IGN reviews Cold Fear

Bishman

Member
http://ps2.ign.com/articles/596/596775p1.html

Closing Comments

Cold Fear is a solid B-movie videogame. It may not be an epic tale, but it packs in enough thrills and zombies to happily pass an afternoon or two. It's a pretty ideal rental title and certainly holds its own with a couple of unique ideas and a solid mood that remains constant through the entire experience. Recommended for those who aren't afraid of the dark and even more so for those who are.
So even if Cold Fear doesn't create a whole huge new gaming experience that's still perfectly fine since it does establish a dark and gloomy mood and manages to keep that pace up for the large part of the game. There is a thin story that's picked up by reading documents scattered all around the game, but anyone who's seen a horror movie or few hundred will be right at home here. In fact, that's almost a prerequisite so that you can fill in the blanks of the plot with your own memories of movies that have explored similar territory.
7.2
 
Zelda-Bitch said:
A mid grade RE-4 clone. Can't say I'm surprised.

stop with the fucking idiocy already. RE 4 just released what, 3 months ago? This game has been in development far longer than that. I think it also has some team members from the original Alone in the Dark, which is basically one of the first survival horror games(way before RE too).
 
Aren't they the guys from the Alone in the Dark game of the PS1? I doubt it's the guys of the original one.
And must add that RE4 is better (in virtually everywayi might add).
 
I'm still interested, I'd like to take a gander at this game. They should totally change your name to Whiny-Bitch.


Because you are. A mid-grade whiny bitch. Can't say I'm surprised.


OH SNAP
 
element said:
Darkworks has been shopping this game WAY before RE4. I read the pitch like two years ago.

It doesn't matter. Any survival horror game from now on is a RE4 clone. Even if this was Alone in the Dark 5 people would say that.
 
Samething happened with Mario games, there were platformers before it, but what game gets the credit? Super Mario Bros.
 
Monk said:
Samething happened with Mario games, there were platformers before it, but what game gets the credit? Super Mario Bros.

And in reviews of RPGs after FFVII came out, the line "...but it can't live up to FFVII" had to be inserted in the review in some fashion. Makes you want to strangle people sometimes
 
thorns said:
stop with the fucking idiocy already. RE 4 just released what, 3 months ago? This game has been in development far longer than that. I think it also has some team members from the original Alone in the Dark, which is basically one of the first survival horror games(way before RE too).

So what? It will be compared to the best survival horror EVER made, RE4. It's obvious it's worse on so many levels.

RE4 is The King.
Deal with it.
 
Borys said:
So what? It will be compared to the best survival horror EVER made, RE4. It's obvious it's worse on so many levels.

Because you've played the game and beaten it extensively, right?
 
belgurdo said:
Because you've played the game and beaten it extensively, right?

No, because I can see that 7.2 < 9.X.
I can see that a mediocre game is worse than a stellar game.

You can put the GameCube hate down now.
 
I just can't get over the fact that people continue to call this game an RE4 clone. Cold Fear has been around longer than RE4 and was created by many of the people responsible for the series cloned by the original Resident Evil 1. Give these guys a break. It's not like they had access to the near infinite budget that RE4 most likely had. It IS possible to have a great time with something that isn't exactly AAA material, ya know...

Heck, if people actually played just 5 minutes of this game, they'd see how little it shares with RE4. The controls, environment, progression, and presentation are NOTHING like RE4. It did NOT rip off of the RE4 aiming system. If anything, you could claim that it is more like Splinter Cell. I mean, the movement system is full 3D analog and you can freely walk and aim when your gun is drawn. It's a good system and should be used...
 
Can we stop the what game ripped off what game talk and focus on how good/bad Cold Fear is? I'd appreciate impressions from people who played it.
 
dark10x said:
I mean, the movement system is full 3D analog and you can freely walk and aim when your gun is drawn. It's a good system and should be used...

I didn't really like this system. The view would not always fix behind the character in one try, sometimes you'll have to push the button several times before it works. Also, because the game isn't always in this view, the controls and switching between the two view point felt very confusing and unaccurate. I was ambushed by enemies several times because the system just didn't work right.
 
Naked Snake said:
Can we stop the what game ripped off what game talk and focus on how good/bad Cold Fear is? I'd appreciate impressions from people who played it.

I've played it very briefly the other day. I can't really make any judgement from that, though...

Walking around the ship felt excellent, though. The rain doesn't look as nice as MGS2, as expected, but it is a lot more intense. The ship rocks all of the place, water splashes up all over the deck and camera, shadows from most objects dance all over the place with the ship movement, etc. It's really beautiful to behold. Like I said, it controls wonderfully. Sadly, I really didn't get far enough to say anything else. I'll probably rent it or even buy it down the road for cheaper. Sadly, they picked a REALLY bad time to release this. Next week is one of the greatest gaming weeks we've had in a long time, and Cold Fear is just going to have to wait...

I really feel bad for Dark Works, though. They've been working on this for a while, they kinda created the genre, and now people are claiming they copied RE4 and their game is being released right before a major "game storm".
 
Crispy said:
dark10x said:
mean, the movement system is full 3D analog and you can freely walk and aim when your gun is drawn. It's a good system and should be used...

I didn't really like this system. The view would not always fix behind the character in one try, sometimes you'll have to push the button several times before it works. Also, because the game isn't always in this view, the controls and switching between the two view point felt very confusing and unaccurate. I was ambushed by enemies several times because the system just didn't work right.

Well, like I said, I did not have the chance to play for more than 5 minutes. From that short period of time, however, I found the controls to be excellent. They weren't as precise as RE4 nor as satisfying (not many games are), but they did offer more freedom.
 
The game is quite good. More like the traditional RE games than the all out action that RE4 was. Worth getting if you like these types of games.
 
Gattsu25 said:
it takes me all of 1 minute to get used to a game's movement/dodge controls

Exactly.

I've been playing games long enough that I can pretty much pick up ANY game and handle the basic controls perfectly within 10 seconds or less. I'm sure many people feel the same way...
 
Yeah, but there aren't any real enemies in the first five minutes of the game, so you haven't experienced the controls in fast combat situations.

But actually enough about the controls, they're not terrible, they just could have been better IMO.
 
The biggest blow to Cold Fear is the fact that RE4 was released before it. Everyone is comparing damn near everything to that game.

Boy I love it when the bar is raised.
 
Of course everyone is going to compare a game to the best on in it's genre. Halo 2 is the king of FPS on consoles. Every new FPS will be compared to Halo 2. RE4 is the king of an action survival horror game and other games that follow will be compared.
 
Played a bit of the Xbox version, made it up to the Upper Deck.

Graphics are just OK, kind of bland although you are on a Russian tanker so I suppose it's apropos. Rain effects are decent and the swaying of the boat in the opening sequence is pretty well done. Fire doesn't look so hot though, so to speak.

The control is over the shoulder ala Splinter Cell but you don't have free camera look with right analog until you get into aiming mode by pulling the right trigger. So you can walk around like this if you wish.

Camera's swung around on me wildly a few times.

Voice acting I don't care much about so the B-grade voices and cheesy dialogue don't bother me a bit.

No big scares so far, a couple Russian sailors tried to pop me but no biggie.

Overall I was kind of getting Carrier flashbacks, if anyone remembers that game.
 
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