Introducing: The All-New Amazon Luna

IbizaPocholo

NeoGAFs Kent Brockman


We're excited to announce that, later this year, we will be launching a completely redesigned and reimagined Amazon Luna that combines innovative social party games with amazing blockbusters to make every night in your house the perfect game night to share with your family and friends. These new additions are all included with Prime at no additional cost. The all-new Luna will empower Prime members to play games in the same way they enjoy content on Prime Video or Amazon Music, across the devices that they already own and prefer to use. And there's no special hardware required – just launch Luna on your Fire TV, smart TV, or tablet, and you're playing in seconds.
 
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It IS the future. Get your services out now to prepare for the cloud mastery in 10-15 years.
Amazon can afford to bleed money on this service, no problem till they perfect it.
 
15 years from now someone will find a server blade on a dusty shelf with a few of the lost Luna exclusive games and extract them for preservation.
 
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More board games being listed in the thumbnail, and Uno being shown gives me hope more Jackbox style games will be created. Party games that are viewed on a TV that multiple people interact with via their phone/tablet are great for families and get togethers.

The co-op also works like Steam's Remote Play Together where you just send someone an invite/link. And they are playing a non Internet enabled multiplayer game with you. They are just streaming a video steam and input is captured and processed by the host. So no downloading, waiting, or each needing to own copies. IMO this is a killer feature with Retroarch through Steam. You can launch old console games and play them without worrying about netcode or sync issues messing with the game.
 
Hoes does Luna streaming work? Is it like GFN where you just connect your store platforms and can play supported titles you already own, a set list like Game Pass or do you need to buy the 'Luna' version like Stadia?
 
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There are 25 million people registered for Geforce Now,

How many are paying for the service? Pretty sure it's around 4 million or less.

Cloud streaming is here, but I can't see it ever becoming mainstream. People have been calling it "the future" since OnLive came onto the scene and that was over 15 years ago.
 
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It will also include original games developed by Amazon, including launch title Courtroom Chaos: Starring Snoop Dogg, which Amazon describes as "a human-built, AI-powered improv courtroom game where players invent outrageous characters, spin wild stories, and do whatever it takes to defend their testimonies before Judge Snoop Dogg."

The AI slop era has arrived.
 
There are 25 million people registered for Geforce Now, 7 million on Bosteroid, and xCloud and PSN cloud streaming is both popular.

Streaming is already here.
Registered tells you nothing. How many people are paying for the service? "Cloud and psn streaming are both popular" what do you base that on?
 
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People said this about mobile gaming and digital games at one point too.

Exactly. The vast majority of the gaming market are not hardcore gamers. For most of the market mobile gaming is "good enough" and that generates more money than console and PC gaming combined.

These people are not going to give a shit about the negligible latency of modern cloud gaming. With $700 consoles and an uncertain economy we are past the days of milfs impulse buying consoles for their kids. PC hardware is even more expensive. Geforce Now as it exists right now is very good. I've messed around with Luna a handful of times and it's also good.

Also people act like internet infrastructure will forever remain as it is today and not improve.
 
Hoes does Luna streaming work? Is it like GFN where you just connect your store platforms and can play supported titles you already own, a set list like Game Pass or do you need to buy the 'Luna' version like Stadia?
All of the above.

Having Amazon Prime gives you access to a small number of games. There's a separate Luna+ subscription that adds a lot more. And other subs like the Jackbox games for example.

There are games you can buy directly on Luna.

Prime Gaming, now branded Luna gives away games you can claim while subscribed and own forever. Some of these are through Amazon, not branded Luna. Some are on Epic, others on GOG. Some of the GOG and Amazon games can be streamed.

You can connect a Ubisoft account and be able to stream a large number of modern Ubisoft games that you own PC copies of. And the saves games will sync with the cloud.

It also has the F2P Epic fortnite and adjacent games.
 
Hoes does Luna streaming work? Is it like GFN where you just connect your store platforms and can play supported titles you already own, a set list like Game Pass or do you need to buy the 'Luna' version like Stadia?
No they have few prime member free games and then you can add a monhtly subscribtion on top with mostly old games.
 
Exactly. The vast majority of the gaming market are not hardcore gamers. For most of the market mobile gaming is "good enough" and that generates more money than console and PC gaming combined.

These people are not going to give a shit about the negligible latency of modern cloud gaming. With $700 consoles and an uncertain economy we are past the days of milfs impulse buying consoles for their kids. PC hardware is even more expensive. Geforce Now as it exists right now is very good. I've messed around with Luna a handful of times and it's also good.

Also people act like internet infrastructure will forever remain as it is today and not improve.

Not to mention that population centers in the US already have at least "good enough" broadband and in some metros high speed fiber.

There's always that guy who says "not everyone lives in an area with good internet". And while that is true, they are a small demo that capital doesn't give a shit about.
 
