MarkMe2525
Banned
It wore out it's welcome but Rage 2 actually is a fun game. I have played plenty worse that received less hate.
Yeaaaaah, I couldn't get into Rage 2 at all, its combat felt SO incredibly weak to me compared to the first Rage. I played it for about an hour, put it down, and never returned. I knew that id was still attached to it, but also realized it was more so Avalanche than id. I felt like the gameplay alone was pretty telling in that regard.Looking at the credits, the overwhelming majority of the staff were Avalanche. id Software advising, but since it wasn’t id Tech, none of the major work was done by id.
Rage was *fine*. Some cool animations and the megatexture tech was interesting for a short time, but it suffered from dull art direction and the level design was borderline awful. Combat encounters were pretty good, and the weapons and weapon modules were solid, something they built on on Doom 2016. The shotguns were weak but most of the roster was pretty good, particularly the Nailgun with the Rebar module from The Scorchers DLC. It just didn’t have that id Software feel and while I enjoyed my time with it… outside of the car combat… it isn’t a world I want to revisit any time soon, especially if it means passing on a Quake or Doom game.
Rage 2 was dogshit. Combat once you had levelled up a bunch was ok, but it was a janky, ugly, soulless game with a dreadful plot, dreadful enemies, and horrendous art direction. Doom 2016 was a better game in every way and I would rather id distances themselves from the Rage series altogether after Rage 2. The world is uninspired and outside of a complete reboot I don’t know where they would take it. Like Quake 4, the game is nowhere near the id Software pedigree. I’d take countless Doom sequels over tripe like Rage 2.
Tomorrow we will get the Quake 2 remaster and I’m praying for a Quake reboot announcement. I want Quake 1 gameplay and level design, Quake 3 Team Arena multiplayer, none of the bullshit bloat from Doom Eternal, a blend of Eldritch horror, and mainly medieval horror worlds, no fucking Strogg, and it needs to support modding. If it’s Machine Games leading it, that’s fine. Dimension of the Past and Dimension of the Machine are both outstanding. Hire everybody involved with Arcane Dimensions and give them a suitable budget to make a current gen classic using id Tech. Easy fucking money.
I just remember sites got up in rags about a character with a cleft lip or something in Rage 2. Tried to make it the worst thing in the world...like how dare a game show this.
I feel like even an indie dev would make a better game than 343i at this point. It feels the only talented ppl somehow managed to get put on MCC duty, because that game gets new content and modes to this day while 343 managed to kill halo in 3 games.
Yeah, we all mocked Mega Textures but now look at them. Still holds up.Rage 1 still looks gorgeous, seriously like a moving artwork. As long as you don't inspect textures from too close.
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Such a distinct look and atmosphere.
The talented person that was on MCC duty is now head of the studio soooooo
id should do the tech and Doom.Rage was great.. I'm thinking it's DOOM from here on out. It just takes to long to make games and they have too many IPs for them to be able to exploit.