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Been playing on mobile for four years and I've never been tempted to buy currency packs until Clash Royale. Haven't decided if that's good or bad, still debating whether I should
Been playing on mobile for four years and I've never been tempted to buy currency packs until Clash Royale. Haven't decided if that's good or bad, still debating whether I should
Yep, meant Clash Royale I went ahead and took the plunge and am back in the saddle again! Just reached Arena 4 last time I played, I would fluctuate from 850-950 so much that I kind of gave up on ever reach arena 4. Since I started playing again, I've lost 1 match and absolutely destroyed the dozen or so matches I won. The balancing they've done has really helped make the whole game feel a lot more fair and like anyone can win with any deck.
Also loving the hell out of Bug Butcher, but man is the game is hard! I'm only on level 9, but the difficulty is ramping up quickly. Love it!
Been playing on mobile for four years and I've never been tempted to buy currency packs until Clash Royale. Haven't decided if that's good or bad, still debating whether I should
Tiny Thief doesn't work in iOS10 so Apple removed it (and other apps not supported) from the app store. The onus is on the developers to make it work in the OS and rerelease it again.Been liking Love You To Bits and read that it shares developers with Tiny Thief. I have Tiny Thief but never played it. It seems to have been removed from the App Store and I can't get it to launch. I see that they pulled something weird a couple of years ago with the pay scheme but can't find anything about why it was pulled. Anyone know what happened and is it unplayable now?
Been playing on mobile for four years and I've never been tempted to buy currency packs until Clash Royale. Haven't decided if that's good or bad, still debating whether I should
I just don't think they updated the game to work around iOS 8 or 9, don't know why they completely dropped support, but it is a shame.Been liking Love You To Bits and read that it shares developers with Tiny Thief. I have Tiny Thief but never played it. It seems to have been removed from the App Store and I can't get it to launch. I see that they pulled something weird a couple of years ago with the pay scheme but can't find anything about why it was pulled. Anyone know what happened and is it unplayable now?
Yes, with a large number of different maps, two difficulties, and daily challengesMini Metro could be considered an endless game? Grow as big as you can without dying sort of thing? Extremely tempted...
Anyone tried Plants vs. Zombies Heroes yet?
Yes, with a large number of different maps, two difficulties, and daily challenges
I had some PS Store credit so I'm playing it on PS4. Really enjoying it though! I feel it plays more like Tempest than Pang, and it's a real zone game when you allow yourself to get into it.Just completed Bug Butcher on normal.
GLORIOUS.
I've probably lost my right thumb sensibility forever, but GLORIOUS.
ENDLESS MODE, here I come.
Guys on my Gamecenter, step up your game, I need more competition!!!
I had some PS Store credit so I'm playing it on PS4. Really enjoying it though! I feel it plays more like Tempest than Pang, and it's a real zone game when you allow yourself to get into it.
Been playing on mobile for four years and I've never been tempted to buy currency packs until Clash Royale. Haven't decided if that's good or bad, still debating whether I should
Been playing on mobile for four years and I've never been tempted to buy currency packs until Clash Royale. Haven't decided if that's good or bad, still debating whether I should
Same here, except for Hearthstone. I figure I play so much the developers deserved some $$$. But at a certain point you don't get much return for your money. Starting out it can help you pretty quickly. And the arena deals are pretty good.Clash Royale is the only mobile F2P game I have ever spent money in.
There are 2-3 special offer packs that are really "good value". I've bought those and nothing else.
Pretty much. Only reason I spent money at first was to get a legendary so I could break into arena 5. Once you get into the higher arenas where everybody has a legendary though buying SMCs no longer carries that much weight.Same here, except for Hearthstone. I figure I play so much the developers deserved some $$$. But at a certain point you don't get much return for your money. Starting out it can help you pretty quickly. And the arena deals are pretty good.
TL;DR Its coming to iOS VERY SOON!!!The game has been approved by Apple and were working on getting all the features we want into the game. Obligatory bulletpoint list: - Its a universal binary so you buy it once for iPhone, you can download for free on iPad (and eventually Apple TVeventually, we dont have timing on the Apple TV version)- iCloud save support for uploading/downloading save data between those devices- Bluetooth controller support
Maybe this week or next? That would be awesome.New blog has update on iOS Binding of Isaac:
Yes! This is great. Someone must have showed Apple Limbo on their iPhoneNew blog has update on iOS Binding of Isaac:
I thought I saw 2 control schemes in the gif; those controls and another with just one virtual joystick. I'm guessing the latter is the control with autoaim enabled? Either way I'm expecting some good controls since it's coming from such a well regarded dev.A good look at the controls
Yeah, much like Terry Cavanagh and VVVVVV, I feel they wouldn't port this if they couldn't come up with good responsive controls.I thought I saw 2 control schemes in the gif; those controls and another with just one virtual joystick. I'm guessing the latter is the control with autoaim enabled? Either way I'm expecting some good controls since it's coming from such a well regarded dev.
I like the first one.Since BoI is probably coming this week or next:
iOS Gaming November 2016 | Apple unbinds Isaac
Or
iOS Gaming November 2016 | Your productivity wept
Since BoI is probably coming this week or next:
iOS Gaming November 2016 | Apple unbinds Isaac
Or
iOS Gaming November 2016 | Your productivity wept
I like the first one.
I never played BoI before, but it coming to iOS will change that.
Did you play Feral Fury?I like the first one.
I never played BoI before, but it coming to iOS will change that.
iOS 10.1 finally fixed the bluetooth connectivity issues, now my MFi controller works again.
I intended to pick it up when it released, but never bought it for some reason.Did you play Feral Fury?
If so, now you'll understand where it falters
Another new feature of 10.1:
32 bit apps are so 2015.Another new feature of 10.1:
iOS Gaming November 2016 | Apple unbinds Isaac
I would not get my hopes up. They probably have no resources for that + it is difficult to get those price tracking apps through Apple's certification process.I hope TA updates the app at some point. I hate seeing the scaled font in 2016.
Jep, mine stopped working with 10 as well, 10.1 fixed it for me.I got a Steelseries Stratus controller some time ago, but never tried to use it until yesterday, and it didn't work.
It paired correctly, but then the four light on the middle of the controller kept blinking, and the games didn't respond to controller input.
I read iOS 10 broke support for these controllers, but apparently 10.1 fixes this?
Can anybody confirm if their Steelseries Stratus works on iOS 10.1?
Jep, mine stopped working with 10 as well, 10.1 fixed it for me.
Can you let me know what do you do to pair it?
Just turning it on with the swift in the side, pairing it through bluetooth, and starting the game?
I tried Alto's Adventure, and the game just didn't respond to the controller. Plus, the controller lights were blinking red all the time. :/