Agreed. Titan Quest was fun for a little while but the performance and finicky controls did not make it last long on my device. Ember shows how RPGs should be done on mobile.Speaking of Ember, it finally got a review over on TA by Eric Ford --- 4.5/5.
Well deserved if not a 5/5.
I personally am enjoying it much more than trying to play Baldur's Gate or Icewind Dale on iOS. And Titan Quest on the classic ARPG side.
Gave the game a go. Made it to stage 5, when I had to force-close the game because it got stuck in the post-game screen in which you can attempt to capture a monster. Probably an issue with lost internet connection when trying to capture it.
The game looks cool, and I could see myself playing it, but there are two pretty big issues for me.
One is the amount of data the game consumes. It was 30MB for a 30 minute session, which I think is A DAMN LOT. What are you guys downloading or sending to the servers? I didn't see any add, which makes it still more glaring. Is it all data from the game session?
Typically I play 1 hour a day while I'm commuting. If this translates into 60MB a day, say 20 days a month, this adds up to 1.2GB per month. I'm on a 2GB data plan, I just won't be able to play the game it these numbers hold.
The other one is how slow is the game between game states. "Loading menus" is not really a loading message I would like to see ever.
Finally, and this is a pet peeve of mine, I hate it when the music and sfx options are locked until you finish the tutorial.
As I said, the game looks pretty cool, I like the animations and the game aesthetic, and looks like there's quite some depth, but the first issue I mentioned above is basically a game stopper for me. Hope you can give it a look or reconsider some decisions related to the data the game needs to get/send.
The game's always online -- you need data.
Battleheart Returns:
http://www.mikamobile.com/whats-next/
Battleheart Returns:
http://www.mikamobile.com/whats-next/
I can't think of other RPGs that did Battleheart's style. A 2D party doesn't make it that. It's the synergy between classes and abilities, the charming aesthetic, and whatnotThat's... disappointing. Was hoping for a sequel for Legacy. The structure of the original is already pretty dated and was cloned to death.
PinOut by Mediocre (Smash Hit, Does Not Commute, Sprinkle) "Coming soon"
https://www.youtube.com/watch?v=QRIZ1NXb4MM
Just got an iPhone. Whats the best endless runner?
Battleheart Returns:
http://www.mikamobile.com/whats-next/
Check your free to play games on Settings > Data Usage and see by yourself you their drain your data plan. You can turn them off (GameCenter doesnt get affected by this) and you wont see any ads or data mining anymore. Work like a charm
Battleheart Returns:
http://www.mikamobile.com/whats-next/
I can't think of other RPGs that did Battleheart's style. A 2D party doesn't make it that. It's the synergy between classes and abilities, the charming aesthetic, and whatnot
What thread is it this time?Think I need to make a twitter account that posts replies that show how clueless some gaf users are about mobile in the gaming section.
Pretty sure most Gaffers wouldn't figure out that you're supposed to be mocking the posts. And you'd probably get a lot of replies in the vain of "but it's true!"Think I need to make a twitter account that posts replies that show how clueless some gaf users are about mobile in the gaming section.
What thread is it this time?
Pretty sure most Gaffers wouldn't figure out that you're supposed to be mocking the posts. And you'd probably get a lot of replies in the vain of "but it's true!"
Gave you some ammunition over thereNX thread where OP says NX will be the first console to play mobile,handheld, and console games.
http://www.neogaf.com/forum/showthread.php?t=1284977
is Monster Hunter Unite on iOS worth picking up? i only got a iPhone 5s to play it on.
Gave you some ammunition over there
It's absolutely fantastic on iOS, but the 5s is way too small for it. I wouldn't play it on anything smaller than a Plus. The plus is actually my favorite way to play. Tried it on my Mini when it first came out and loved the bigger screen real estate, but felt the buttons were too spread out. It's pretty perfect on my 6s+, though.
This game looks great! It'll definitely be on my devices when it releases.Why Static Sky is not yet on my device and it's awesome?
More_Badass, I summon you and your media badge to investigate on the matter
A glorious gameplay video and a date announcement would be welcomed.
No pressure.
Tonight
Steamworld Heist is getting close, sign-up to beta test the game here:
https://t.co/Qq6r78jdx6
A wonderful read imho about similarities (or blatant copycat) between No Man's Sky and Out There, like many noted long ago.
Scandal that almost no one mentioned that, but I'm so glad sales of Out There were up anyway.
https://theiddm.wordpress.com/2016/09/26/ego-check-michael-peiffert-creative-director-of-out-there/
Cyro and Sometimes You Die were both excellent, so yeah check this one out
It is. Controls far better than past CRPG ports, and had enough depth and complexity without being overwhelmingShould I make a thread for Ember? I want honest answers on whether it's worth it not.
It is. Controls far better than past CRPG ports, and had enough depth and complexity without being overwhelming
I got it on my 6s and it's almost unplayable. You can't read anything and it's either too far away for some decent fov or stupidly close so you can actually see the game.
iOS Gaming October 2016 | As the tree leafs turn to Ember
I love that guys sense of style. His design is always so clean. I mean, the fact that he's used an em dash in the game name says so much about the way he works and thinks. Bravo.Cyro and Sometimes You Die were both excellent, so yeah check this one out
I never played Kuru Kuru, but I like Cyro a lot. For one, its aesthetic was both charming and minimalist. The game had some interesting level design, and introduced many different mechanic throughoutI love that guys sense of style. His design is always so clean. I mean, the fact that he's used an em dash in the game name says so much about the way he works and thinks. Bravo.
I never played Cyro, but I'm a huge fan of GBA Kuru Kuru Kururin which is the obvious inspiration. Does it add anything new to the concept?