Just wanted to thank you fellas for posting updates. I have separate lists that I have activity monitors on but either I'm looking at things way too early or missing them entirely.
Still time to get some voting in!
Just wanted to thank you fellas for posting updates. I have separate lists that I have activity monitors on but either I'm looking at things way too early or missing them entirely.
Still time to get some voting in!
As Moo said, play some games, I wont do the new thread until tomorrow/day after tomorrow![]()
Or if you don't have time to play things (which you should - they only take a few minutes some of them) then post some upcoming stuff if you've seen anything cool
7) Fluid Perspectives - Character switching puzzler with a cool girl and a fiery guy. Definitely a brain twister.
9) Spinlot - Even though it's not a platformer, it reminds me of N with the menus, level layout, and simple style.
Deadnaut sounds really cool. The site has a digital manual, was reading through it. The game sounds kind of like Capsule meets Space Hulk. You're watching and guiding your team from your command console as they explore derelict ships. You can see the power levels of a ship's systems to determine what kind of threats might lie within (high power might mean more security, life support means more enemies, etc.)
But ship's security systems can interfere with your console, obscuring your displays, corrupting data, and cutting the signals to your team. You also have to deal with the relationships between your team; a team that doesn't get along will have reduced stats. Your team develops flaws as they grow more skilled, and relying on stims for enhancements can have adverse effects like withdrawal
I'll probably pick up it soon. Definitely sounds like my kind of game
I await people you like and Toma playing it and making it sound super cool with your stories. I'll never play it because it looks like something I would suck at.
Another day off from work (Christmas must be coming) but no sucky DOTA or FIFA, I need to do some website stuff so here are the choices;
Knock Knock
This War of Mine
(Revisit) Sunless Sea
Minimum
This War of Mine as its inevitably a GOTY list contender.
This War of Mine as its inevitably a GOTY list contender. Might as well have it on your website for 2014 if you dont yet.
I have to confess, the game looks really uninteresting to me. The (seemingly) very naturalistic design philosophy is a big turn-off.
I have to confess, the game looks really uninteresting to me. The (seemingly) very naturalistic design philosophy is a big turn-off.
No, don't. It's one of those games where being on the back foot and struggling adds to the tension and experience. Just roll with the punchesI think you're right - I played a little of it already but it's getting away from me a little. You know when these kinds of games just... hit the fan? I played like 5 days, got raided and all my dudes are starving.
I think I should start again...
What have you been playing?
As I said, I do have some issues with the game, and its not going to end up as my GOTY because of it, but its definitely a contender.
Considering the dev studio partnered with War child (Charity for Children affected by War), the very naturalistic design isnt only thematic but also helps raising awareness of the actual real life issue at hand. I mean, not everybody needs to want to play such kind of games, but I applaud them for the direction they went for, considering the theme.
Yeah, I mean, it seems like a game that is well-meant but not really outstanding, design-wise. It's the type of literature or filmmaking I couldn't take seriously in the slightest, and in this case, there's even a charity name attached to it. If interests like that seep into a work of art, the design usually suffers.
The design didnt suffer from it at least, but considering there aren't really a lot of these type of games (as compared to movies for example), its a welcome change that a game attached to a charity actually also strikes it home with the theme and gameplay mechanics.
But I still see where you are coming from. Curious where it will end up on my goty list.
You mean in general or just Indie stuff? From the OP, I really enjoyed Return of the Obra Dinn, Here And There Along The Echo, Environmental Station Alpha.
There's three other titles I wanted to try (Rituals; Totem's Sound; Computer, Open that Door!) but it seems I'm out of time. Maybe if I quickly fired them up now, hm..
Yeah, I mean, it seems like a game that is well-meant but not really outstanding, design-wise. It's the type of literature or filmmaking I couldn't take seriously in the slightest, and in this case, there's even a charity name attached to it. If interests like that seep into a work of art, the design usually suffers.
A strongly-worded post from M_B
For what it's worth (and while I don't wholly disagree) Football Manager has the War Child name attached to it as well.
Here and There Along The Echo is just a bloody telephone interactive fiction and yet somehow those kooky people at Cardboard Computer made it compelling.
Firstly I meant in general and the OP - and you should fire them up quickly! The more votes the better the games for next month's OP!
