dota question
so in league people usually get items that are good in a lot of ways for their champs and there are a lot less utility items a la hex or euls; a lot of situational buying has to do with timing of items and thinking do I need mr or armor
but in dota, say a euls or hex would be mighty good for your team. however you are not an int hero so you aren't like making the most of the stats. do you still get one of these items if you arent using their attributes as well as you could?
like when I was playing dota 1 I would never get a euls or hex on naix, I'd usually follow the same build (at the time armlet was really good, bkb was still good even though he had magic immunity built in, you know mostly strength shit)
Depends on the situation and your team comp vs theirs.
In general if you can get to a Scythe of Vyse it almost always will pay for itself, but a close item (Orchid) has a longer silence, is cheaper, gives attack speed/mana regen, and a magic nuke. Heroes who pick this up are Storm Spirit / WR / Clinkz (Agi hero) who use it to gank/nuke people or support in fights.
As others mentioned building an INT hex item on someone like Ursa is beneficial because of the movement slow allows him to dump his damage from skills.
Usually you'll build within your hero, or support items if you are support. Disables are for everyone.
Dota folks, what do you think about Riot's LCS format? Would it be something you would be interested in Valve going for?
To be honest, I feel its both a really good idea and also the most likely thing to cause LoL to lose their #1 eSport spot. Its pretty nice to have teams on a salary and playing regular games on a constant schedule, but making teams have exclusivity clauses with Riot killed all third party tournaments.
For Dota, there is a very large and healthy tournament scene going on. You have several organizations trying different formats and prize pools, all trying to attract both players and viewer. Valve giving tournaments money from ticket sales helps run a bunch of amateur leagues which is important in the long term, and there are tournaments the run the full scope of "These people have played like 2 dozen games and are drunk" to "Best NA VS Best of China Right here Right now in Ukraine", and several of them will do things like "And now to pit this up and coming Team vs the winners of the International, good luck boys!" Having the yearly international also encourage teams to try and be the best if only to win that once a year super huge prize (And these days, there is enough smaller cup that as long as you can place in enough you can make a decent living)
I just really think Dota has the heather tournament scene because right now its more organic and actually supported by the community, where League's is basically 'to big to fail' and the only contest around. I think the best move would be for Riot to let teams compete in other organizer's events while keeping their current LCS.
Enough. But I think RNG is likely for the best as a spectator sport, so it becomes a bit of knowing how to react to unforeseen circumstances instead of just perfect play.
It has it's pros and cons.
A dedicated salary means more teams can compete at a high level (fantastic)
It shuts down a lot of smaller tournaments (very bad, but also a lot of these are not run well / viewed at all)
A lot of hype surrounding matches just goes into a long tournament season instead of multiple large events (bad)
I can load up Dota right now and check the tournaments in the client, their calendars, see what is live, see prize pool and regions, buy a tournament ticket, etc.
No one comes close to Valve on this and should be the gold standard. It also enables the community to be allowed to run it's own supported tournaments and completely sustain them own it's own which I think is just about all you can ask for.
(Contributed = amount of $ from ticket % commission from buyers to the prize pool)
Some notable examples are for the DC Captains Draft (24 random hero pool) that was $20,000 and became $40,000 from ticket sales. All VODs are free on Youtube / Twitch so you don't have to pay if you don't want, but tournaments usually have a free item / set / courier / wards and you support the cause.
In the in game replay you can select the camera control by person and broadcaster team (~7 slots of 4 people each).