IGN: Splatoon's lack of voice chat is "cheap and lazy"

Yes, we know kids will play the game. You believe it's an actual decent decision to parent for people. That's why you won't find any grounds to agree with people who want options.

Skype is an option that I'm sure you're all privy too.

Options increase risk, and Nintendo want to protect their ecosystem. There's a 7 (or 10) on the box and they want to make sure there is no content in Splatoon that will offend 7+ year olds, so they're reducing options. 'Won't somebody think of the children'-worthy? Sure.

I think it's a responsible thing for Nintendo to have done. Perhaps a little antiquated but done for the best protection of children. There isn't an alternative that's is as effective as this is at reducing potential harassment towards children.

I also understand being annoyed at it but I do think it is reasonable and appropriate.
 
I think there's a simple solution here. If you're an adult, stop playing games targeted at kids, if you're going to get upset about it. That means stuff like Splatoon, Mario, and Pokemon, is simply not for you. If you're going to force your way into this audience, when these games are not made for you, then don't get upset that Nintendo isn't catering to you manbabies. You take what you get, and you like it as it is.

Options? OPTIONS? No, I don't think so. There is no such thing as options. Even Jesus didn't get an option when he was nailed to the cross. They build the game how they please. If you want voice chat in Splatoon, you better hope Nintendo makes a similar game for their adult demographic, because they don't owe you options. This game wasn't made for you, okay? It was made for the kids. Everyone is always asking someone to think of the children. Well, Nintendo did just that.

Stop hating on them. Instead, appreciate that they're looking after the most vulnerable of our society. These kids are the future gamers. By the time they start using voice chat when they're older, they'll be more sensible and mature than the average gamer is today, because they won't have been exposed to the filth you get online. You have to think about the long-term. Nintendo is nurturing the future of our hobby. They deserve to be applauded for that.

Where is the lie?

89ffecee_laugh.gif
 
I think there's a simple solution here. If you're an adult, stop playing games targeted at kids, if you're going to get upset about it. That means stuff like Splatoon, Mario, and Pokemon, is simply not for you. If you're going to force your way into this audience, when these games are not made for you, then don't get upset that Nintendo isn't catering to you manbabies. You take what you get, and you like it as it is.

Options? OPTIONS? No, I don't think so. There is no such thing as options. Even Jesus didn't get an option when he was nailed to the cross. They build the game how they please. If you want voice chat in Splatoon, you better hope Nintendo makes a similar game for their adult demographic, because they don't owe you options. This game wasn't made for you, okay? It was made for the kids. Everyone is always asking someone to think of the children. Well, Nintendo did just that.

Stop hating on them. Instead, appreciate that they're looking after the most vulnerable of our society. These kids are the future gamers. By the time they start using voice chat when they're older, they'll be more sensible and mature than the average gamer is today, because they won't have been exposed to the filth you get online. You have to think about the long-term. Nintendo is nurturing the future of our hobby. They deserve to be applauded for that.

Fucking IGN. Always stirring shit.

The weak will believe you. You're leading them to their doom
 
I think there's a simple solution here. If you're an adult, stop playing games targeted at kids, if you're going to get upset about it. That means stuff like Splatoon, Mario, and Pokemon, is simply not for you. If you're going to force your way into this audience, when these games are not made for you, then don't get upset that Nintendo isn't catering to you manbabies. You take what you get, and you like it as it is.

Options? OPTIONS? No, I don't think so. There is no such thing as options. Even Jesus didn't get an option when he was nailed to the cross. They build the game how they please. If you want voice chat in Splatoon, you better hope Nintendo makes a similar game for their adult demographic, because they don't owe you options. This game wasn't made for you, okay? It was made for the kids. Everyone is always asking someone to think of the children. Well, Nintendo did just that.

Stop hating on them. Instead, appreciate that they're looking after the most vulnerable of our society. These kids are the future gamers. By the time they start using voice chat when they're older, they'll be more sensible and mature than the average gamer is today, because they won't have been exposed to the filth you get online. You have to think about the long-term. Nintendo is nurturing the future of our hobby. They deserve to be applauded for that.