Oh, mostly 3DS games - Persona Q, Fantasy Life and some others. I barely have time for games at the moment, though. I get maybe 3-4 hours during the week and another 4-5 on the weekends. You playing much Vita lately? I want to spend more time with Binding of Isaac, mostly to get a better sense for why I don't think it's a great game (but only a decent one).
So, I did give the three games a shot:
Computer, Open That Door! - Cute idea but I wish it communicated its rules better. As far as I can tell, you can dispose of ship members during the FTL-like jump period but aside from the doors, a lot of the other contraptions didn't really do anything when clicking on them.
Totem's Sound - This looked quite promising when I started it up. And indeed, the narrative seems interesting and the combat is serviceable enough. I got a good chuckle out of the dialogues and agree with Messo that the writing is rather likeable. However, the game is almost unplayable with the slow walking speed. The first (fetch) quest leads you from the top of one screen to the top left of another and it takes ages. I don't know how the glaring lack of a run button was overlooked.
Rituals - Talk about a game that you can't just quickly fire up and play. The visual design here is striking and it's well worth trying for that aspect alone. The subject matter is intriguing, even though I'm sure it could have been conveyed in a less verbose way. Speaking of improving the chatty parts, the 'alternate dialogue' mechanic would have benefitted from a better visual representation. I would have kept going but it crashed on me during an area transition. Not that I would have kept on going for much longer (for time reasons) but I did want to find out how the sound design was handled going forward. The beginning area was maybe a bit too quiet but just minimalistic enough that I could let it slide (while hoping it builds from there).
I guess my votes go to Return of the Obra Dinn, Environmental Station Alpha, Here And There Along The Echo, Rituals. Usual disclaimer that I feel uncomfortable with such a barebones vote but I know Toma appreciates any ballot. Also, Obra Dinn needs to win this.![]()
Oh, mostly 3DS games - Persona Q, Fantasy Life and some others. I barely have time for games at the moment, though. I get maybe 3-4 hours during the week and another 4-5 on the weekends. You playing much Vita lately? I want to spend more time with Binding of Isaac, mostly to get a better sense for why I don't think it's a great game (but only a decent one).
So, I did give the three games a shot:
Computer, Open That Door! - Cute idea but I wish it communicated its rules better. As far as I can tell, you can dispose of ship members during the FTL-like jump period but aside from the doors, a lot of the other contraptions didn't really do anything when clicking on them.
Totem's Sound - This looked quite promising when I started it up. And indeed, the narrative seems interesting and the combat is serviceable enough. I got a good chuckle out of the dialogues and agree with Messo that the writing is rather likeable. However, the game is almost unplayable with the slow walking speed. The first (fetch) quest leads you from the top of one screen to the top left of another and it takes ages. I don't know how the glaring lack of a run button was overlooked.
Rituals - Talk about a game that you can't just quickly fire up and play. The visual design here is striking and it's well worth trying for that aspect alone. The subject matter is intriguing, even though I'm sure it could have been conveyed in a less verbose way. Speaking of improving the chatty parts, the 'alternate dialogue' mechanic would have benefitted from a better visual representation. I would have kept going but it crashed on me during an area transition. Not that I would have kept on going for much longer (for time reasons) but I did want to find out how the sound design was handled going forward. The beginning area was maybe a bit too quiet but just minimalistic enough that I could let it slide (while hoping it builds from there).
I guess my votes go to Return of the Obra Dinn, Environmental Station Alpha, Here And There Along The Echo, Rituals. Usual disclaimer that I feel uncomfortable with such a barebones vote but I know Toma appreciates any ballot. Also, Obra Dinn needs to win this.![]()
How is Persona Q?
Also you should play hets before the voting is done - it's REALLY good (but maybe wouldn't gel with your tastes?)
I didn't find the need for a run button in Totem's Sound especially in the outer places cause sometimes the wolves can ambush from behind trees and the space isn't long enough but I can understand for some places it's a bit tedious.
Going diagonal makes you go faster. Serpentine!Meanwhile, I was dying during those parts.It's like the character is walking through invisible molasses.
Advent of Indies is happening again this year and previously happened back in 2012. For those unaware, it's a website set up like an advent calender and every day leading up to Christmas an indie developer gives something away. Sometimes it's a game or it could be some sort of extra. Today is by Amplitude Studios (Endless Space/Legend, Dungeon of the Endless) and they're giving away the soundtrack to Endless Legend.
