MadOdorMachine said:
but the whole point behind GameCube was supoosed to be to fix what was wrong witn N64.
Zelda should not have been cel-shaded. It only reinforced peoples perception that Nintendo is for kids.
You can't possibly fathom how much I disagree with your insinuations here. Firstly, Gamecube HAS fixed many things wrong with Nintendo 64.
* Shit third party support - situation improved.
* Not enough games from Nintendo - situation improved,
* Games not released regularly enough - situation improved.
* Archaic cartridge format - eradicated.
* Piracy - prevented.
I feel that the problem with Gamecube is that it doesn't go as far as Xbox and PS2 do. It would have done a lot better if Xbox wasn't around when you think about it. Microsoft threw over 2 billion dollars at getting into this industry, and needless to say it's worked. I don't think Nintendo of two years ago would have expected that MS would have had a loss leading Xbox Live investment with an impressive userbase, and a significant amount of western exclusives. Otherwise they would have countered much better.
As for Wind Waker. It's sold as good as every other Zelda game barre Ocarina of Time. Including Majora's Mask. And it's done so on a userbase deficient console (relatively deficient compared to N64). And of course Nintendo is for kids too. It's for everyone. What the fuck is wrong with that? Who cares? There's been a significant maturity boost in other areas: they made good moves with the two namco RPGs, F Zero, Link in Soul Calibur, Resident Evil exclusivity and Metal Gear Solid. I honestly think the whole 'kiddie' perception is wrongly lampooned as Nintendo's chief problem. The reason Nintendo is a couple of million down in North America, and third place in the west in general is because (in my opinion of course):
* they have the worst third party support
* you can get a console with better graphics and better western third party support for a small amount more, or get the most popular alternative with best third party support.
* it doesn't play DVDs or go online with many games
* you can't have a music library on it
Quite frankly, Nintendo aren't selling 30 million systems and 10 million units of each game because they don't deserve to. They do enough to sell the console, and I heartily recommend that everyone who likes good games, should certainly own a Gamecube... but we talk perception, we use the word "kiddy"... is that really the problem? As ever - I think it's really about the games. While Nintendo DO have great first party games, and some excellent second and third party exclusives, they don't market anywhere near enough for cube, they don't have the best versions of Splinter Cell, Burnout, EA sports titles etc, and they don't have Halo 2, Metal Gear Solid 3, Pro Evolution Soccer, Grand Theft Auto: San Andreas, nor boastable graphics in every game, nor the promise of online gaming.
Basically: they deserve to sell Gamecubes, but I don't think for a second they deserve to be number one. Not yet. Making Zelda "mature" doesn't change a fucking thing.
See? I don't think Nintendo do everything right either. But that doesn't mean I want IGN cube to write about it themselves or through their partners every week. There are positive things to write about Gamecube, plenty to be excited about. The focus is just totally fucked up if you ask me. There's no armchair analyst diatribe on the Xbox and PS2 channels.