64bitmodels
Reverse groomer.
In 2020, moon studios unveiled their most gorgeous game to date: Ori and the Will of the Wisps. Only needed 80 people to do it, too (and the first game was made by 10.) And it was boasting a level of detail only matched by Rayman Legends in the past.
then, in 2021 and 2022, Kena and Stray were indie games and yet their visuals are some of the most beautiful stuff the PS5 has to offer... made by a small team of indie devs in france for Stray, and 15 people for Kena.
Fortnite Unreal Creator 2.0 is allowing people to use Unreal Editor to create stunning assets and gameplay... in fucking fortnite. Any kid can go out now and make a stunning game in Fortnite.
And not too long ago, everyone had a big shock with Unrecord, the big bodycam FPS shooter that blew everyone away because of low genuinely lifelike it looked.
and now, we just got Trepang2, which is another great looking game made by an indie dev just called "trepang studios"
More and more indie games are coming out that look identical to big AAA teams spending their time and effort on a gigantic blockbuster production, all thanks to UE5's magic allowing even the biggest nobody to make incredible works. In 2017 something like A Hat in Time (which is still a very good looking game, but clearly on par with a late gamecube/early 360 title) took a kickstarter and years of work to develop, and now we've got indies outdoing them at every minute.
I have a theory that in the next 10 years, more and more of these graphically impressive projects from independent studios will come out, and as they slowly start to compete more and more with the AAA studios in graphics, people will eventually lose interest in AAA games because they get tired of the safe formulas AAA produce, the greedy practices, high prices, worker abuse, etc etc etc. Why support the big AAA live service junk when you can play the Indie that's just as good graphically and far superior gameplay wise?
I mean, making beautiful environments in UE5 is pretty damn fast in comparison to other programs... Just look at what people could accomplish in 90 days.
In any other engine this work would take devs years and here it is being easily replicated in under 3 months by a bunch of passionate artists. How will AAA compete when the same stuff they're working on takes 6 years and a bunch of delays to come out broken and unfinished, when they can't innovate due to ballooning budgets, when they're sexually harassing their employees and getting into scandals?
I know i sound crazy here and i expect a great majority of the site to disagree with me. I want to put the idea out there and- as usual- spark discussion.
then, in 2021 and 2022, Kena and Stray were indie games and yet their visuals are some of the most beautiful stuff the PS5 has to offer... made by a small team of indie devs in france for Stray, and 15 people for Kena.
Fortnite Unreal Creator 2.0 is allowing people to use Unreal Editor to create stunning assets and gameplay... in fucking fortnite. Any kid can go out now and make a stunning game in Fortnite.
And not too long ago, everyone had a big shock with Unrecord, the big bodycam FPS shooter that blew everyone away because of low genuinely lifelike it looked.
and now, we just got Trepang2, which is another great looking game made by an indie dev just called "trepang studios"
More and more indie games are coming out that look identical to big AAA teams spending their time and effort on a gigantic blockbuster production, all thanks to UE5's magic allowing even the biggest nobody to make incredible works. In 2017 something like A Hat in Time (which is still a very good looking game, but clearly on par with a late gamecube/early 360 title) took a kickstarter and years of work to develop, and now we've got indies outdoing them at every minute.
I have a theory that in the next 10 years, more and more of these graphically impressive projects from independent studios will come out, and as they slowly start to compete more and more with the AAA studios in graphics, people will eventually lose interest in AAA games because they get tired of the safe formulas AAA produce, the greedy practices, high prices, worker abuse, etc etc etc. Why support the big AAA live service junk when you can play the Indie that's just as good graphically and far superior gameplay wise?
I mean, making beautiful environments in UE5 is pretty damn fast in comparison to other programs... Just look at what people could accomplish in 90 days.
In any other engine this work would take devs years and here it is being easily replicated in under 3 months by a bunch of passionate artists. How will AAA compete when the same stuff they're working on takes 6 years and a bunch of delays to come out broken and unfinished, when they can't innovate due to ballooning budgets, when they're sexually harassing their employees and getting into scandals?
I know i sound crazy here and i expect a great majority of the site to disagree with me. I want to put the idea out there and- as usual- spark discussion.
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