Kobun Heat
Member
Nintendo eliminates access times.kaching said:Cards don't eliminate access times.
Nintendo eliminates access times.kaching said:Cards don't eliminate access times.
Okay, so you're saying Nintendo works around the physical limitations of the media to eliminate the perception of access times. Is that accurate? Do they do that for 3rd party games too?Kobun Heat said:Nintendo eliminates access times.
kaching said:Okay, so you're saying Nintendo works around the physical limitations of the media to eliminate the perception of access times. Is that accurate? Do they do that for 3rd party games too?
kaching said:Cards don't eliminate access times. See PDAs, digital cameras, etc. for reference
Well the problem with comparing what you're seein' currently is it's not really representaive of what the final hardware is capable of. Especially when making broad comparisons to PS1, many of which had the benefit being later generation products.... comparing something like Crime Crackers or Tohshinden to the current DS demos might be fairer.Drinky Crow said:How, exactly, will fillrate help a lack of perspective correction, absent texture precision, and a lack of proper filtering? It might be able to fake comparable translucency effects in software and handle higher color depth and higher resolution textures but outside of marginally improved special effects, I ain't seein' the major difference in the end results, especially when the DS 3D pipeline has so many fundamental regressions.
Wipeout 64 had loading times as well, caused by the amount of time it took to uncompress the music.Culex said:I'm not really sure what you're trying to argue here. Flash/ROM based media like that in the DS/N64 are infinitely faster loading than disc based. That's a fact. I believe that the only games ever to have loading time on the N64 were Shadowman and Hexen.
kaching said:Okay, so you're saying Nintendo works around the physical limitations of the media to eliminate the perception of access times. Is that accurate? Do they do that for 3rd party games too?
kaching said:That kind of attitude does wonders to win over a potential DS customer like me...
I do appreciate this, but that doesn't change the fact that access times remain and that, if you want to present the illusion that they don't exist, you'll be engaging in specific game design choices that you might not otherwise have to make. I think we'd all be more than a little surprised at how different game design could be if there truly were no physical access times (any data, any time, instantly).I'm saying they do quite a bit to cut down on access times, more than anybody else in the industry. This is a combination of hardware and software solutions - choosing the right hardware for it, then polishing the games.
kaching said:LW: I'm well aware that you like to portray everything as a joke. Doesn't change a bit of what I said.
kaching said:Darth:
It's not as if its the only consideration and your deluding yourself if you truly think this is a "first", or unwarranted for that matter. The attitude of the fans is certainly going to dictate the content of a platform to some extent. Also, seeing as gaming is not an entirely introverted hobby (for me at least), it does help when you know that the platform you're considering is one where you'll be able to readily find birds of a feather to converse or play with. Those things are, of course, not dealbreakers either by themselves or considered together, but they certainly aren't totally lacking in influence either.
Right, a joke at my expense. As long as its a joke for somebody, it justifies the smiley, right?Lost Weekend said:Nor does it change the intent of my original statement.
Err...it'd help the credibility of your plea if you hadn't used the word "silly" TWICE in the first paragraphDarth Wufei said:Now please, do not take this post as me calling your thinking "silly" or "not smart", as you know that's not the case.
I'm sorry that merely saying what my true intention is, isn't enough for you. Stop looking for personal attacks when they aren't there. I completley stated why I said such things. If I wanted them to come off that way, I wouldn't have even typed that last paragraph. You're being a little too childish here.kaching said:Err...it'd help the credibility of your plea if you hadn't used the word "silly" TWICE in the first paragraph
This is somewhat true.Would you agree that the games that appear on a platform are at least partially influenced by fans?
Nope, it doesn't follow. See the PS2 and PC. Hell even the GameCube and Xbox have many bases covered if you're looking for a genre. So like I said, fans don't come into play when I purchase games. I buy a game that interests me, and I buy a system that appeals to me. And my reservations abut the PSP? WHat reservations? I have some issues with the hardware, and is this not the case with you and the DS? I don't have any issues with the games. In fact, I looking forward to Tales of Eternia and hope Namco brings it over here. If they do, I'm certainly picking up my copy.If Yes, does it not follow that if your tastes do not match those of the fans, then your interest in the platform will be at least partially diminished by the proportion of games that cater to them?
It's not a judgment on the fans, it's simply an acknowledgment of differing tastes/priorities. Your own reservations about the PSP are a perfect example of this.