Hey all. I checked with a mod first (Thanks Stump!) that to make sure that this was a kosher thing to do and not shilling, but I wanted to go ahead and put myself out there as a contact point if any indie developers here on GAF had any questions relating to DirectX, Windows development and Visual Studio in particular. For 8 years Ive been a developer at Microsoft working on various Visual Studio diagnostic features mostly on the
profiler,
IntelliTrace and a bit on the debugger.
At the same time Ive also been really interested in indie game development (Ive been a GAFfer since 2007 and Ive always enjoyed following this thread) so I got to actually put those two together a little more this last year as I moved over to the team in Visual Studio responsible for the
graphics diagnostics DirectX debugging feature. Its a fun combination of the VS stuff that I enjoy with a more gaming bent, as well as getting me ramped up pretty quick on DirectX. We also do some stuff like the new project templates for DirectX as well. Now Im mostly a Visual Studio guy, so I dont claim to be the expert on DirectX or Windows Application development, Im sure some folk in this thread can rock the DX or general games development stuff better than me. But I have a fair bit of knowledge for DX and about Visual Studio and we work with the DX teams pretty closely, so questions that I cant answer I can often ask around to get resolved.
So yeah, what with XNA being phased out and the rise of stuff like Unity Im not sure how many folks in this thread are working with Microsoft technology for their games, but if any are please feel free to use me as a contact if you have issues. PM works and I also follow this thread myself (hopefully Ill be able to post some about my current game project soon). Im just a dev and not any type of community rep, so apologies if Im slow on the reply with anything.