Holy crap, I did it. After two weeks of banging my head against walls, with System.Speech and importing .dll's and interop testing and native C++ libraries and cross-platform considerations and thread spawning and interprocess piping and please no more, I finally got my voice recognition tech working smoothly inside Unity.
I can use this thing.
Time to port my existing code! Should be a good couple weeks to do it. Hopefully, by the time the team gets here in early June, everything'll be waiting and ready to go. = D
Woooooooooooooooooo
Nice! Can't wait to see it. Breakthroughs are indeed awesome.