Advent of Indies is happening again this year and previously happened back in 2012. For those unaware, it's a website set up like an advent calender and every day leading up to Christmas an indie developer gives something away. Sometimes it's a game or it could be some sort of extra. Today is by Amplitude Studios (Endless Space/Legend, Dungeon of the Endless) and they're giving away the soundtrack to Endless Legend.
Going diagonal makes you go faster. Serpentine!
I plan on making the december thread tonight. So if anyone still fancies to put in his voting, you got roughly 12 more hours.
Would you mind listing Malebolgia in the new releases? It'll be out on Early Access on Thursday.
:-O
Sure and congrats! Whats the EA price point?
Would you mind listing Malebolgia in the new releases? It'll be out on Early Access on Thursday.
Hey Phawx, I saw you had a video for Satellite Reign. What do you think of the game?
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http://www.desura.com/games/the-sheltered
"The Sheltered" is a top-down adventure game with an emphasis on exploration and decision making. Players assume the role of a survivor in a world plagued by a deadly outbreak. The government announces their plans deal with infected by means of nuclear weapons. Lucky enough, there's a fallout shelter in the player's front yard - and enough food and water to last. But other survivors want in.
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http://www.desura.com/games/c-rush
Shmup with the main mechanic of positioning your ship (spreading/strengthening your shot) and rebounces. A new threat is coming from space; the plasma insects. Exterminate the vermin!! Beat your own score and compare it with the other players !
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http://www.desura.com/games/move
Move features a simple but smooth gaming experience about creating a network of nodes. The player has to find a pattern for the colors that are produced or required by the nodes and link them together. The game offers 36 different levels, medals and touch support.
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http://www.desura.com/games/fake-colours
Fake Colours is a 3D, cube rolling, puzzle game in which the player must move three coloured blocks to their corresponding target squares. Blocks are able to roll on top of each other, but are unable to roll onto tiles that are not their respective color.
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http://www.desura.com/games/just-get-through
Just Get Through is a randomly generated platformer featuring upgrades, explosions, traps, walljumping and more. You play as a dude trapped somewhere in a jungle-like environment.
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http://www.desura.com/games/detective-grimoire
Detective Grimoire has been called to investigate a murder. The owner of a small tourist attraction, found deep within the heart of the marshes, seemingly killed by the very mythical creature his attraction is based around... Explore the surrounding area, inspect the scene of the crime, grill the suspects, solve puzzles, search for clues and uncover the secret of the swamp!
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http://www.desura.com/games/urja
Urja is fun, fast paced and challenging. This puzzling first person shooter will transport you into 12 beautiful worlds where you will try to strike the balance between stealth and tactical strategy to reach the top of our global leaderboards and take part in community competitions for real life prizes! The objective is simple; destroy all the entities as fast as you can. There are many different ways to approach each world and with intuitive AI every game will be different.
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http://www.desura.com/games/distant-star-revenant-fleet
Distant Star: Revenant Fleet is a real-time, space-strategy game for PC, featuring fleet-based combat, a dynamically generated galaxy, and an evolving narrative that is different every time. PLEASE NOTE that this is an alpha release and additional content and features will be added throughout the alpha phase.
Thanks for the impressions, Phawx! Can't wait for the 11th
Toma, I already did a post for GunWorld
Thanks for the impressions, Phawx! Can't wait for the 11th
Toma, I already did a post for GunWorld
I mean seriously, I never played the orignal Syndicate games but damn, Satellite Reign looks like one of those rare "all my favorite things in one" kind of games. Gritty cyberpunk setting, RTS gameplay, emergent living city, RPG elements, stealth, open ended mechanics. All that good stuffNp!
Always more and more indies. Do you guys consider Telltale indie?
I lost the whole day to Craft the World. -.-
Damn addicting game.
Make a post for it?
No need to apologize, we understandToo late for the next thread, but yes, if someone loves a game, make a properly formatted post so its added to the threads![]()
@mbpm1, you can make a proper post in the december thread for Craft the World
Still making the current thread, will 100% up tonight. Sorry for the delay.
No need to apologize, we understand
Totally know what you mean. I was hoping to get to the November retrospective and 11/29 Screenshot Saturday and write more for my blog but I had other stuff to doMeh, annoying to myself as well. I figured I have time for it easily, but then I got a huge extra task at work on monday, and then another one on tuesday. And nobody tends to care that my work time is not enough to handle those, bleh.