DragoonKain
Neighbours from Hell
I was thinking the other day about how much I miss Portal, and I'm surprised there aren't more games out there that use a similar style mechanic, unless I've missed them. I'm not saying even making games like Portal, but you could implement that type of mechanic in so many ways. Action games, other puzzle games, platformers, action adventure. Even if only as a side ability you use on occasion or section-specific puzzles. I mean, so many other things are copied through every genre, why hasn't that been more widely used do you think?
If tomorrow a trailer dropped for some new platformer or action adventure game where you could use this mechanic in platforming sections or exploring a world, it would be an immediate selling point for me and have me intrigued immediately.
But maybe I'm alone on this and no one else cares about this that much since Portal hasn't been around in a while.
If tomorrow a trailer dropped for some new platformer or action adventure game where you could use this mechanic in platforming sections or exploring a world, it would be an immediate selling point for me and have me intrigued immediately.
But maybe I'm alone on this and no one else cares about this that much since Portal hasn't been around in a while.