More OP impressions, Deity Quest:
Epic Flail
Farsh
Fearless Fantasy
>----------< Highly Recommended >----------<
Epic Flail
>----------< Recommended >----------<
Antisquad
Fearless Fantasy
400 years
Ascendant
>----------< Decent-ish >----------<
8BitBoy
Among the Sleep
Deity Quest
Farsh
>----------< Bleh >----------<
Crashed Lander
AnimalAlbum
No big highlights for me this month so far, Epic Flail is sweet, but its just a small game.
This game is noticeably inspired by Pokemon while adding some twists to the standard formula. The game is way behind Pokemon obviously, but most of these games are, so thats not inherently a negative in itself. It took me a while to understand how the main battle mechanics work and the first impression wasnt the best, mainly because the game seems very unresponsive at first and the levels are extremely generic. However, though not the deepest, the main battle mechanic is actually intriguing enough to motivate me playing the game for a while. Levelled up monsters learn new skills and the monsters automatically attack in a fight and you can then choose the skills they use on the fly without a traditional "attack, defend, items" menu option for each monster. That system also differentiates between melee/ranged attacks and some monsters even have equip slots for their weapons. The game needs a LOT more polish on everything, and the battle system itself could use some improvements too, but its an interesting concept. Working on the monster party and figuring out a good setup is pretty rewarding, too bad that the actual exploration is not terribly well designed, otherwise this could be actually a fun game.
Epic Flail
Very simple highscore game and surprisingly fun. You only one move which you need to use to outmaneuver enemies: Dashing. With increasing difficulty, you also collect the equipment of enemies, which doubles as your armor/increased health. Not much else to say about this game, fun. You guys should try it.
Farsh
Puzzle game with a fairly well known formula of moving and tilting an object to maneuver around obstacles/along a certain path. The game is a bit simple though and I am not too fond the way the game structures the challenges/levels. I really love the backstory of the art design of the game though, unfortunately that doesnt make the game much more "fun", so I cant give it a thumbs up.
Fearless Fantasy
Challenge based RPG with time based action combat. The combat is very fun, since it keeps the player on his toes and rewards with coins and experience for equipment and skill upgrades. I also love the enemy designs. Unfortunately, I feel like I am really missing the actual RPG world around it and its a bit of a shame that the game is only about those combat challenges, even if the combat itself is fun enough.
>----------< Highly Recommended >----------<
Epic Flail
>----------< Recommended >----------<
Antisquad
Fearless Fantasy
400 years
Ascendant
>----------< Decent-ish >----------<
8BitBoy
Among the Sleep
Deity Quest
Farsh
>----------< Bleh >----------<
Crashed Lander
AnimalAlbum
No big highlights for me this month so far, Epic Flail is sweet, but its just a small game.