On topic:
I feel OS level chat is gonna be announced at E3 and come in August patch.
*fingers Crossed*
I'm sure being called cheap and lazy by a man who has worked half his life at IGN really stings.
I agree. This is just absolutely asinine in the 21st century, in the year 2015.
Nintendo seems to be completely LOST in the console space. I used to be a big Nintendo fan, but to be quite frank, I don't think they make consoles for gamers anymore.
In my opinion, voice chat in random games in a nuisance. If you want voice chat in a friend game however, use Skype or something?
50 pages later...Ranked player playing solo : http://www.twitch.tv/chu8
So yes, it's possible to win and coodinate without voice chating with your team.
In my opinion, voice chat in random games in a nuisance. If you want voice chat in a friend game however, use Skype or something?
I'd rather have a party chat system then needing to hook up another device. Especially since I game with headphones. Using Skype on a secondary device would make it so I lose the audio from the game.In my opinion, voice chat in random games in a nuisance. If you want voice chat in a friend game however, use Skype or something?
Ranked player playing solo : http://www.twitch.tv/chu8
So yes, it's possible to win and coodinate without voice chating with your team.
Ranked player playing solo : http://www.twitch.tv/chu8
So yes, it's possible to win and coodinate without voice chating with your team.
Im fine with no voicechat cause I barely ever use voicechat in other games...
Funny thing would be if someone would get into realistic voice chat...so you only hear and can speak to your teammates if you are close to them (in-game) would be a funny concept of all people grouping up for a briefing and then just go out on their own...shouldnt be that hard to imlpement
Missed it by a mile.Ranked player playing solo : http://www.twitch.tv/chu8
So yes, it's possible to win and coodinate without voice chating with your team.
Im fine with no voicechat cause I barely ever use voicechat in other games...
Funny thing would be if someone would get into realistic voice chat...so you only hear and can speak to your teammates if you are close to them (in-game) would be a funny concept of all people grouping up for a briefing and then just go out on their own...shouldnt be that hard to imlpement
I actually really liked proximity chat in Halo 3. It worked so you could hear the other team too if they were close enough, which was funny for some trash talk.
Discuss video games and the industry surrounding it, including the actions of its consumer base. I'm well aware of what a video game forum is. Please inform me where I wasn't doing the same thing, if you believe I'm doing it wrong.
And I wasn't aware my tone has been any more or less aggressive than anyone else's in the discussion currently. Please feel free to advise on that, as well.
Can I twist this a bit? Is it really you win as a team or is it a solo game that you play on a team? The difference is that there are a bunch of people out there acting as AI to the game that help or hurt your stats versus you live or die as team.
What stats are important to me? Mine or team? Most on-line games like this, unless you have guild stuff the progression is your numbers. Yeah wins do help but what if they don't matter here? What I saw of this game it looked like it was my contribution that was recorded...are they going to use the team wins to rank me? Doubt it, it really may not be a true metric of my skills, I could just be lucky and play on strong teams (and when they balance stuff shouldn't the goal be 50/50 win/loss? Does match making in COD or BF use your win / losses or you number and type of kills to put you on a random team?
So maybe the game is meant to be played as a solo player that at times you just happen to be on the team? So chatting would mean nothing overall. It is meant to be chaotic.
Well it's pretty common for Nintendo games to purposefully exclude voice chat. I mean, go ahead and say they were 'too stupid and lazy to include it' but that is literally the dumbest shit I've ever heard. It's a design choice, not a budgetary concern or something they forgot or they're too stupid to program it or whatever people are insisting in this thread. Like are there actually people who think they left it out because their programmers are too incompetent, lazy or they wanted to save resources or budget? Because I'm not sure how else to interpret 'cheap and lazy.'People are legitimately defending no voice chat in this thread. This is actually happening.
I'm all for voice chat... but how exactly is not including voice communication "cheap and lazy"? It's clearly a design decision, the author even includes a quote from the Splatoon's co-director in the article that says as much.
Also lol @ implying VoIP is trivial to implement. The author doesn't consider any trade-offs involved, such as increased latency, nor does he entertain that excluding voice chat may have had significant impact on visual design and level design. Just to be clear, I'm not saying that good visual/level design and voice chat are mutually exclusive.
