As PC gamer, let it be known that Bethesda was trained to let the customers fix the bugs themselves.
A bug in Oblivion, where certain types of enemy corpses are never removed, thus leading to the area slowly loverloaded with corpses of respawned enemies and thus crash the game, was fixed by the community patch but never by Bethesda.
When Fallout 3 came out, the exact SAME BUG was still present with enemies killed by an energy weapon crit. And once again Bethesda never fixed it, the PC community just reused the same code patch from Oblivion to stop the bug.
If you think Bethesda would care about fixing bugs now that Microsoft pay their salaries, think again.