Fucking IGN. Always stirring shit.

Ok, You got me until the Jesus part comparison. Well done.
 
Unappeased until we venture towards another console manufacturer.

oh well that already happened for basically the whole gaming community judging by Wii U sales so we're ahead of the game here :P

The thing that makes this frustrating is I love my Wii U and I think Splatoon is a rad concept. But the lack of voice chat has dampened my excitement for it to be sure.
 
Smash Brothers uses voice chat.


This wasn't a Nintendo Corporate decision. This was a decision made by the devs who stated firmly they won't include voice chat because of their experiences playing online shooters.

I wish it was possible to opt into voice chat but it's not the end of the world.

Besides voice chat incurs a bandwidth penalty and Splatoon plays amazingly as a shooter with players all the way from Japan. Who knows how much voice chat would impact their netcode because even Smash restricts voice chat to before and after the match only.
 
Alienous said:
Skype is an option that I'm sure you're all privy too.

Options increase risk, and Nintendo want to protect their ecosystem. There's a 7 (or 10) on the box and they want to make sure there is no content in Splatoon that will offend them, so they're reducing options.

I think it's a responsible think for Nintendo to have done. Perhaps a little antiquated but done for the best protection of children. There isn't an alternative that's as effective as this is at reducing potential harassment.

I also understand being annoyed at it but I do think it is reasonable and appropriate.

You live in a world filled with risk. It's a parent's responsibility to protect their children from those risks they think are inappropriate. I think the problem here is you actually think that it even makes sense to have a world in which there is a net 0% chance of harassment. I don't want harassment for anyone, children or not, as much as the next person - but I also know that's part of living in this world, and if you're going to have a nuclear option at every drop of the hat, then everyone is going to suffer when there are inherently superior ways to design something and we avoid those ways just to protect (nanny) people.
 
Considering how teams switch up after every match, I don't see the point of voice chat. Except If you can always join games with your own party then voice chat would have been good.

I don't use voice chat in games so it doesn't bother me.
 
It's so nice nanny Nintendo is here to protect us.



It's a perfect solution. People who are so paranoid of what others are going to say to them, who want to cower from some e-insults, can simply keep it muted at all times. They don't have to communicate at all. Others can decide to mute specific players only after they've been insulted. Still others can decide to keep it on at all times.

Is the fact VALVE has a stupid opinion as well supposed to make this whole situation more palatable? They have dumb opinions on a billion different subjects, many of which have caused mass controversy amongst the online community. There was a recent one they waded into, selling mods. So their opinion on the matter doesn't mean shit to me if it's the wrong opinion.

Opting out isn't perfect at all. Your ignorance of Valve's and Riot's research on having players sent to lower priorities and automatically muted being more effective than your perfect solution is your problem.
 
Who chats on a console anymore? Serious question. I never do with randoms, and I don't play with friends a ton and even when I do we don't really chat.

This too.
Here is my serious answer.

rofl.gif



This simple option shows out of touch with reality Nintendo and their dev teams are in terms of online gaming. Apparently it's hard for them to implement a way to mute a single member if not all, but who needs choice instead of dumb forced decisions shoved down your throat instead?
 
Skype is an option that I'm sure you're all privy too.
Again, it's been explained why doing so is not entirely feasible. I suggest that they put voice chat out as free DLC but requires CC info and have a warning description about what entails. That way, the parent is 100% aware of what's going on, unless of course that parent is an irresponsible one.
 
Opting out isn't perfect at all. Your ignorance of Valve's and Riot's research on having players sent to lower priorities and automatically muted being more effective than your perfect solution is your problem.

Again, I made no commenting about a base opt-in or opt-out option. I simply said the option to have voice chat in of itself is the perfect solution. You don't remove the option for voice chat because you want to parent for people.

It's the perfect solution to have voice chat, but allow people the option to shut it off or on, and to mute players individually. I make no comment about the superiority of opt-in or opt-out. The problem we're dealing with is there is no voice chat at all.
 
I was literally about to say that. You're telling a company to stop "nannying" people when their target audience is children.

