Infected Steam game downloads malware disguised as patch

R6Rider

Gold Member

First saw this on Reddit.
Reddit Post

The game is called BlockBlasters.

SteamDB has a warning on the game page:
 
Average estimated owner count of 6.7k. Was this free? Peak concurrent of 8 means this wasn't exactly high on anyone's list, thankfully.

Valve scanning should be a standard thing, I'd say.

Edit: Valve do have some sort of screening, it seems:
These threat actors bypassed initial security screening from Valve which allowed the deployment of malicious patches and infected multiple users of the platform. Now we observed a similar case in another Steam-released game called BlockBlasters, further highlighting the ongoing risks to players.
 
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Get your shit together, Gabe.

gabe-newell.gif
 
Link in the article takes you to this:


Yeah, this was really sad to see having happened; it hurts seeing people get screwed over like this, especially those in situations like him. Hope the dude can get the money back somehow through new donations and more secure crypto wallet/bank. Whoever made the "game" should be located and legally charged, sentenced with some heavy prison time and have all their assets and (likely additional) stolen money seized. Complete shitheads.

But also yeah, Valve need to really crack down on this. It does suck for them that sleazy, fake puritanical payment processors are trying to force Steam into censorship (tho some of the "games" clearly about & simulating sex assault only for pleasure needed to get yeeted, IMHO), but Valve should hopefully be able to deal with those losers while also actively cracking down on devs disguising malware and crypto draining programs as games on the storefront.
 
Almost makes me want to stay away from small indie games.
If you want to be safe, check and see if it's on mobile app stores first, then read the reviews.

--If not--

If you want to be safer, mainly buy indie games that were ported to console.

--If not--

If you want to be the safest, wait for more than 10 user reviews before buying anything.
 
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If you want to be safe, check and see if it's on mobile app stores first, then read the reviews.

--If not--

If you want to be safer, mainly buy indie games that were ported to console.

--If not--

If you want to be the safest, wait for more than 10 user reviews before buying anything.
These scam games, including this one, have tons of fake positive user reviews.

These types of scams are impossible to differentiate from legit games on the surface, and unless you have access to the source code AND you know what to look for, something that end users of these scams aren't typically privy to, you'd be none the wiser.

The "safest" way to avoid malware like this is by not downloading trash you've never heard of. Search the game on youtube. If no one has played it, I would consider that a giant red flag.
 
This sounds like a good option #4.

Have malware games like this made it to consoles?
Surprisingly, no.
BUT, these types of scam games are after peoples crypto wallets, installing keyloggers, etc. Things that would have no bearing on consoles. However, a malware game that steals your Xbox/PlayStation account is entirely feasible, but might require some sort of phishing elements as well...but that would become immediately obvious and get pulled pretty quickly, whereas the "genius" in these types of scams is that it might take someone a lonnnng time before they ever noticed their crypto wallet was gone. I'm guessing a large chunk of those 907 people they scammed will only find out by being contacted by these guys.
 
What a weak excuse, Valve could simply hire a large team of testers to check for that stuff.
But they dont want that!
This is not realistic. No amount of testing will help you against a software that self update. Running the software in a virtual machine or sandbox would but the performances aren't there yet.
 
What a weak excuse, Valve could simply hire a large team of testers to check for that stuff.
But they dont want that!
It's not even that a couple of basic security policies for updates would have prevented this. The main one would be not to allow password protected archive files in updates which they could easily check for and block automatically as they would have no legitimate reason for being in a game update.

Steam is really shocking after the initial security check.
 
Valve makes billions in profit and cant even check the damn games for malware?
Good job Gaben!

It does. But most malware has a period of time, where it is unknown and can run freely, with Anti-virus not being able to detect it. Only after its signature has been identified, will most AVs be able to catch it.
There are programs that use behavior analysis to try to detect malware, but its not 100% effective.
And this is why its possible to configure an AV to block executables from running, if they don't meet an age requirement. Even Windows Defender can do this.
 
