Those aren't combos. These are combos.
ArcadeStickMonk said:What strategy do you use when the wrong Pokemon comes out of the ball?
still a good game, just wanted to get one in
Nice combos... :lolMatlock said:http://video.google.com/videoplay?docid=-344944472396002205&q=dbr
http://video.google.com/videoplay?docid=7470750242455661041&q=dbr
http://video.google.com/videoplay?docid=7076030714946675285&q=dbr
http://video.google.com/videoplay?docid=6909696159399073915&q=dbr
http://video.google.com/videoplay?docid=1283449992369442064&q=dbr
Awesome, all of them.
and an instructional video, too
http://video.google.com/videoplay?docid=4689094652754288153&q=dbr
Oh noes. You just reduced the depth.mugwhump said:Options ->
Items ->
Pokeball ->
OFF
ArcadeStickMonk said:Oh noes. You just reduced the depth.
Tain said:The DC version of Third Strike is based on a different version of the game than the PS2 and Xbox ones. Generally considered to be the worst version.
BudokaiMR2 said:I didn't say that it was, I was making a silly comparison just as people make silly comparisons about Smash bros. I was just using another stupid analogy to show how ignorant all the other post are. Re-read my post.
Oh and are you telling me that those smash bros. combos aren't free-form juggles? haha.
ArcadeStickMonk said:Oh noes. You just reduced the depth.
Master said:Here are the Killer Instinct videos somebody requested.
Killer Instinct Compendium by NKI and Mike Z, Part 1 - Google Video:
http://video.google.com/videoplay?docid=-7491444086303344137
Killer Instinct Compendium by NKI and Mike Z, Part 2 - Google Video:
http://video.google.com/videoplay?docid=-5192466819857844957
(The reason I gave Matlock a hard time was this seemed like a SSBM love-fest with a misleading title. Luckily others came through and delivered the goods.)
ArcadeStickMonk said:What strategy do you use when the wrong Pokemon comes out of the ball?
still a good game, just wanted to get one in
Hero said:I wonder if the haters ever took a moment to actually think about something.
Why is it that 'true' fighting games like Street Fighter, Guilty Gear and the like aren't as popular anymore? Where's SFIV? MvC3? CvS3? GG and KoF get updates, but they have such a niche audience.
In that same vein, why is it, that both SSB and SSB:M are multimillion sellers? I've seen dozens of dorm rooms of people playing this, there's definitely a pro tournament scene, and there's enough active discussion online for it. There's a website dedicated to all things SSB:M
The answer? Maybe...just maybe SSB is the evolution of fighting games to draw people in? I know SF used to draw a crowd back in its heyday..and MvC2 continued that..but the arcade scene is pretty much dead for 2D fighters. There's no doubt in my mind that SSB Revolution, if online, will be one of the biggest games ever and will probably be in the top 10 sellers for the entire generation.
haunts said:i like the title of this thread. INSANE fighting game combos. i figured it would be like KOF or Marvel or something.
i open it up and its SSBM. :lol
SaitoH said:Had the OP could of titled this thread "Insane smash bros videos" there would of been no complaints. Obviously the OP felt the need to dredge up a tired argument and thus the circle continues.
Props to Arcadestickmonk for actually attempting to address this subject, but it falls upon deaf ears.
haunts said:well it was more of the lack of (traditional) combos ad insanity than it being SSB that THREW ME FOR A LOOPit just looked like samus hoppin all over the place throwin random missles...
i think im just jaded after watching so many marvel and kof vids.
oh and playing killer instinct as a kid.
U CALL THAT A COMBO!?
I don't get the random flailing while the opponent is dizzy. What's that about, other than raising the meter?_leech_ said:
bune duggy said:I don't get the random flailing while the opponent is dizzy. What's that about, other than raising the meter?
Hero said:I wonder if the haters ever took a moment to actually think about something.
Why is it that 'true' fighting games like Street Fighter, Guilty Gear and the like aren't as popular anymore? Where's SFIV? MvC3? CvS3? GG and KoF get updates, but they have such a niche audience.
