
 
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I had more quests breaking in Forbidden West than in Cyberpunk, I played both at release
Cyberpunk being a glitchy mess at launch is beside the point.

The game itself is terrible and fails at even early 2000's era open world AI, physics, and police.

Nothing in the game can even chase you. The combat and AI are some of the worst in an open world first person game ever.

 
Cyberpunk being a glitchy mess at launch is beside the point.

The game itself is terrible and fails at even early 2000's era open world AI, physics, and police.

Nothing in the game can even chase you. The combat and AI are some of the worst in an open world first person game ever.


i don't think you remember early 2000 era open world ai and police.

Or modern era open world ai and police for that matter.

Or open world combat, old or new. GTA in particular always had shitty combat and AI despite being everyone's darling regardless.
 
Cyberpunk being a glitchy mess at launch is beside the point.

The game itself is terrible and fails at even early 2000's era open world AI, physics, and police.

Nothing in the game can even chase you. The combat and AI are some of the worst in an open world first person game ever.



yup. they basically sold a tech demo with shiny shit and ignored making an actual functional game.

I stand by the comment i made years ago as clearly those updates haven't had this game catch up to 2001 yet....Ubisoft would have made the better game.

To say this shit was even beta, is to say it just needed some testing and more time, this game can't even be considered that...its literally incomplete based on basic functions. The fact that years later they are still not able to do any of that only further supports that Ubisoft would have made an actual fucking WORKING game. For fuck sakes, by the time they get the first DLC for this game, Ubisoft would have made the 4th Watchdogs game all during this game's struggling mess of trying to be functional and have actual designs that fit games. For a team to spend 3 to 4 times the amount of time and still fail like this goes to show clearly...Ubisoft isn't just doing some easy shit, neither is Rockstar. With more time, they are unable to even meet PS2 level AI or concepts.
 
yup. they basically sold a tech demo with shiny shit and ignored making an actual functional game.

I stand by the comment i made years ago as clearly those updates haven't had this game catch up to 2001 yet....Ubisoft would have made the better game.

To say this shit was even beta, is to say it just needed some testing and more time, this game can't even be considered that...its literally incomplete based on basic functions. The fact that years later they are still not able to do any of that only further supports that Ubisoft would have made an actual fucking WORKING game. For fuck sakes, by the time they get the first DLC for this game, Ubisoft would have made the 4th Watchdogs game all during this game's struggling mess of trying to be functional and have actual designs that fit games. For a team to spend 3 to 4 times the amount of time and still fail like this goes to show clearly...Ubisoft isn't just doing some easy shit, neither is Rockstar. With more time, they are unable to even meet PS2 level AI or concepts.
Lmao get the fuck out of here, good god you idiots are so dramatic
 
OP, shouldn't the thread title say that you have no faith in CDPR as a developer rather than a publisher?
 
Certain companies like Sony always deliver a quality final product. I have faith.
This is about worlds with deep and rich interactivity............and you bring up Sony?
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CirclejerkERA is that way ------>
 
The Witcher 3 was way better than Cyberpunk but the open world was still static and the combat bad again.

Overall I think a complex city open world like Cyberpunk was a disaster waiting to happen for the modified Witcher engine they ran the game on and worked better in a medieval setting.


Nice contribution. Hold my beer.


remember how old Witcher 3 is. your saying a static open world, that's all that was possible at that time. Witcher 3 is an amazing game but it was released over 7 years ago and the hardware at the time could push a great deal more
 
remember how old Witcher 3 is. your saying a static open world, that's all that was possible at that time. Witcher 3 is an amazing game but it was released over 7 years ago and the hardware at the time could push a great deal more
Compare GTAV's open world to TW3, it's even older but way more advanced AI going on. Generations apart.
 
I have to say that I really like the combat system in Witcher 3.
The prerequisite is to challenge an enemy at least 10 levels higher than you. And you will find everything is real. The poisons, oils, bombs, food and your skills and magical signs, everything you prepared is meanful. That's the real witcher's fight, facing the monsters which are always stronger than you. Try to be a witcher, not play a witcher, you will find the combat system is as interesting as souls games. After all, it's a ROLE-PLAYING game.
The enemies which has the same level as you are shits.
 
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Have to agree though witcher 3s combat is ok at best cyberpunks is horrendous but then again the polish cant make fps games, and before anyone mentions dying light im sorry but actually using a gun on that game is still shit
 
CD Projekt Red is not a publisher. CD Projekt Red is the developer.

CD Projekt (without the Red) is the publisher for PC, through GOG, and digital console versions. Bandai Namco/Warner Bros is publisher for Witcher/Cyberpunk physical games.

Your title is like saying you have no faith in Rockstar North as a publisher. Rockstar North is the developer of GTA. Rockstar is the parent company/publisher.
 
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CP2077 is the best guns and cars open world game IMOO. Played it only after the native new gen version launched so had no issues. CDPR continue to be amongst the few great storytellers in AAA gaming. The deal with Epic should solve the technical challenges for their future games.
Imagine Epic making a boss move buying CDPR and combining them with the great gameplay designers at another talented Polish studio People Can Fly(makers of GoW:J and Outriders ). Or CDPR could just hire talent from PCF.
 
Witcher 3, there only truly great game, which again has some awful bland combat. Where's the graphics upgrade that was promised a long time ago?

Cyberpunk, enough said about this one already.

