HamPster PamPster said:
Does someone want to give me a brief Idle Thumbs history?
I downloaded this and the most recent podcast (both were great... now I have another video game podcast to add to my weekly line up!) Currently downloading some past episodes
Of course there's only 20, yet the site has been around since 2004? And all the podcasters have other jobs - why did the old site close down? Are the two sites related at all?
Since you asked, here's a bunch of shit nobody will read!
Idle Thumbs was started in 2004 by a bunch of hobbyist games writers (originally mostly from a few LucasArts and adventure gaming related news sites, Mixnmojo and Adventure Gamers specifically) who had generally gotten into covering or talking about games due to one of those various niche/hobby sites but were tired of covering only a specific thing. Those sites had gone a bit tongue in cheek after writing about the same things for years on end, and we thought it would be interesting to try it out on a new site that was more about gaming as a whole.
Three of us (myself, Marek Bronstring of Adventure Gamers and James Spafford of Mixnmojo) sort of came up with the idea while at E3 2003, and started poking at and gathering people for about a year, designing the site, building the backend, and finally opening Idle Thumbs the night before E3 2004. (for many of us that meant E3 was opened with an all-nighter, which was a horrible idea.) The site (more or less) regularly published news as well as reviews/previews/opinions/interviews, mostly done via email or at the occasional large industry event like E3 or GDC, though occasionally we got invited to press events with the "real sites" as well.
We tried to mix lighthearted casual or humorous writing with more serious discussion, and also often poked fun at or pissed on things which were lame. The goal wasn't to be assholes or to be in mean spirits, but just to have fun (and by extension let our readers have fun) writing about what we found interesting about games. Over time we picked up writers who weren't from hobbyist/fansite communities, but were just drawn to writing for Thumb because they thought it was interesting, too, I guess.
Over time, Thumbs gained an alright readership in the industry, and the experience we gained, coupled with our real life jobs (or other hobby time-killers) slowly resulted in most all of us getting jobs either making or writing about games professionally. The UK guys are at Sony, Atari, Media Molecule, Disney Interactive I think, and indie studio Beatnik Games, among other places. In the US we're at Gamasutra, Shacknews, Telltale Games, and 2K Marin among other places. Duncan Fyfe remains alone in New Zealand.
Everyone getting real jobs doing the things we used to write about, coupled with the inevitable slow but eventual deterioration of all unpaid free-time fun-time internet projects, slowly led to Thumbs disbanding, dying more or less for good in 2007. In mid-late 2008, Chris and I started talking about how it would be fun to try and do a gaming podcast that was just sort of us fucking around (as in, not affiliated with anything real) and also wasn't over Skype. We couldn't come up with a name for it, and after a while Chris suggested calling it Idle Thumbs. We checked with the other guys and they were okay with it, so we got Nick to join in, put up a new homepage and started recording. The end!
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Bonus old stuff: The old editorial content from the original site is is still up, browseable from the bottom of the site. Here are all the old
feature stories, for instance, and the
interviews. Here's
The Crying Game, Chris's original article about Spielberg and Neil Young.* That article is actually a sort of follow-up to
I Kill You, another article by him, which was probably the first story we did to get any actual attention.
Here and
here is some old crappy news I wrote for the site back at the time.
I probably got some stuff wrong, but that's the general gist. That's probably the best I could do without asking any of the other guys.
In hindsight, it's surprising (and pretty enjoyable) to look back on the old stuff we were doing when we started the site, and realizing how much it has in common with the stuff we're doing on the podcast. The actual quality of the writing, and most of our opinions, maybe haven't aged that well, but the tone and the intent seems intact. Nobody cares about that but us, I'm sure, but it makes me happy at least.
* "The Crying Game is a poor article." - Chris, present day.