In that same vein, why is it, that both SSB and SSB:M are multimillion sellers? I've seen dozens of dorm rooms of people playing this, there's definitely a pro tournament scene, and there's enough active discussion online for it. There's a website dedicated to all things SSB:M
The answer? Maybe...just maybe SSB is the evolution of fighting games to draw people in? I know SF used to draw a crowd back in its heyday..and MvC2 continued that..but the arcade scene is pretty much dead for 2D fighters. There's no doubt in my mind that SSB Revolution, if online, will be one of the biggest games ever and will probably be in the top 10 sellers for the entire generation.
qcf x2 said:More like because it's easy, kiddy, simplistic, featuring a roster of toy-looking characters from million-selling games, and it doesn't have much/any competition on the console.
Where's SF4? I dunno. Making a sequel to 3rd Strike is no easy task, though. MvC3 as far as I know can't happen because of licensing, CvS3 would be awkward at this point because of the lack of new installments to SF or KoF.
As for dorm rooms and pro scene, click here, it doesn't get much more thorough than that.
No doubt games that require substantially less skill will be more popular with the mainstream, this is almost always the case...for obvious reasons.
DrGAKMAN said:http://www.youtube.com/watch?v=DcFj46mddEI&search=GTR
WHY AREN'T YOU LOOKING YET!!!
Jackie Chan + Street Fighter CosPlay + Old SF Sound Effects = Entertainment
maynerd said:W....T....F?
It focuses more on the skill of the player rather than how many hours you put into the game.
SSBM also has that level of depth but they made it.... less stupid.
There is a reason why Capcom vs SNK did poorly on the GC, and it wasn't because it wasn't simple.
Monk said:So skill is based around the button combinations required?This just only makes things less accessible to the casual gamer. Combo's are lame anyway, no skill really required rather than memorization and practice.
SKILL= fast reflexes, staying cool under pressure and ability to adapt to whatever your opponent throws at you. The best part of SF3 is the parry system, and was what was most impressive in that SF3 vid(parrying chunli's super).
And SSBM also has that level of depth but they made it.... less stupid.
SSBM's list of things that gives it's depth:
Safe fall. parry, shield system, wave dashing, i cancelling, edge guarding, throw system, wall jumping, air dodging, the rising system. And that is just off the top of my head. There is a reason why Capcom vs SNK did poorly on the GC, and it wasn't because it wasn't simple.
i am not saying that SSBM is deeper than SF3, just that it is less stupid. It focuses more on the skill of the player rather than how many hours you put into the game.
Monk said:Combo's are lame anyway, no skill really required rather than memorization and practice.
Monk said:Baseball is lame anyway, no skill really required rather than memorization and practice.
Safe fall. parry, shield system, wave dashing, i cancelling, edge guarding, throw system, wall jumping, air dodging, the rising system.
blackadde said:suprise! all of this is possible only due to practicing the mechanics of the game to the point where they are second nature.
If you think VF4 or any fighting game past a certain skill level is about exchanging memorized combos, you don't belong in this conversation.
execution is half the battle, in every game.
That's ridiculous. Unless you have some kind of physical deficiency, like deformed fingers, you CAN do it with enough practice. Make friends with a SSB pro and he'll walk you through the learning process.Monk said:Not really, it is pure skill. I can NEVER do wave dashing no matter how much i practise. But if a really co-ordinated player does it becomes second nature after a couple of hours. That is what i like abgout the game. It separates the pros from the nt so pros within hours.
Battersea Power Station said:That's ridiculous. Unless you have some kind of physical deficiency, like deformed fingers, you CAN do it with enough practice. Make friends with a SSB pro and he'll walk you through the learning process.
Beatbox said:
Monk said:As i said before, i think it is stupid. A competitive game should be about strategy and skill, not how well you mastered a string of commands on the controller.
qcf x2 said:More like because it's kiddy, featuring a roster of toy-looking characters
blackadde said:so what are you doing playing videogames? go buy a chess set.