Unity Free now has support for the Oculus Rift (0.4.3 beta build)
Oculus SDK
SDK link
Build notes
Oculus SDK
- Display Driver latency reduction in Direct Mode by 1 frame, resulting in 0ms Post-present.
- Updated display driver to support multi-threaded calls efficiently, this may improve performance in some scenarios.
- Added option in the Oculus Configuration Utility to Suppress the Health and Safety Warning during active development.
- Added option in the Oculus Configuration Utility to set the OVRServer logging level.
- Updated the Health and Safety Warning screen to reflect an age restriction of 13. More information can be found in the Oculus VR Best Practices Guide and in the Oculus VR Health And Safety Warnings documentation.
- Experimental Linux support (see included LINUX_README).
- Added an error dialog notification to notify users if direct mode fails due to conflicting shims.
- Numerous stability and performance improvements.
- Added support for Unity Free in Unity 4.5.5 and up.
- Overhauled Unity C# API. Reduced performance overhead. See the migration guide for more details.
- Improved support for multi-layered rendering. Just instantiate multiple OVRCameraRigs, set Camera.depth and Camera.clearFlags for each eye, and use.
SDK link
Build notes