Witcher 4, announced with a logo and a few lines of text. 2025 at the absolute earliest, probably 2026-27?

Massive fall from grace.
 
OP, shouldn't the thread title say that you have no faith in CDPR as a developer rather than a publisher?
Maybe they mean that the publisher oversaw this and they are the reason this happened. I don't even know if I can really say the DEVLEOPER did all of this, they don't control the release date and we don't even know how much say they have in those features getting removed, so I'd say the publisher is to blame on this one.

For all we know, the developer would have made a game with lots of great features, working and everything with more then 500 people, like 1300 or so and more time. So I think the team did the best they could with what they were given and its really the publisher that is rushing this, keeping the team small to save money despite a work like this needing a massive team to pull off like you see with Sony, Ubisoft, Rockstar etc. So I think maybe Giga means the publisher. Maybe under a different publisher that really backed and supported the team, none of this ever happens like this.
Lmao get the fuck out of here, good god you idiots are so dramatic

A game being 8 years in development and lacking features from 20 years ago and no AI sounds reasonable for someone to have expected more from such a team. It can't even meet standards from PS2 era titles with AI.

Added to ignore. You can scream or cry with yourself on that one =)
 
Maybe they mean that the publisher oversaw this and they are the reason this happened. I don't even know if I can really say the DEVLEOPER did all of this, they don't control the release date and we don't even know how much say they have in those features getting removed, so I'd say the publisher is to blame on this one.

For all we know, the developer would have made a game with lots of great features, working and everything with more then 500 people, like 1300 or so and more time. So I think the team did the best they could with what they were given and its really the publisher that is rushing this, keeping the team small to save money despite a work like this needing a massive team to pull off like you see with Sony, Ubisoft, Rockstar etc. So I think maybe Giga means the publisher. Maybe under a different publisher that really backed and supported the team, none of this ever happens like this.


A game being 8 years in development and lacking features from 20 years ago and no AI sounds reasonable for someone to have expected more from such a team. It can't even meet standards from PS2 era titles with AI.

Added to ignore. You can scream or cry with yourself on that one =)
Yeah I'm sure they were full speed ahead while working on witcher 3 and dlc's.

Also this guy is certainly tougher than me announcing he blocked someone because they disagree and making a huge point of it publicly, how do I become as mature as this gentleman?
 
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CP2077 is the best guns and cars open world game IMOO.
This. Even with its issues its still the best of its kind. Oh the police AI is dumb? Why would i care about something that rarely comes up when the actual game in its combat and level design is miles ahead any GTA game ever made?
Why people act as if some dumb small detail that rarely comes up is somehow more important than having good mission design? Rockstar game design is severely outdated and a major pain in the ass in so many levels, yet they somehow get a free pass because horseballs shrink in the cold.
 
Well after Cyberpunked CDPR cornered itself , if they fuck Witcher 4 they are done. Curious how they are in worse possition than before Witcher 3.

So Basically Witcher 4. Is their Final Fantasy....
nah Witcher 4 will be fine, adventures of Ciri or something like that. it's the safest thing to do after Cyberturd, that's why they went back to that ip.
all it takes is some "leaked" stuff and you'll see comments like "omg day one take my money"
 
All I can think of is that "it begins where it ends, it begins where it ends" song that plays incessantly straight out of 1998
So, videogame music? And whats wrong with 1998? And how the hell did you listen to these in less than 2 minutes to make any judgement?
 
So, videogame music? And whats wrong with 1998? And how the hell did you listen to these in less than 2 minutes to make any judgement?

Those two songs you posted don't really sell a hyped Sythnwave vibe which is what they should have been going for. Ambient at best

And I dont think Nine Inch Nails at home is anything to write home about
 
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Compare GTAV's open world to TW3, it's even older but way more advanced AI going on. Generations apart.
One is an open world crime simulator that pales in comparison to its predecessor in terms of physics, gameplay, AI and yes interactivity, the other is an RPG which doesn't need any of that shit and stands on its own as an amazing gaming experience. Do you want a game or do you want a simulator, because Steam is that way.
 
I need to go back to CP2077 because I see comments on here and on YouTube that talk about the breadth of content and top-notch story delivery.

It makes me wonder if I've even truly started the game because from the hours I've put in; the city is lifeless, the side missions are useless, and the story is a stitched-together mess.

I hate to be a hater but the game is a complete dumbster fire. :messenger_smirking:
Yes.......and no.

The city is a dumb lifeless shell that reacts worse than GTA 1. There are some insane stories though. A lot of the gigs outside the main story can be amazing.
 
None of their games have ever had good combat or worlds with deep or rich interactivity.

They can tell good stories and make good art & graphics but the gameplay department is sorely lacking.

I hope for their next title they hire on some staff members who are qualified to make great playing as well as looking games.

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you can't talk common sense here, we are in a place full of "I like game therefore game good" people and people who really don't care about gameplay or design and just want to look at pretty images all day...

and you are 100% right, their games all suck
 
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None of their games have ever had good combat or worlds with deep or rich interactivity.

They can tell good stories and make good art & graphics but the gameplay department is sorely lacking.

I hope for their next title they hire on some staff members who are qualified to make great playing as well as looking games.

59d8a225-5165-47c4-a06e-9e08588563d0-gif.29449491

I thought the gameplay with The Witcher 3 was incredible.
 
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