I've tried Luna maybe twice out curiosity over the years and it was pretty awful. So much input lag, clunky, slow, ugly, overall weak connection with picture breakup (yes, my Internet speed is stable and fast and was on ethernet on my pc)

Side note, low effort cringe vomit inducing adverts like that piss me off on an unhealthy level. So fucking bad over ovwrly fake EVERYTHING. Fake family, fake happiness at playing a game, fake joy, and wtf is that music? Sounds like an A.I bot fell down the stairs after having a massive brain bleed while carrying a bunch of sticks. Fucking someone got paid for that shit.
 
People said this about mobile gaming and digital games at one point too.
Digital delivery works as long as you have internet access.
Mobile gaming works as long as you have a mobile phone.
The factors involved to get a playable game streaming experience are massive blockers to this every taking off.

Every time they launch a new game streaming service, I fire it up, see that it's still utterly unplayable garbage, and walk away laughing at how many billions they've wasted. This isn't a matter of waiting for digital delivery to get more support, or waiting for mobile developers to make more games. This is a matter of someone figuring out how to solve the speed of light problem. Fourteen years after OnLive, no one's figured it out. And yet, they keep trying again, and again, and again.
 
How many are paying for the service? Pretty sure it's around 4 million or less.

Cloud streaming is here, but I can't see it ever becoming mainstream. People have been calling it "the future" since OnLive came onto the scene and that was over 15 years ago.
It is the future. If you think the majority of people will be playing locally in 30 years, that's so short sighted.
 
I sometimes wonder what's going on with Luna. Prime Gaming still features Luna content heavily, but I ignore it all and likely always will.

I wonder how much of a market they currently have, if any.
 
I sometimes wonder what's going on with Luna. Prime Gaming still features Luna content heavily, but I ignore it all and likely always will.

I wonder how much of a market they currently have, if any.
Close to 0, that short 35sec long yt trailer has 9k views with 103 likes/10 dislikes, meaning its so irrelevant no1 gives a damn.
Just to give u comparision, woke af big flop dusborn's official launch trailer has 295k views, 1k likes/32k dislikes

so in comparision even dustborn is/was 32x more popular than luna =D

Hell lets make even more accurate comparision, google stadia official launch trailer from almost 6 years ago:

194k views, 2k likes/5k dislikes :)
And we know how crazy irrelevant stadia was :messenger_astonished:
 
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Board games and mobile games. All slow, high latency shite that fit perfectly on a streaming service that most of it's customers don't even know they have.

Excelsior Amazon, excelsior.
 
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Digital delivery works as long as you have internet access.
Mobile gaming works as long as you have a mobile phone.
The factors involved to get a playable game streaming experience are massive blockers to this every taking off.

Every time they launch a new game streaming service, I fire it up, see that it's still utterly unplayable garbage, and walk away laughing at how many billions they've wasted. This isn't a matter of waiting for digital delivery to get more support, or waiting for mobile developers to make more games. This is a matter of someone figuring out how to solve the speed of light problem. Fourteen years after OnLive, no one's figured it out. And yet, they keep trying again, and again, and again.
The problem likely lies with your ISP or Wi-Fi network.

What speed of light problem are they needing to solve?

UK is 600 miles north to south, and 300 miles at its widest.

Speed of Light is 186.28 miles per millisecond. So it takes the light 3-6 milliseconds to cover one end of UK to the other, then back.

Current gen consoles latency at 60 fps is 70-80 MS. Nvidia has already beaten that, including both the game and network latency combined at below 50 MS for 4k.

30 ms or below gives a good experience for xCloud, up to 60 ms is playable, up to 100 ms for certain turn based games.

Some Cloud only users have latency in the 3-5 MS range, if they live in the 300 miles radius around a Nvidia or Azure datacenter. Most users manage between 20-50 MS range.

MS Azure, and Amazon AWS have vast array of datacenters across the globe and more being built yearly.

Streaming doesn't need to go faster than speed of light, just needs to have a datacenter in specific region to serve the needs of the userbase in that region.

Go to xbox.com/play stream Fortnite for free, then in Settings, enable Stats Overlay. I'm curious what ping, decode times, packet loss you get.
 
I've tried Luna maybe twice out curiosity over the years and it was pretty awful. So much input lag, clunky, slow, ugly, overall weak connection with picture breakup (yes, my Internet speed is stable and fast and was on ethernet on my pc)

I had the same experience when I first used it and found out it's because you need to be using 5ghz internet instead of 2.4ghz. Once I switched, it worked flawlessly. Night and day difference.
 
I tested Luna a while ago on my old laptop and my Fire HD 8, and it works very well and is straightforward. I don't know if that's still the case, but it bothers me that the games you could play with a Prime subscription are on a monthly rotation. But recently, some games seem to be permanently available.

However, I'm not interested in all the new social stuff^^
 
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