ThatObviousUser
ὠαἴÏÏιÏÏÎ¿Ï Ïαá¿Ï εἶ
I woulnd't go so far as to say completely new tech, but I haven't really seen anything quite like it. Technically it's completely different from Gunman Clive at least, though it's also going for a rough handdrawn look but in a different style, somewhat inspired by Yoshis Island.
I'm focusing on 3DS for now; with potential ports later. I'm not sure if I'll get it to work on smartphones though with the heavy geometry shader use; I'd have to do everything on the CPU which I guess could be slow; it's also quite fillrate heavy so I might have some trouble running it in native resolution on those devices.
Very intrigued now. Yoshi's Island has a great style.
Will probably get in day one then, I got GMC on Android but I couldn't beat it until I also got the 3DS version. Buttons rule.