Phawx
Member
Don't know if you guys like shmups, but I did an LP of Redux: Dark Matters as well.
LP: https://www.youtube.com/watch?v=QFKOE5cuq3Y
Quick Impressions:
I always prefer to get the bad stuff out of the way first and then get to the good stuff. Not that there is much to find fault with, but there is just one issue I have with Redux: Dark Matters and that's with the art assets. They aren't bad per se and you can't see them in images alone. It's hard for me to eloquently explain this so please bear with me while I try to explain myself.
Essentially, all of the artwork exists as-if in a bubble. Perfectly in-focus at all times and never blending in with game. There has been one exception to this and I've made note of it in my Let's Play. There is a moment where your ship passes through a waterfall and it reacts accordingly. Not only does it have an animation for water hitting your ship, it actively pushes your ship down. But outside of this (which I will admit is excellent) one element, everything feels completely separate from another.
But that's the only negative thing I can say. Everything else about Redux: Dark Matters is excellent. Varied and eclectic power-ups from multi-angle missiles and blasters to bouncing lasers. Excellent boss fights at the end of each level that need to be mastered if you have any hope of beating the game.
Plus the difficulty is fantastic. If you are just an average shmup player, the normal difficulty is excellent. The game is just hard enough and you're equipped with an assortment of tools that (Which you can not spam) help you through tough bullet-hell situations.
Then there is Veteran difficulty level that is true to it's name. I could only beat the first level after completely exhausting all of my lives on Veteran.
Edit:
Also thanks again More_badass. I'm going to be taking your LD31 suggestions and doing LPs of them. If anyone else wants to list their picks of LD31, I'll do those as well
LP: https://www.youtube.com/watch?v=QFKOE5cuq3Y
Quick Impressions:
I always prefer to get the bad stuff out of the way first and then get to the good stuff. Not that there is much to find fault with, but there is just one issue I have with Redux: Dark Matters and that's with the art assets. They aren't bad per se and you can't see them in images alone. It's hard for me to eloquently explain this so please bear with me while I try to explain myself.
Essentially, all of the artwork exists as-if in a bubble. Perfectly in-focus at all times and never blending in with game. There has been one exception to this and I've made note of it in my Let's Play. There is a moment where your ship passes through a waterfall and it reacts accordingly. Not only does it have an animation for water hitting your ship, it actively pushes your ship down. But outside of this (which I will admit is excellent) one element, everything feels completely separate from another.
But that's the only negative thing I can say. Everything else about Redux: Dark Matters is excellent. Varied and eclectic power-ups from multi-angle missiles and blasters to bouncing lasers. Excellent boss fights at the end of each level that need to be mastered if you have any hope of beating the game.
Plus the difficulty is fantastic. If you are just an average shmup player, the normal difficulty is excellent. The game is just hard enough and you're equipped with an assortment of tools that (Which you can not spam) help you through tough bullet-hell situations.
Then there is Veteran difficulty level that is true to it's name. I could only beat the first level after completely exhausting all of my lives on Veteran.
Edit:
Also thanks again More_badass. I'm going to be taking your LD31 suggestions and doing LPs of them. If anyone else wants to list their picks of LD31, I'll do those as well