Through pseudo-statistical distribution:
- [f] WaffleTaco ??
- [m] Zeusy ??
- [m] Ri'Orius ??
- [m] OceanicAir ??
- [m] TheGoddamn ??
- [m] Kyanrute ??
- [m] batsnacks [TOWN]
- [m] CCS ??
- [m] Bronx-Man ??
- [m] SkyOdin ??
- [m] AbsolutBro [TOWN]
- [m] cabot ??
- [m] Blargonaut [TOWN]
- [m] Dusk Soldier [TOWN]
- [m] Timeaisis [TOWN]
- [m] Lone_Prodigy ??
- [m] *Splinter ??
- [m] Kawl_USC [TOWN]
- [m] isaacnukem ??
- [m] Zippedpinhead ??
- [m] Flame_AC ??
- [m] Kalor ??
- [m] acohrs [TOWN]
Taking into account randomisation of spread, and likelihood dependencies on Mafia-to-Mafia roster slot distances:
- [f] WaffleTaco
- [m] Zeusy
- [m] Ri'Orius
- [m] OceanicAir
- [m] TheGoddamn
- [m] Kyanrute [TOWN?]
- [m] batsnacks [TOWN]
- [m] CCS [NEUTRAL?]
- [m] Bronx-Man
- [m] SkyOdin
- [m] AbsolutBro [TOWN]
- [m] cabot
- [m] Blargonaut [TOWN]
- [m] Dusk Soldier [TOWN]
- [m] Timeaisis [TOWN]
- [m] Lone_Prodigy
- [m] *Splinter
- [m] Kawl_USC [TOWN]
- [m] isaacnukem
- [m] Zippedpinhead
- [m] Flame_AC
- [m] Kalor
- [m] acohrs [TOWN]
Known information; if there are 23 players, so likely 4-5 Mafia (20%), 16-18 Town (remainder), 1-2 Neutrals (wildcards). 6 out of ~17 Town pool confirmed as Town so 11 left to plot, and 1 Neutral claimant.
Informed estimate: (6+1+1?)/17T | 0/4M | (1?)/2N
Application of alignment concentration theory to fill in gaps:
- [f] WaffleTaco
- [m] Zeusy
- [m] Ri'Orius MAFIA PROBABILITY -> SUSPECT 1/4
- [m] OceanicAir MAFIA PROBABILITY
- [m] TheGoddamn
- [m] Kyanrute [TOWN?]
- [m] batsnacks [TOWN]
- [m] CCS [NEUTRAL?]
- [m] Bronx-Man MAFIA PROBABILITY
- [m] SkyOdin HIGH MAFIA PROBABILITY -> SUSPECT 2/4
- [m] AbsolutBro [TOWN]
- [m] cabot HIGH MAFIA PROBABILITY -> SUSPECT 3/4
- [m] Blargonaut [TOWN]
- [m] Dusk Soldier [TOWN]
- [m] Timeaisis [TOWN]
- [m] Lone_Prodigy
- [m] *Splinter
- [m] Kawl_USC [TOWN]
- [m] isaacnukem MAFIA PROBABILITY
- [m] Zippedpinhead HIGH MAFIA PROBABILITY -> SUSPECT 4/4
- [m] Flame_AC MAFIA PROBABILITY
- [m] Kalor
- [m] acohrs [TOWN]
Mafia scatter. Mafia more likely to be nestled in slots of high surrounding Town concentration, or else in wide swathe of unknown territory. New players unlikely to be Mafia-aligned. Neutral(s) may be anywhere, scatter tendency unknowable.