Then they need to wake the fuck up and look at their increasingly miniscule audience. They are withering away because of terrible decisions like this. The Wii U is the biggest video game console fiasco this side of the year 2000 because they seem to ignore how the market is evolving and failing to see what the consumers of 2015 want. The ill-fated focus on low power consumption, the bandwagon jump onto tablets (I say this as a huge fan of the controller), the insane mismanagement of VC, the total isolation from third parties, the horrible name, the inability to foresee that working on HD titles is harder than SD - the list goes on for the last five or so years...

They need to look at huge successes like Minecraft, League of Legends, Counter Strike and other games that kids today are playing - PEOPLE ARE USING VOICE CHAT. Hell, they need to look at how kids use other things on the internet.

Hundreds of millions of people play and interact online with chat today, and Nintendo is the only developer taking on this nanny role - to absolutely NO effect. The only effect it's having is shunning away people that want that feature. And as we've seen with the Wii U, they are rapidly losing that core support that has kept them afloat during the N64/GCN days.

In fact, one could ask if kids today even play Wii U? It kind of seems to me like the majority of the people buying the console are 20+ old, though I'm basing that on anecdotal evidence.
 
oh well that already happened for basically the whole gaming community judging by Wii U sales so we're ahead of the game here :P

The thing that makes this frustrating is I love my Wii U and I think Splatoon is a rad concept. But the lack of voice chat has dampened my excitement for it to be sure.

It writes itself. This is what Nintendo wants. It's why Splatoon will be a purchase when the price drops or when I can find a good deal and in the meantime, other fun mature games will be played that give me those options. It really shouldn't be something we are arguing about in 2015 especially considering when the Wii U came out at the prelude "end of days" of the PS3/360 era when having a competent online system, (cloud) account management system, and voice chat was high on the demand list.
 
I don't think this is so much about protecting people, as it is about maintaining a certain atmosphere for the game. In almost every shooter I've played, voice chat has been something to avoid, not a benefit.

It would be nice to have a party based voice chat or something, though.
 
You live in a world filled with risk. It's a parent's responsibility to protect their children from those risks they think are inappropriate. I think the problem here is you actually think that it even makes sense to have a world in which there is a net 0% chance of harassment. I don't want harassment for anyone, children or not, as much as the next person - but I also know that's part of living in this world, and if you're going to have a nuclear option at every drop of the hat, then everyone is going to suffer when there are inherently superior ways to design something and we avoid those ways just to protect (nanny) people.

It's Nintendo. It's children.

I don't think a child picking up a new Nintendo game rated for their age-group and being harassed online should be dismissable as collateral damage, "part of living in this world". If that can be reduced or rendered impossible all the better.

For adults there are alternative means of communication. Nintendo have made their Splatoon ecosystem as safe and age-appropriate as they can.
 
Metroid Prime Hunters having Voice Chat on a DS game in 2005 negates any excuse Nintendo could lob for not including it on any team based game.
 
Surprisingly, I think lack of voice is kinda nice.

I'll pass on the 9 year olds yelling "SHITCOCK!!" in my ears, thanks. Been playing games without a mic for over a year, and I love it.

And as a parent of a five year old, I have to wonder if lack of voice is a good thing. Its unfortunate, it really is.
 
It's Nintendo. It's children.

I don't think a child picking up a new Nintendo game rated for their age-group and being harassed online should be dismissable as collateral damage, "part of living in this world". If that can be reduced or rendered impossible all the better.

For adults there are alternative means of communication. Nintendo have made their Splatoon ecosystem as safe and age-appropriate as they can.

Kids going to school will get 100x more abuse than they will ever get online. Outside of locking them in their rooms, there is no way to shield them from every potential abuse or harassment probability. In fact, parents should be teaching their children how to deal with it because it sure as hell does not go away as they get older!
 
Who chats on a console anymore? Serious question. I never do with randoms, and I don't play with friends a ton and even when I do we don't really chat.

This too.

Uh, yeah. Most people have friends that they chat with online, and would like to do that while playing. Your personal experience does not apply to everyone.
 
It's Nintendo. It's children.

