Gowans007 said:Anyone doing a summary for gaming?
Kung Fu Jedi said:I'm just going by the demo from last summer, which may be ancient by now. But in that case, they showed an IM app that when you signed in, it logged you into the network, say AIM, and then you could tell it to remain active, but you quit the app. To your friends, you appeared to still be signed in, and when they sent you a message the chat app icon had the little red circle with the number in it indicating the messages you'd received. To stop haing them pushed, you launched the app again, and signed out of the network.
Simple on and off wouldn't really cut it exactly, unless it's for a killing the system as a whole. The phone still needs to know which pushed items go with which app to a certain degree.
LCfiner said:stuff
Juice said:How I expect it will work is they'll put a universal push on/off button with a table grouping of other push apps, each with individual on/off. It's not something that makes sense to me as requiring me to go into and out of the application to hook up for every single use case.
Gowans007 said:Yeah there is defiantly a lot that could impact the iPhone gaming scene, look forward you your thread.
Kung Fu Jedi said:True. This implementation is much more robust than what the previous one was, and the IM app is a completely different animal over something like that ESPN app.
LCfiner said:I probably won't make a thread on the Gaming side, actually.iPhone has no games, looooool
I thought you were just asking about gaming related announcements made today so i tallied them up.
Juice said:IM seems to make a terrible first example of this technology. Culturally, IM is a transient thing. No one is every *always* on it and available, and the idea your phone would be sounds incongruous with all of our real-life experiences with IM. The idea that I'm going to appear to be actively logged into AIM or Jabber 24/7 repulses me.
Juice said:IM seems to make a terrible first example of this technology. Culturally, IM is a transient thing. No one is every *always* on it and available, and the idea your phone would be sounds incongruous with all of our real-life experiences with IM. The idea that I'm going to appear to be actively logged into AIM or Jabber 24/7 repulses me.
LCfiner said:I probably won't make a thread on the Gaming side, actually.iPhone has no games, looooool
I thought you were just asking about gaming related announcements made today so i tallied them up.
LCfiner said:hmmm. we're at the point now where I don't know if they have time to get into the consumer side of things with 3.0.
i hope they don't gloss over it.
I want that diabetes chick to spend 10 minutes copying and pasting months of glucose levels into the built in email of her app.
Vyer said:I wonder how they are going to figure out pricing. I'm not going to buy a 'shirt pack' for 99 cents when I can get a whole game off the app store for 99 cents.
:lol battery life would be an hour tops.dallow_bg said:I'd play Sims on my phone..... I'm just afraid of random crashes to my home screen.
Kung Fu Jedi said:The "In App Purchases" thing could get old real fast. Buying a new weapon in a multiplayer first person shooter is asking for problems.
Xater said:Just wanted to add here because I am in the other thread:
DLC will kill iPhone gaming. Just look at the stuff they are already showing. It's worse than on consoles.
Xater said:Just wanted to add here because I am in the other thread:
DLC will kill iPhone gaming. Just look at the stuff they are already showing. It's worse than on consoles.
Xater said:Just wanted to add here because I am in the other thread:
DLC will kill iPhone gaming. Just look at the stuff they are already showing. It's worse than on consoles.
giga said:WE JUST SAID THAT
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Stoney Mason said:It's unclear how many devs will adopt this model. I expect people like EA to try to screw us but I have faith (or call it hope) that most games won't turn into screw jobs.
That's in an app where text size can't be changed. Double tapping did nothing when writing an email.Tobor said:I was right, repurposing double tap confirmed.