Hi, I'm Alan Noon of Black Black Beast, LLC; recently minted independent developer, and I would like to announce my first project: Castle Breakers
Inspired by the block breaker games of yore, Castle Breakers is a physics driven, action adventure RPG title, wrapped in a 3D, pixellated fantasy theme.
The forces of evil have besieged the kingdom and set up fortifications across the land. You, the last of the Castle Breakers, have been called upon to rid the land of this scourge. Rise. Go forth. Crush your enemies. See them driven before you.*
*(Inclusion of 8bit lamentation samples, TBD.)
As the last of the Castle Breaker Knights, you will travel across the overworld map, clearing each fortress of enemies with aid of your sword and magic wrecking ball.
The core game play is implemented and playable, but there's still a lot to do. There are designs in place for equipment, weapons, and wrecking balls of varying stats and effects, a magic system for casting spells, an in game economy, and an XP/levelling system.
Currently targeting iOS and Android platforms.
At the moment I am working on the Kickstarter campaign to fund the completion of the project, so I am trying to get the word out about Castle Breakers ahead of that as much as possible.
Relevant links:
Devblog
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IndieDB
Indiegames.com Q/A