I don't think a child picking up a new Nintendo game rated for their age-group and being harassed online should be dismissable as collateral damage, "part of living in this world". If that can be reduced or rendered impossible all the better.

And yet they have an option for voice chat with friends on Pokemon and bundled in a voice chat option with Animal Crossing on Wii.

You simply put a message on the cover that the game has voice chat and that parents should beware. It's that simple. After that if a parent doesn't do their job, it's not Nintendo's fault, it's the parent's fault. The parent can blame themselves.

For adults there are alternative means of communication. Nintendo have made their Splatoon ecosystem as safe and age-appropriate as they can.

Yeah, "alternative" means. Christ.
 
It's Nintendo. It's children.

I don't think a child picking up a new Nintendo game rated for their age-group and being harassed online should be dismissable as collateral damage, "part of living in this world". If that can be reduced or rendered impossible all the better.

For adults there are alternative means of communication. Nintendo have made their Splatoon ecosystem as safe and age-appropriate as they can.

Basically your saying adults shouldn't play it then, because you're suggesting that the adults who have PCs, Xbox One's, Playstation 4's should go back to the old school Skype days just to play one video game? Are you kidding me?

This is the weirdest "Devils advocate" argument I even heard. At least you are admitting one thing that a lot of people have been denying for years, Nintendo are for kids. Point blank period.
 
They need to look at huge successes like Minecraft, League of Legends, Counter Strike and other games that kids today are playing - PEOPLE ARE USING VOICE CHAT. Hell, they need to look at how kids use other things on the internet.

Hundreds of millions of people play and interact online with chat today, and Nintendo is the only developer taking on this nanny role - to absolutely NO effect.

Minecraft in particular completely erodes the argument that "those gosh darn kids need protecting!". You've got 8 year olds researching dedicated servers and configuring mods to play Minecraft with their friends. The people who grew up with Nintendo in past generations have stuck their heads in the sand along with Nintendo leadership, and they'll both be the only ones left as the WiiU continues its death march.
 
That nintendo kool-aid sure is strong. Baffling how people are defending not having voice chat in a multiplayer focused console game. Also what kids are nintendo protecting? Kids aren't playing Wii U it's people 25 and over mostly.
There is a super-core subset of Nintendo fanboys that will defend absolutely anything. You can't do anything about them, I'm afraid.
 
lol, at people bending over backwards to think of reasons why this is acceptable. nintendo makes mistakes, people. no voice chat in a 2015 competetive shooter is one of them. get over it.
 
I find this much ado about nothing. I do not see this game being enhanced by voice chat in anyway. In fact, I see it downgrading the gameplay.

You would have people bashing and trashing their teammates for not doing what they want, and little more. I consider this just finding something negative to make an issue out of on IGN's part and not much more.
 
you must not live in America ;p

Oh, I do. It really doesn't matter to me that a parent would refuse to blame themselves, because all Nintendo needs to do is point to the giant glowing sticker on the cover. Then the parents look as absolutely foolish as they are, and it's not Nintendo's fault at that point and they cannot be held liable for anything after that.

krizzx said:
I find this much ado about nothing. I do not see this game being enhanced by voice chat in anyway. In fact, I see it downgrading the gameplay.

You would have people bashing and trashing their teammates for not doing what they want, and little more. I consider this just finding something negative to make an issue out of on IGN's part and not much more.

hahah christ. what is this the year 2004? Just voice chat with people you trust, it's not complicated. I can't even remember the last time I had a negative voice chat experience because I follow simple basic logical rules like "voice chat with friends or players you have a history with."
 
Kids going to school will get 100x more abuse than they will ever get online. Outside of locking them in their rooms, there is no way to shield them from every potential abuse or harassment probability. In fact, parents should be teaching their children how to deal with it because it sure as hell does not go away as they get older!
Disagree. At least in school there is mostly an adult presence that has the jobs of preventing this activity. Im ok with the exposure to my child. What Im NOT ok with is the exposure without the chance of an adult coaching them through it and holding them accountable when they perform the bad behaviors.

Thats a lot of what online services are right now. A mess where theres no presence to keep the place clean-ish.

I really wish there were paid mods in PSN and XBL who's purpose is the just play games online, and nuke accounts when they are abusive. I'd want that job.
 