That fact no one over at Valve took a glance at the sketchy commands .bat file is a big oversight. Good news is that they found some identifiable data behind the theft. They caught onto this in time before it continued to spread.
 
It does. But most malware has a period of time, where it is unknown and can run freely, with Anti-virus not being able to detect it. Only after its signature has been identified, will most AVs be able to catch it.
There are programs that use behavior analysis to try to detect malware, but its not 100% effective.
And this is why its possible to configure an AV to block executables from running, if they don't meet an age requirement. Even Windows Defender can do this.
While you are right, I´m pretty sure 100% of available AV software on the market would have detected the suspicious behavior of Block Blasters once it tries to access files it isnt supposed to access.
If Valve did a basic AV check on those games before letting them on the platform, then this wouldnt have happend!
 
It's hard to check without the source code. Especially that most anti-cheats are no different than malwares.
No this is bullshit, any standard Anti Virus software on the market would have detected this via heuristic virus detection once the software tries to access files it isnt supposed to.
 
While you are right, I´m pretty sure 100% of available AV software on the market would have detected the suspicious behavior of Block Blasters once it tries to access files it isnt supposed to access.
If Valve did a basic AV check on those games before letting them on the platform, then this wouldnt have happend!

If that was true, then the people playing the game would have been safe.
 
While you are right, I´m pretty sure 100% of available AV software on the market would have detected the suspicious behavior of Block Blasters once it tries to access files it isnt supposed to access.
If Valve did a basic AV check on those games before letting them on the platform, then this wouldnt have happend!
My guess is they used a Direct TV Black Sunday approach so neither the game or the update had detectable malicious code but them combined did and Valve was scanning each piece independently.
 
Anyone else just glad it wasn't a horrible nasty "adult" game? Thank you all governments and credit card issuers for protecting us and the kids.

Seriously though, while this is seemingly and hopefully an extremely rare case, I hope it doesn't snowball into some horseshit that affects genuine solo or indie dev teams. Hope anyone who had money stolen can get some sort of reimbursement or Valve can act in good faith and help out.
 
If that was true, then the people playing the game would have been safe.
Do you know if they had any AV running?
But regardless if the endusers did or did not - it is clearly Valve´s responsibility to make sure stuff like this doesnt get released!
Valve makes so much money, why should they get away with this sort of thing if they actually had the power to change that?
Have we already become so complacent with tech companies that we are ok with this?
 
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I don't remember where (and whether the info is legit or not), but pics and videos of one of the alleged scammers and his faux pas persona was posted on the internet yesterday. IIRC he calls himself an influencer and is awkwardly making videos with his gf, flaunting an expensive lifestyle with Ferraris and the whole shebang.


Edit: Ah, yes, it was a penguinz0 video

 
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No this is bullshit, any standard Anti Virus software on the market would have detected this via heuristic virus detection once the software tries to access files it isnt supposed to.
This is naive for a few reasons:

- Even non malicious software have exploits; those are discovered everyday. It's easy for someone to purposely leave an exploit in a closed source software.

- The user here is willingly running the software and would probably answer/pick 'yes' if the game asks for admin privileges.

- Your anti-virus may warn you that the game is accessing a folder like "C:\Users\YourUserName\AppData\Roaming\",
you will tell the anti-virus it is okay because this is where the game store its save files.
Then the anti virus will warn you that the game is sending data over internet, again you say it is okay because the game is updating or downloading a map or ...
Then one day the game downloads a map with malicious code and the anti virus will say nothing because you already gave your approval.
It's easy to trick an unsuspecting user to give you access to everything. Android apps do that all the time.

- Anti virus software are known for giving more opportunities of exploit to attackers than less.

You want to be safe? Keep your critical stuff on a non-gaming machine like a raspberry py or something.
Or play your games on a virtual machine with PCI Passthrough but this is still too obscure for most gamers (requires a compatible CPU, Motherboard and two gpus)

IOS and mac sandbox everything.

