Took em long enough
I think it's a regular price, no sale.
I'm SOOOOOO SAD.
Apparently iOS 8.4 (which I updated to last week on iPhone) blocks iExplorer....so I can't transfer my save to iPhone....I was at the end!!!!
On a side note, graphics on iPhone 6 is even more gorgeous than regular iPad Air (much crispier,fog much more dense and noticeable, reflections more evident).
Sigh, I'm soooooooooo sad.
Badger Rodeo to implement iTunes file sharing.I think it's a regular price, no sale.
I'm SOOOOOO SAD.
Apparently iOS 8.4 (which I updated to last week on iPhone) blocks iExplorer....so I can't transfer my save to iPhone....I was at the end!!!!
On a side note, graphics on iPhone 6 is even more gorgeous than regular iPad Air (much crispier,fog much more dense and noticeable, reflections more evident).
Sigh, I'm soooooooooo sad.
Does the game still look good and runs smooth on Air/Mini 2? Do characters and monsters cast shadows?
Also, how varied are the enemies?
Err, is it me or is Apple actively working to render itunes on PC as broken as possible ? Just checking.
Fucking sad that I still need this mess to transfer pdf on my ipad. I would gladly ditch the thing and pretend it never existed. Heck, even iOS own UI is bad in my opinion. Incredibly awkward controls (how many times does the UI fail to move apps, because reasons, ughhh).
Game looks very good on Air, the final version looks even better than my last beta for some reason.
I was actually able to recover my save on Air (only ) and I'm now at last mission, which is insanely good.
There are fixed shadows in the environment, but not realtime ones for chars and monsters (they do not project real time shadows, but you see them 'shadowed' according to lights, covers and line of sight).
It's a wonderful looking game for sure.
How do you mean that you need iTunes to do that?
Sweet!
Last question, I promise.
Does the game have a fast forward button like Warhammer? Since Rodeo games are on the slow side, a fast forward button to accelerate enemy turn would really help.
Yeah any number of cloud services.Oh I'm sure there are workarounds I didn't think about. What do you mean ? Let's say I have a pdf on my computer and want to transfer it top my ipad. Are you suggesting Dropbox ?
No, no fast forward.
I think the pacing is faster than WHQ but I've read comments on TA thinking the opposite, so your mileage may vary.
It's not slow as Space Hulk, for sure.
It is a little slow and I'm surprised that they left that option out. But I can live with it.
Slow?
Wait till you see the Carnifex tearing apart your Marines in slow motion
To be honest I do not feel it's slow, WHQ was slower imho.
I do not find it slower than, let's say, XCOM or Banner Saga to mention two other TBS I played on iOS 'recently'.
It's not painfully slow and it doesn't bother me much, but when there are 10 or more enemies on the screen a fast forward or 2x button would be a nice option to have.
It's the little things that can turn a fairly well paced SRPG into a slow one.
For instance, I'm playing Tactics Ogre right now. Great game, and I feel the pacing is fine for a SRPG. The pacing is like this: you move, your enemy moves and then you move again (not necessarily, but you know what I mean), because each character has it's individual speed that defines it's turn. The GBA Tactics Ogre is a very similar game on the surface: it has the same animations, strikes and moves are no different from it's big brother, however, because the game works on a phase system (player phase/enemy phase), it becomes incredibly slow, almost unbearably so. This system works well for faster paced games like Fire Emblem. Banner Saga was a bit slow too, but not too much, maybe because the art and animations were so gorgeous to look at, so I didn't mind. Tactics Maiden works like that too, but it's fast like FE. It's the best SRPG on mobile, by the way, so you guys should get it. It's the Swordigo of SRPG's (ugly on the surface, brilliant underneath).
But whatever, I'll judge it myself. Downloading Deathwatch right now.
Ah I see what you mean.
But it's a different mechanic (personally I prefer phases). But yeah.
I hope you like it as I do!!!
If you have a late device it's a visual threat !!!
Halfway through the month, and 7 page, almost 8, already. Nice to see these threads being more active again.
What a hell of month so far
- Deathwatch
- This War of Mine
- Don't Starve
- Heroki
- The Executive
- Divide By Sheep
- Adventures of Pip
- Avernum 2 re-release
The environments get more varied and detailed as you progress. I thought Quest seemed kind of same-yFinished the tutorial. I'm enjoying it! It's not as slow as I expected. I have to say that WHQ had more striking visuals to me though. DW looks a little bland in comparison.
You know you are playing a masterpiece when the first thing you do after completing it, is restarting immediately.
Just completed Deathwatch (I would say 20-30 hours), absolutely amazing.
I highly recommend it, especially if you liked Hunters 2 or Warhammer Quest.
And it's hands down the best WH40K game out there.
Last Act was really tricky....I changed weapons, gears and even marines to finally crack it. And that was several times.
Completed with just one marine standing, with almost no HP. (I choose the right final Auspex and won ).
Hard and elite aliens (with more skills!!!), here I come.
I took a billion of super cool screenshots, but you all would kill me if I show them
I can safely say than on latest devices the graphics is incredible (it's awesome on iPad Air too, but on latest devicse is really out of scale, like the trailers).
What do you do with tier 1 marines that aren't useful? Can't you "scrap" them or something?
As if July couldn't get any bigger, a port of Race The Sun is coming to IOS on the 30th
What else is releasing that day?July 30th is going to be insane. And I didn't get to play last week's releases yet...
What else is releasing that day?
As if July couldn't get any bigger, a port of Race The Sun is coming to IOS on the 30th
As if July couldn't get any bigger, a port of Race The Sun is coming to IOS on the 30th
For some reason I thought Race the Sun started on iOS and was ported to PC later.