Desktop Dungeons is by no means a roguelike; it may be generous to call it roguelike-like! It's more of a puzzle game thinly disguised as a dungeon crawler. The fact that each "game" rarely takes more than 20 minutes, and the way you have to manage your most precious resource (undiscovered tiles), plus the fact that enemies don't move, and so on, make it an entirely different beast. Which is precisely why I love it so much.
That said, my original comment that I'm not into roguelikes is not entirely accurate. I actually like the genre, especially on consoles (loved the Mystery Dungeon series and ZHP), but it's one that requires a huge amount of time, and there being so many on PC, each with such a huge learning curve, is a bit overwhelming. This one absolutely charming tileset for ADOM (1 and 2, from what I understand) might definitely tip the scales.
I guess "I'm not into it" more in the sense "I already have very little time and this genre is hugely time-consuming, so I don't even start" than "I don't like it". If that makes sense.
I am, however, hugely into roguelike-likes, as I mentioned. For some reason the application of roguelike sensibilities to other genres electrifies me (you can see FTL and Spelunky up there in my top ten... hell, they could be top five).
Also, this talk of Starsector and a couple of other games like it, as always, makes me perk my ears, then settle down when, yet again, I realize this is not quite the Star Control-like game I want. :/
Then what kind of a movie goer
are you?
One that is not disappointed with every move, I would wager. I mean, expecting to see Bowie in every movie, then failing to do so every time, would ruin moviegoing for me real fast.
Edit: Toma, I just discovered this other thread of yours:
http://www.neogaf.com/forum/showthread.php?t=487216
I'm downloading the Terraform demo and Treasure Adventure Game as we speak, even if I'm a bit late. As for Wazhack, a sidescrolling roguelike is something that sounds amazing, but the game's visual are the kind of early tech hideous renders that put me off immensely.
I tell you, if I was appointed dictator, my first abusive law would be that all indie games would have to have either pixel art or hand drawn sprites.
Also, would you think that one thread merits a bump or would you rather have people concentrate in here?