Oh, I do. It really doesn't matter to me that a parent would refuse to blame themselves, because all Nintendo needs to do is point to the giant glowing sticker on the cover. Then the parents look as absolutely foolish as they are, and it's not Nintendo's fault at that point and they cannot be held liable for anything after that.

haha, I was just teasing. you know my stance on this whole thing.

::sips hot coffee knowing full well that it's hot because it's coffee::

;p
 
I find this much ado about nothing. I do not see this game being enhanced by voice chat in anyway. In fact, I see it downgrading the gameplay.

You would have people bashing and trashing their teammates for not doing what they want, and little more. I consider this just finding something negative to make an issue out of on IGN's part and not much more.

So adding voice communication is only a negative thing? What about teams working together to show off how great the game can be when organised teams play a tactical and in-depth game of Splatoon? How voice communication helps new players really learn the overall game and become better at it?
 
There's a surprising amount of folks in this thread ready to criticise the lack of chat in Splatoon, yet haven't actually played it and obviously show no interest in playing it.

The lack of chat doesn't impact the game anywhere near as much as it might in a CoD or a Battlefield or a TF2, which Splatoon is being compared to. The objectives, pace, number of players, and size of the levels simply don't encourage the same kind of tactics and communication required in those games. It's Pac-Man meets Vanquish on crack, and less of an ordeal of attempting to coordinate positions.

Of course, if sharing the highs and lows of the game with fellow players in realtime is something you need, then you're going to be left in the cold by Nintendo's decision, but criticising the lack of chat from a gameplay perspective shows poor understanding of the kind of game Splatoon is.
 
There's a surprising amount of folks in this thread ready to criticise the lack of chat in Splatoon, yet haven't actually played it and obviously show no interest in playing it.

The lack of chat doesn't impact the game anywhere near as much as it might in a CoD or a Battlefield or a TF2, which Splatoon is being compared to. The objectives, pace, number of players, and size of the levels simply don't encourage the same kind of tactics and communication required in those games. It's Pac-Man meets Vanquish on crack, and less of an ordeal of attempting to coordinate positions.

Of course, if sharing the highs and lows of the game with fellow players in realtime is something you need, then you're going to be left in the cold by Nintendo's decision, but criticising the lack of chat from a gameplay perspective shows poor understanding of the kind of game Splatoon is.

And you know this...how? If anything, you're the presumptuous one.

Also, your assessment of the game may not apply to everyone else as that is a rather subjective matter. Different people play game differently,
 
There's a surprising amount of folks in this thread ready to criticise the lack of chat in Splatoon, yet haven't actually played it and obviously show no interest in playing it.

The lack of chat doesn't impact the game anywhere near as much as it might in a CoD or a Battlefield or a TF2, which Splatoon is being compared to. The objectives, pace, number of players, and size of the levels simply don't encourage the same kind of tactics and communication required in those games. It's Pac-Man meets Vanquish on crack, and less of an ordeal of attempting to coordinate positions.

Of course, if sharing the highs and lows of the game with fellow players in realtime is something you need, then you're going to be left in the cold by Nintendo's decision, but criticising the lack of chat from a gameplay perspective shows poor understanding of the kind of game Splatoon is.

Look at this champ. Making huge assumptions about those who played the game, and then trying to make factual pronouncements about how much you need something.

Sorry, I've played Splatoon. The game would be richly enhanced by sharing strategies via voice in my view. Try again.
 
The Wii U isn't marketed to anyone.

Voice chat should definitely be an option, even if it were locked behind parental controls.


Yeah? One of the major launch games was ZombiU. They have tons of M rated games on the system. I guess we shouldn't have those, because it's a system "designed and marketed toward children."

Talk about trying to cage Nintendo systems in a box, and limiting all potential futures.
https://www.youtube.com/watch?v=qn3FrNb1X-E
https://www.youtube.com/watch?v=7dbGJieRaH0
https://www.youtube.com/watch?v=oynGf9-T1UA
https://www.youtube.com/watch?v=-vCkwAqzB3g
https://www.youtube.com/watch?v=MqNXskV1s7E

Plenty of commercials with 20 somethings in them as well, but mostly for games like Smash.

