frico said:Ok, but I am thinking more along the lines of a timeline of all their innovations (analog stick, force feedback, and now the remote control, etc....) Need it as an exhibit or something for a school paper.
Anyone???
KeithFranklin said:Just dont give Innovations to Nintendo that they werent responsible for.
KeithFranklin said:Just dont give Innovations to Nintendo that they werent responsible for.
Analog Stick (Atari for consoles, Apple II PC's before that)
Rumble Features (PC's had them before)
As for the remote. Please tell me how this is different than some of the stuff the Xavix does.
borghe said:I don't remember Atari's analog stick (and would actually be interested in links)
borghe said:I don't remember Atari's analog stick (and would actually be interested in links),
Mihail said:Nintendo didn't invent video games either, but they're responsible for nearly every gameplay formula that exists today.
borghe said:nintendo didn't invent analog control, but I would argue they "invented" it for the modern console.
I don't remember Atari's analog stick (and would actually be interested in links), but the PC I don't think can hardly be equated. Analog sticks on the PC, especially at the time of the N64, were expensive and had limited functionality (as evidenced by the growing popularity of 2- and 4-button gamepads at the time). Nintendo brought them down to an affordable controller and made them integral to (nearly) every game. they didn't invent them, but they certainly brought them to the mainstream in a big way.
Which atari console had an real analog stick?KeithFranklin said:Just dont give Innovations to Nintendo that they werent responsible for.
Analog Stick (Atari for consoles, Apple II PC's before that)
Rumble Features (PC's had them before)
As for the remote. Please tell me how this is different than some of the stuff the Xavix does.
Grug said:I challenge you to find me an Apple II game that had analogue control.
Ignatz Mouse said:If you want to highlught a company that had a greater impact on controller history, write about Atari. They introduced a whole buch of stuff to gaming, including paddle controllers, joysticks, and trakballs.
I thought at one time Atari may have invented the trakball, but I can't find a reference for that.
Mihail said:Similarly, Nintendo didn't invent analog control technology, but the way that they implemented it into video games was adopted unanimously by the gaming industry.
Innovation is not about invention; it's about successful, seamless, and enjoyable implementation.
Ignatz Mouse said:The 5200 stcks were analog, but not all games used them that way. Pac-Man, for instance, had strictly digital movement and speed. Cenetepede and Super-Breaout, on the other hand, used the analog input.
That's like saying the genesis innovated over the new because it had 3 buttons.Well, if you're going by that concept then you have to give the analog controller nod more to Sony. Nintendo had a single analog stick on the N64. Sony introduced the concept of dual analog sticks which is now considered the standard control method.
FnordChan said:As always, Ignatz speaks the truth.
Atari Football (1978) was definately the first arcade videogame to use a trackball, but the trackball predates this by quite some time. I'm afraid I don't have a really solid reference to offer you this moment, but a bit of poking around on Usenet finds a post of The Unofficial History of Advances in Computer Interfaces that dates the trackball to sometime in the 1960s. I'll bet Steven Levy's Hackers mentions the first trackball, but my copy isn't handy just this moment.
FnordChan
FnordChan said:And while the joystick was terrible for games like Pac-Man (which, unfortunatly, dominated the market at the time) it was terrific for others, particularly Space Dungeon and Robotron 2084, both of which used a contraption that held two 5200 controllers in place - thus creating the first dual-analogue controller for a console. Hurrah for minor videogame trivia!
FnordChan
borghe said:were paddles created by Atari or Nolan Bushnell, or are people just basically saying they are one and the same?
borghe said:were paddles created by Atari or Nolan Bushnell, or are people just basically saying they are one and the same?
Mihail said:Nintendo didn't invent video games either, but they're responsible for nearly every gameplay formula that exists today.
Similarly, Nintendo didn't invent analog control technology, but the way that they implemented it into video games was adopted unanimously by the gaming industry.
Innovation is not about invention; it's about successful, seamless, and enjoyable implementation.
FnordChan said:And while the joystick was terrible for games like Pac-Man (which, unfortunatly, dominated the market at the time) it was terrific for others, particularly Space Dungeon and Robotron 2084, both of which used a contraption that held two 5200 controllers in place - thus creating the first dual-analogue controller for a console. Hurrah for minor videogame trivia!
FnordChan
KeithFranklin said:What a game that was back then.
FnordChan said:Bushnell used a paddle controller for Pong (1972) but I dunno if he invented it. In fact, I'm starting to get the feeling that virtually all controller variants were created for use with mainframe computing in the 60s and 70s. For example, here's a tidbit from an article on Spacewar written by Stewart "Whole Earth Cataloge" Brand for Rolling Stone, 12/07/72:
"Adding incentive, MIT introduced an electric shock to go with the explosion of your ship."
So, not only did Spacewar inspire the first joysticks at MIT, they also created the equivalent of the rumble feedback.
FnordChan
Wakune said:So...Nintendo invented the VirtualBoy and...
Ignatz Mouse said:I had an interesting solution for this one. I had the Atari computer version, which was virtually identical (the 5200 guts being the same as the Atari home computers) but with stardard Atari 2600 joystick ports. I hooked up a Wico bat stick to one controller port-- which was big-based and heavy enough I could set it down on the desk and use it one-handed-- and I used a trackball controller to fire. Very strange sensation, sweeping my hand over the trackball to shoot in whichever direction-- but it worked.
I wish somebody woudl release a stick for modern consoles with a Wico Bat feel to it. None of these clicky fighting sticks.
History books often list Atari's Adventure as having the first hidden thing or "Easter Egg" because Warren Robinette hid his name in the game but this had already been done before when a programmer hid his name in the demo cartridge for the Channel F console.
Atari often gets credited for making the first polygonal driving game with Hard Drivin' although Namco's Winning Run is slightly older.
The Atari 7800 often gets credited for being the first console to have backwards compatibility without an adapter although Sega's Mark III was the first console released to do this.
Data East/Technos' Karate Champ often gets labeled as the first martial arts fighting game although Ultravision's 2600 game Karate is a couple years older.
innovations introduced by nintendo
LakeEarth said:Analog control wasn't invented by Nintendo, but the thumbstick did re-invent the way they're used in gaming.
Grug said:Analogue joysticks and analogue control pads are a completely different animal.
FiRez said:die-hard console fans?