Precedence is pretty much the author's only real argument to include voice chat, and ironically precedence seems to be the main reason it has not been included.
No, not everything can be a design decision. What kind of argument is this? Wow these threads go to really dumb places.Everything can be a 'design' decision.
Just because this 'design decision' had other than economical motives doesn't mean 'cheap and lazy' are inappropriate descriptions. It just means the adjectives don't have a causal relation.Well it's pretty common for Nintendo games to purposefully exclude voice chat. I mean, go ahead and say they were 'too stupid and lazy to include it' but that is literally the dumbest shit I've ever heard. It's a design choice, not a budgetary concern or something they forgot or they're too stupid to program it or whatever people are insisting in this thread. Like are there actually people who think they left it out because their programmers are too incompetent, lazy or they wanted to save resources or budget? Because I'm not sure how else to interpret 'cheap and lazy.'
Yes it can. You can counter any criticism by 'oh but it was a design decision so it's alright'.No, not everything can be a design decision. What kind of argument is this? Wow these threads go to really dumb places.
. Really I think most people getting angry about this are doing so because they think splatoon looks like an amazing, innovative first party Nintendo exclusive which would indicate that mayyyyybe just maybe they are pretty good at designing games. But I guess since some people are salty about a design choice they don't agree with Nintendo are somehow geniuses and lazy idiots at the same time. I guess that's possible? No, really it's not.M°°nblade;163487458 said:Just because this 'design decision' had other than economical motives doesn't mean 'cheap and lazy' are inappropriate descriptions. It just means the adjectives don't have a causal relation.
I can make a work of art using horse shit because I like to use natural brown by 'design'. Doesn't mean it isn't stinky.
I always found it more rewarding to train them to give me a challenge, otherwise it's just a snoozefest lolWhenever I actually used voicechat, it was mostly for trashtalking...but thats what I do in offline-multiplayer tooNothing more rewarding than trashtalking your friends and family while destroying them
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Easy, because it makes you miss out on simple fun. Life isn't about getting everything you want, otherwise you will always be disappointed. Us discussing on a thread is not going to change anything, but just have you all waste breath. Iam no defending I think it's stupid splatoon does not have voice chat, but I will still love the game because I have accepted it's shorcomings and postive sides. That's the difference from immaturity and maturity.
Man, all I've seen today are devs talk about this article and how dumb the "lazy and cheap" comment said by IGN. Even a Respawn dev got in on it just now.
It doesn't take much to see that it was a carefully thought out decision from the dev to do this and not some lazy or cheap thing. People keep ignoring the details and context. Even if you don't agree with it, it's stupid to call it lazy. And people in this thread keep bringing up past Nintendo games with voice chat and not even thinking that there possibly is a solution coming. Every single game mentioned of Nintendo's that had voice chat was limited to private lobbies and/or friend chat only. That is something that can still happen but we won't know until August.
Random chat can be absolutely awful and toxic so the okay solution is friend chat only.
Man, all I've seen today are devs talk about this article and how dumb the "lazy and cheap" comment said by IGN. Even a Respawn dev got in on it just now.
It doesn't take much to see that it was a carefully thought out decision from the dev to do this and not some lazy or cheap thing. People keep ignoring the details and context. Even if you don't agree with it, it's stupid to call it lazy. And people in this thread keep bringing up past Nintendo games with voice chat and not even thinking that there possibly is a solution coming. Every single game mentioned of Nintendo's that had voice chat was limited to private lobbies and/or friend chat only. That is something that can still happen but we won't know until August.
Random chat can be absolutely awful and toxic so the okay solution is friend chat only.
Isn't this like a budget title? I'm just assuming from the tacky art direction. But I wouldn't have expected too much in terms of features.
Is this a serious question in 2015?
Isn't this like a budget title? I'm just assuming from the tacky art direction. But I wouldn't have expected too much in terms of features.
I honestly don't know why you brush off history, then say solution might come, thats basically the story of the wiiu
http://www.eurogamer.net/articles/digitalfoundry-2014-secret-developers-wii-u-the-inside-story
Out of curiosity, is it costly or complicated to add voice chat?