Splinter Cell was awesome on the first Xbox. Just stay true to the original material Ubisoft.
Don't modernize it for the supposed current audiences and people will buy it like they bought Space Marine 2 and others games true to their roots.
Yeah that would be a wise choice. But I don't trust current Ubisoft tbh, they probably will do the exact opposite of what the gamers want. Call us names, blame the failure on us, not them.
But I would love to be proven wrong.
Stealth core gameplay mechanics in current Ubisoft games is so broken that Thief from 1998 has better core gameplay which is sad, like they have gone backwards more than 26 years, and I don't mean difficulty. Just working game mechanics and AI.
It feels like those games were made by a bunch of interns for a tax writeoff or something. Star Wars Outlaws is so bad its not even funny. I always expected some bugs in open world Ubi games but this is just funny.
It doesn't spawn any kind of convince that they will deliver a solid working game with proper stealth mechanics.
Again I would love to be proven wrong.
Maybe they have access to old games source codes and even newbies may copy somekind of Chaos Theory/ Blacklist stealth gameplay but it has been announced quite a while and I feel in my bones that they are struggling.
And yet again that does not spawn any kind of confidence at all.
And I say this as a Splinter Cell fan and Thief's trilogy fan and Dishonored series fan. Stealth games were always my kind of genre.