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You guys thought Shadow Blade was good before? Just wait till you check out ReloadFrom what I've heard it controls really well on iPad and the port is top notch.
In other news:
Shadow Blade's remastered PC Version "Shadow Blade Reload" is coming to iOS before the end of the year:
http://www.pocketgamer.co.uk/r/iPhone/Shadow+Blade:+Reload/news.asp?c=66952
Looks cool, but this hereThe Walking Dead: No Man's Land Gameplay Trailer:
https://www.youtube.com/watch?v=7mxtwAnaKzg
Looks cool, but this here
just screams Clash of Clan-style base building. Hope I'm wrong
Given how it looks, I imagine that part is for Royal Revolt 2 style base building where your base can be upgraded and built out which gives you resources, perks, and unlocking abilities for use in the regular game but otherwise can't really be interacted with (or attacked?).
Lara Coft GO Gamescom gameplay with dev commentary
https://www.youtube.com/watch?v=vyLl_4Rlk9s
We just announced Breakneck for iOS will be available from 27 August 2015.
Awesome, definitely checking it out when it releases. Between Breakneck and Monsters Ate My Metropolis this thursday I sense a great PikPok month ahead xD
Breakneck is F2P but the "good news" is no energy/timer mechanics.
I'm really enjoying it. The unlocks come at a steady pace, and the whole boost mechanic is really visually satisfying with the lightning crackling as you skim walls. Just in general, the visuals are awesomeThanks. Has been hectic between these two games and what is coming downstream.
Breakneck is F2P but the "good news" is no energy/timer mechanics.
Thanks. Has been hectic between these two games and what is coming downstream.
Breakneck is F2P but the "good news" is no energy/timer mechanics.
Thank goodness. I wish that statement also applied to Metropolis.
I found the timers in Metropolis (I did log in Facebook) quite good. If I win, energy refills entirely, just look for the last and weakest opponent on the list and you are set (Fluffy league)
I'm really enjoying it. The unlocks come at a steady pace, and the whole boost mechanic is really visually satisfying with the lightning crackling as you skim walls. Just in general, the visuals are awesome
Maybe I haven't gotten far enough, but I wish there were more hazards. Like moving obstacles or collapsing stuff, kind of like how The Maze Runner's levels were dynamic.
I do like how tense it feels, as I find I'm always just barely scraping by (in a good way), getting enough boost to give me some breathing room and always looking ahead for the best path to build up more.
Also finding that I've getting the occasional framerate issue and crash on my iPad Mini 2
Oh wow, somehow I missed that when I checked the presskit earlierIf you watch the trailer you can see a bunch of the dynamic stuff. Some of it only just came in with yesterdays update, so grab that if you haven't.
There is a lot more content coming in the final release build too.
And we've fixed at least one crash, and are working on optimization including specifically trying to address the lower framerate on the iPad Mini 2.
If you watch the trailer you can see a bunch of the dynamic stuff. Some of it only just came in with yesterdays update, so grab that if you haven't.
There is a lot more content coming in the final release build too.
I'll have to try it again. What impact does the FB login have? I generally hate logging into FB for any of my iOS gaming..
So...uh, any chance of that getting a PC version? With 60fps and 1080 HD visuals?
Awesome. Seriously, the intensity and the scale of those hazards look fantastic. I'd totally throw money at a PC version down the lineWe are focused on the iOS version right now, but we have a Steam publishing account and its an option.
Wrote a hands-on of Mushroom 11, game is so cool
http://www.pocketgamer.co.uk/r/iPad/Mushroom+11/news.asp?c=66992
This War of Mine might be up your alleyAre there any "building" games that aren't overt, IAP-filled cash grabs? I've been playing Fallout Shelter and it has me craving another similar game, ideally I'd just like to pay for something similar to this or Simcity and not have to worry about collecting resources, being incentivized to manually collect resources, and the other tropes of clicker games.
Are there any "building" games that aren't overt, IAP-filled cash grabs? I've been playing Fallout Shelter and it has me craving another similar game, ideally I'd just like to pay for something similar to this or Simcity and not have to worry about collecting resources, being incentivized to manually collect resources, and the other tropes of clicker games.
Heroki and AG DRIVE on sale for $1.99 (thanks to killercow's twitter for the heads up)
Heroki and AG DRIVE on sale for $1.99 (thanks to killercow's twitter for the heads up)
Space Marshals' Third Chapter is now out as a free update:
https://itunes.apple.com/us/app/space-marshals/id834315918
Holy crap! That's a huge drop for Heroki ($7.99). Highly recommend both games.
Lots of big sales:
The Executive $1.99
Furdemption $2.99 --> $.99
Geometry Wars 3 $4.99 --> $1.99
Xenowork $1.99 --> $.99
Terraria $4.99 --> $1.99
Time Surfer $. 99 --> Free
Sunburn $2.99 --> $.99
Farming Simulator $2.99 --> $.99
Attack the Light - Steven Universe Light RPG $2.99 --> $.99
Monument Valley $3.99 --> $.99
For the ones interested the Galactic Keep official Twitter account started tweeting A LOT today, after months of silence.
It tweets transmissions from another world....
I guess the release is pretty imminent (beta ended weeks ago).
It's a scifi heavy story RPG, turn based with an outstanding atmosphere and a real old school D&D vibe, you really shouldn't miss this one.
EDIT: in review right now at Apple.
Actually, looks like it is out in NZ.
Looks more sim/RTS from the screenshots. But I take it you beta tested it?
I don't see it in NZ do you have a link for it?
Yep I beta tested it and wrote an extensive preview here long ago.
GLORIOUSes were frequent.
(It's an awesome game IMHO, with a mysterious and great story, set in a original and outstanding world).
I'm hyped even if I already completed it several times already...can't wait for new content
Plays wonderfully both on iPad and iPhone (it syncs too).
Actually when I discovered it was almost a one man effort, I was floored.
And the author went through numerous external problems (that's why it's over 6 years in the making)...it's truly his 'baby' and a labor of love, it can't be more 'indie' than this. I really wish him a big success to recover from all the frustrations and investements.
I do not think it will release today, but possibly in the next 10 days or so.
Definitely checking this out, but I've never played this kind of sim/builder game. Well, I've played Prison Architect, but that's about itHoly Cow alert! Rollercoaster Tycoon 3 by Frontier (The real one, not the freemium crap) is out now:
https://itunes.apple.com/us/app/rollercoaster-tycoon-3/id1008692660?mt=8
Definitely checking this out, but I've never played this kind of sim/builder game. Well, I've played Prison Architect, but that's about it
What makes RCT3 good, challenging, etc.?
Sounds cool. Waiting to see if there are commrnts on iPad Mini 2 performance before buyingEverything It's the best 3D theme park builder after Theme Park World. It's detailed, demanding and quite expansive (with expansions). You can really create the park that you want and customize it to your liking. Things can go south (rollercoaster breaking down and killing people) etc.
You can also, a la theme park, visit your own park and take a first person tour of your rides!
It's really fun and one of my favorite sim game ever.
Hmmm...reminds me of another game I've played. Can't recall the name at the momentTales from the Borderlands Episode 4 - Escape Plan is out August 20th on iOS
Oh and:
Into the Evil Dead:
https://t.co/bLynOTLyC5
"Into the Evil Dead":
https://t.co/bLynOTLyC5
Sounds great. And from your stellar tastes (like mine, of course ), one to put on my future purchase list.