Best advice is to only download software with a lot of downloads, or a reputable developer.

Facebook circumvented the android sanbox or abused users naivety under Google nose for many years and google doesn't really care.
The results of searching "Facebook android" on hacker news are crazy: https://hn.algolia.com/?q=facebook+android
 
Valve makes billions in profit and cant even check the damn games for malware?
Good job Gaben!
People have pointed this out for years. This is why Steam gets patches faster. Because they literally don't do anything. Other stores have approval processes in place but that is apparently too much for devs to tolerate.

Just shows you that once again, devs are not on your side. The only thing they advocate for is zero protection for the consumer, and as little work and accountability as possible for themselves.

Valve doesn't check shit on their store. Doesn't make games. Doesn't employ hardly anyone. Your money is going into a black hole that pays for yachts. Steam is essentially extracting 30% of all PC sales out of the gaming industry and weakening it like a parasite. None of it is reinvested. They don't even publish games like EPIC does. EPIC is paying genDesign to make a new badass game, something Valve will never do.
 
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This is naive for a few reasons:
- Even non malicious software have exploits; those are discovered everyday. It's easy for someone to purposely leave an exploit in a closed source software.
Yes, but this clearly wasnt the case here. It could have been detected if there was a process in place for this.
- The user here is willingly running the software and would probably answer/pick 'yes' if the game asks for admin privileges.
Yet again, if Valve had any reasonable process to check that sort of stuff, it could be a red flag.
I would bet the majority of endusers wouldnt even know what that actually means - they just want to play the game.
- Your anti-virus may warn you that the game is accessing a folder like "C:\Users\YourUserName\AppData\Roaming\",
you will tell the anti-virus it is okay because this is where the game store its save files.
Then the anti virus will warn you that the game is sending data over internet, again you say it is okay because the game is updating or downloading a map or ...
Then one day the game downloads a map with malicious code and the anti virus will say nothing because you already gave your approval.
It's easy to trick an unsuspecting user to give you access to everything. Android apps do that all the time.
Sure, but you are telling me that this stuff isnt something Valve could detect before they let a game on Steam?
If no, why not? Becasue they dont want to spend the money or hire the people to do this?
- Anti virus software are known for giving more opportunities of exploit to attackers than less.
Ok that is a bold claim, please link to data that proves that! I mean sure, if one uses Norton or McAfee then yeah ;)
You want to be safe? Keep your critical stuff on a non-gaming machine like a raspberry py or something.
Or play your games on a virtual machine with PCI Passthrough but this is still too obscure for most gamers (requires a compatible CPU, Motherboard and two gpus)
Or better not use Windows at all!
Valve´s SteamOS is basically a solution to this problem for PC gaming.
Facebook circumvented the android sanbox or abused users naivety under Google nose for many years and google doesn't really care.
The results of searching "Facebook android" on hacker news are crazy: https://hn.algolia.com/?q=facebook+android
This is pretty much the same problem, Google doesnt care unless it will cost them alot of money.
Valve wont care unless it will blow up in their face and cost them alot of money too.
That´s why laws like GDPR, DMA and DSA are needed.
 
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People have pointed this out for years. This is why Steam gets patches faster. Because they literally don't do anything. Other stores have approval processes in place but that is apparently too much for devs to tolerate.
Just shows you that once again, devs are not on your side.
As a dev myself I cant agree with that.
No legit dev would have a problem to go through such processes - after all there is TRC´s on consoles too that have to be followed if one wants to release on there.
But Steam is the largest platform on PC, you simply cannot ignore it, and without any processes demanded by Valve its basically the wild west.

Valve doesn't check shit on their store. Doesn't make games. Doesn't employ hardly anyone. Your money is going into a black hole that pays for yachts.
Of course they dont, they take 30% of our profit and no dev is happy about that:
They could do ALOT more, but they simply refuse to!
 
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