@kingPenguin
You did a really great job on the sound in Super Soccer. I know that doesn't show up in the GIFs, but I thought you nailed it. It's such a simple thing, but the audio is really tight. Great job, and good luck!
I wish I had the pixel art skills of Zotty, those backgrounds are killer.
For any text-based strategy fans, I've been working on a game called Zombie Safe Zone.
In ZSZ you will lead your small team through a crumbling city as you try to save what's left of the city's population. Along the way you will have to manage resources, create safe zones, and complete mission objectives. Devlog is here for anyone who's interested.
You did a really great job on the sound in Super Soccer. I know that doesn't show up in the GIFs, but I thought you nailed it. It's such a simple thing, but the audio is really tight. Great job, and good luck!
I wish I had the pixel art skills of Zotty, those backgrounds are killer.
For any text-based strategy fans, I've been working on a game called Zombie Safe Zone.
In ZSZ you will lead your small team through a crumbling city as you try to save what's left of the city's population. Along the way you will have to manage resources, create safe zones, and complete mission objectives. Devlog is here for anyone who's interested.
- The genre is strategy/tactical/simulation (think Rebuild)
- You control a military squad, or Unit, that moves from building to building within the city(think Urban Dead)
- There are a few basic resources, including supplies, weapons, and survivors (think, the Last Stand)
- The story of the game is progressed mostly through text (Dwarf Fortress)
- Each city is randomly generated with a variety of "zones", each with unique purposes (Sim City)
- It is inevitable that the city will die, you just have to survive long enough to reach your goal (maybe Fallout)
- Each game plays quickly and perma-death is real (of course, Rogue)