Its a system marketed for and to kids....that isnt a knock against the system. Kinda glad one system is still confident that it can make AAA family games.

I was literally about to say that. You're telling a company to stop "nannying" people when their target audience is children.
Yep
 
Have game players become so awful in their behavior that Nintendo (or even Splatoon's development team) feels that the this is the better option? That's very sad, and it's a pretty damning indictment of the online gaming community.

I'm also a bit surprised that some of the other defense of this decision revolves around a decades-old argument that Nintendo is for the kids-- after Nintendo fans had argued for so long that this wasn't the case. Protecting the company's allegedly largest demographic from behaviors of customers outside of that group might make sense, but it draws an unfortunately narrow view of the company and limits its potential audience.

It's unfortunate that this has become something that apparently we need to be protected from. I'm mature enough to just not engage in voice chat, but I also grant that lots of other people use it well for strategy in certain games or as another form of communication of socialization. Both sides of the argument have valid concerns.
 
Disagree. At least in school there is mostly an adult presence that has the jobs of preventing this activity. Im ok with the exposure to my child. What Im NOT ok with is the exposure without the chance of an adult coaching them through it and holding them accountable when they perform the bad behaviors.

Thats a lot of what online services are right now. A mess where theres no presence to keep the place clean-ish.

I really wish there were paid mods in PSN and XBL who's purpose is the just play games online, and nuke accounts when they are abusive. I'd want that job.

The hard thing is that an adult won't be there to coach/supervise a child 24 hours a day. That's what parents are for! Child goes home, had some issues, talk to their parents and it gets sorted. Well, in theory.

I am sure MS did something like that in terms of having good people help out never people? Not sure if it extended to actual powers to mute/ban etc. Probably not.
 
ARGH. I'd be less frustrated if this wasn't about a game I really like :P

I feel you man, I'd be annoyed as hell if this game had a personal deal-breaker for me. I guess the only hope is that they'll include it with whatever friend stuff they're adding in August.
 
It will definitely be a hurdle for many gamers. Personally, it bothers me too. Not sure how much, yet.

It's a shame, because the last thing a new multiplayer IP needs is unnecessary hurdles and gaming websites having a go at their fundamental interaction design. That said, I'm not sure what they expected.
 
Plenty of commercials with 20 somethings in them as well, but mostly for games like Smash.

Its a system marketed for and to kids....that isnt a knock against the system. Kinda glad one system is still confident that it can make AAA family games.

Again, I don't know what your point is. Animal Crossing and Pokemon both have had voice. They are marketed toward younger people as well. The world didn't end; Nintendo didn't get sued; nobody died a horrible death.

The system is for everyone. SPLATOON is for everyone, adults included. What this does is simply punish those older parts of the community because you want to nanny children. In essence, you think it's OK to do the job a parent is supposed to do. I don't. I believe you tell parents clearly what is inside, and then let them do the rest. If they don't do their job and read the label on the box, that's their fault. After that, I don't give a fuck if they get mad they didn't do their job as a parent.
 
After playing TLoU MP....voice chat made it better, but only if the ppl using it were using it for actual game play. I guess that goes for any game tho. The game does have automatic scripted chat like if a person is healing themselves or if a person needs healing.

I wouldnt call it cheap or lazy.....Nintendo just needs to step into 2015.
 
Disagree. At least in school there is mostly an adult presence that has the jobs of preventing this activity. Im ok with the exposure to my child. What Im NOT ok with is the exposure without the chance of an adult coaching them through it and holding them accountable when they perform the bad behaviors.

Thats a lot of what online services are right now. A mess where theres no presence to keep the place clean-ish.

I really wish there were paid mods in PSN and XBL who's purpose is the just play games online, and nuke accounts when they are abusive. I'd want that job.
What a beta.

And before that piece of crap Modbot takes that the wrong way, beta is the Indian word for son. I'm saying, "What a son." Because this guy is obviously thinking about sons, and daughters. I learnt this from an Indian colleague, it's a real word.
 
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