Go Go Ackman!
Banned
Is it a back-and-forth western process of game design, where the team collaborates, makes changes, and repeats? Or is it a top-down kind of thing where the directors make the storyline, the battle system, and things are developed in sequence.
The FF12 delays make me wonder this. Aren't the CG sequences the first things to be worked on? How are the CG people going to change the cinemas if there are plot alterations?
The FF12 delays make me wonder this. Aren't the CG sequences the first things to be worked on? How are the CG people going to change the cinemas if there are plot alterations?