Them achievements don't hit the same way tho.
Tell me you aren't playing PS4 or PS5 without telling me
Sony FPs peaked at God of War 3. TLoU was the beginning of the end.Tell me you aren't playing PS4 or PS5 without telling me
Couldn't have said it better myself. All I do on my laptop is browse and make/edit the odd document here and there.Laptop/Console combo is what you would probably find in a large majority of homes right now. The need for a desktop PC is dead unless you work in an industry that specifically requires a rig.
Sony FPs peaked at God of War 3. TLoU was the beginning of the end.
Great game indeed. Did you skip Ghost of Tsushima, GoW Ragnarok, TLOU, UC4, Spider-man, Demon Souls, Returnal, etc?I am currently playing Gran Turismo 7. Great game, though a little sterile.
Fanboyism is irrational.I'll never understand why y'all get upset that PS exclusives come to pc a year or 2 after release
They'd be losing out on millions more than that would be going to Switch. Besides, they'd have to port the assets to different targets.Does the fact that i can play BOTW or Mario at 4k 120fps on pc diminish anyones enjoyment of these great games? Nintendo are really missing a trick not releasing their games on PC.
If they can port games with no change to the original release - what's the problem?There is something very appealing about games that are made with laser focus on one particular piece of hardware ("bare metal" programming). Or when you can tell that the specific hardware innovations of a new console were deeply intertwined at every stage with the games developed for it in-house, so that software and hardware devs worked hand in hand.
When it's truly a secondary project, not impacting the original game in any way, that's one thing.If they can port games with no change to the original release - what's the problem?
Jumping Flash 2 was amazing! I'd also love some more Jet Moto and Twisted Metal. Completely agree. And finally they are drip feeding some of these classics to the PS5Personally I think PlayStation lost its magic when they shifted all their focus to big AAA story-driven blockbusters. Boooooring.
I wish they'd make more fun, wacky, "game-y" stuff like Motor Toon, Jet Moto, Twisted Metal, Jumping Flash, Warhawk, etc.
Closest thing that felt like PlayStation magic on PS5 was Astro's Playroom
There is something very appealing about games that are made with laser focus on one particular piece of hardware ("bare metal" programming). Or when you can tell that the specific hardware innovations of a new console were deeply intertwined at every stage with the games developed for it in-house, so that software and hardware devs worked hand in hand.
Returnal is unreal engine. Who knows why it was picked with ue in mind. Maybe tonport it later.If they can port games with no change to the original release - what's the problem?
Returnal isn't any less "bare metal programming" now than it was when it was a PS5 exclusive.
I'd say that Sony are doing this perfectly since they have porting studios. They just need to improve and move the releases closer to each other to maximize the reach. They should sync up the saves too for those who play on both console and PC. I dropped out of the PC release of HZD because I didn't like starting over.
This is the megabomba I'm waiting for.Playing Returnal on PC. I think Sony's still got it.
Where is my Demon's Souls
Well, we're in the phase of PC getting into our below console price for similar performance, you'll have other advantages on console though, problem with PC is that streamers use it as main gaming machines and they got popular but they never were for everyone, unless in general people get used to common PC tinkeringGo price out a pc and you'll feel a little better.
Well, we're in the phase of PC getting into our below console price for similar performance, you'll have other advantages on console though, problem with PC is that streamers use it as main gaming machines and they got popular but they never were for everyone, unless in general people get used to common PC tinkering
feel like you could tell that to a lot of people on this siteOP find a new hobby, holy shit.
you could get close with the RX 6600 xt and a cheap 12 gen i5/Ryzen 5600(x), thats in the ballpark of 600-700.I don't think we're going to have a $400 pc that gets into similar performance anytime soon. We need the big apu's from amd. That is going to be amazing. By the time the ps6 rolls around, I would love to be able to have a little pc with an apu more gpu area like a console.
If they can port games with no change to the original release - what's the problem?
Returnal isn't any less "bare metal programming" now than it was when it was a PS5 exclusive.
I'd say that Sony are doing this perfectly since they have porting studios. They just need to improve and move the releases closer to each other to maximize the reach. They should sync up the saves too for those who play on both console and PC. I dropped out of the PC release of HZD because I didn't like starting over.
feel like you could tell that to a lot of people on this site
you could get close with the RX 6600 xt and a cheap 12 gen i5/Ryzen 5600(x), thats in the ballpark of 600-700.
(this build is 500, if you wanted to use an older 90s case you can get away with that lol)
Honestly if the mining crisis didnt happen from 2020-mid 2022 we'd be at the point where we could make a 400 dollar PC that beats the PS5. Sadly we'd need 6700xt prices to fall down to 200 on the used market for that to happen =(
The development with pc later in mind has its toll on optimisation and engines used. We will get more unreal engine and less custom engines that really squeeze consoles.
Terminal virginity
all proof that the 8th gen was really nothing more than a pro version of the 7th gen consoles with a new OS and terrible BC with the older systems. Now that 9th gen has come out and is actually a decent deal it's hard to find anything on PC that you can make for a competitive price point. plus the mining situationhaha that is EXACTLY what I run. And yeah it's about that price. That's the sweet spot, imo. You play the latest games almost as good as a console, and almost everything else great about pc gaming is as good as it would be if you spent twice as much. Bonus, consoles cap performance requirements for years so it's even easy to plan the upgrade. Regardless though, not being able to beat a console getting well into it's third year for the money is rough. After that amount of time into ps4, the 750ti came out. That and an i3 would really get you there for around the same money.