Duxxy3
Member
Console FPSs play dramatically different compared to PC ones, even the console ports, the PC version have massively lower TTKs and are much faster.
Adding artifical ways to 'overcome' the lack of percision needed for dota and lol would damage the fundamental mechanics and would basicly be completely different games with the same branding.
That's the challenge that developers would have to overcome to get into the console market. I think it's worth exploring, and honestly think there is money to be made.