iPhone - Official Thread

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Man, the Oracle demo is taking a while.

let's get to the consumer side of things. I am dying to see if copy and paste has been added :lol
 
Heh, what good timing. The wife made me buy our first Mac ever yesterday to tinker around with iPhone dev. All these new APIs make me pretty excited to mess with the new SDK. Can't wait for the Mac to arrive now.
 
iphone30softwareb94.jpg


ESPN push notification. Hot. Can stream video from their app too.
 
Gowans007 said:
Anyone doing a summary for gaming?

not yet.

off the top of my head, the big stuff affecting games is

built in map api.
BT peer to peer
in game voice
ipod library access
DLC built in
subscriptions
shake API

and, oh yeah, direct communication to accessories with custom protocols. someone COULD make a physical D-pad with buttons that would fully work with games now. it could connect via the dock or BT...

that's pretty big
 
Kung Fu Jedi said:
I'm just going by the demo from last summer, which may be ancient by now. But in that case, they showed an IM app that when you signed in, it logged you into the network, say AIM, and then you could tell it to remain active, but you quit the app. To your friends, you appeared to still be signed in, and when they sent you a message the chat app icon had the little red circle with the number in it indicating the messages you'd received. To stop haing them pushed, you launched the app again, and signed out of the network.

Simple on and off wouldn't really cut it exactly, unless it's for a killing the system as a whole. The phone still needs to know which pushed items go with which app to a certain degree.

How I expect it will work is they'll put a universal push on/off button with a table grouping of other push apps, each with individual on/off. It's not something that makes sense to me as requiring me to go into and out of the application to hook up for every single use case.
 
Juice said:
How I expect it will work is they'll put a universal push on/off button with a table grouping of other push apps, each with individual on/off. It's not something that makes sense to me as requiring me to go into and out of the application to hook up for every single use case.

True. This implementation is much more robust than what the previous one was, and the IM app is a completely different animal over something like that ESPN app.
 
Gowans007 said:
Yeah there is defiantly a lot that could impact the iPhone gaming scene, look forward you your thread.

I probably won't make a thread on the Gaming side, actually.
iPhone has no games, looooool

I thought you were just asking about gaming related announcements made today so i tallied them up.
 
Kung Fu Jedi said:
True. This implementation is much more robust than what the previous one was, and the IM app is a completely different animal over something like that ESPN app.

IM seems to make a terrible first example of this technology. Culturally, IM is a transient thing. No one is every *always* on it and available, and the idea your phone would be sounds incongruous with all of our real-life experiences with IM. The idea that I'm going to appear to be actively logged into AIM or Jabber 24/7 repulses me.
 
LCfiner said:
I probably won't make a thread on the Gaming side, actually.
iPhone has no games, looooool

I thought you were just asking about gaming related announcements made today so i tallied them up.

Don't worry, Cheebs will. He's fallen on the sword before.

Juice said:
IM seems to make a terrible first example of this technology. Culturally, IM is a transient thing. No one is every *always* on it and available, and the idea your phone would be sounds incongruous with all of our real-life experiences with IM. The idea that I'm going to appear to be actively logged into AIM or Jabber 24/7 repulses me.

90% of the bitching about background apps involves IM whining. Seems like you and I are in the 10%.
 
Juice said:
IM seems to make a terrible first example of this technology. Culturally, IM is a transient thing. No one is every *always* on it and available, and the idea your phone would be sounds incongruous with all of our real-life experiences with IM. The idea that I'm going to appear to be actively logged into AIM or Jabber 24/7 repulses me.

I agree. I don't use IM that often, so I never really cared about the Push stuff that much, but with some of the other options this brings to the table, it looks interesting.
 
LCfiner said:
I probably won't make a thread on the Gaming side, actually.
iPhone has no games, looooool

I thought you were just asking about gaming related announcements made today so i tallied them up.

oh right no worries. I'm really looking forward to where those points can effect the games.
 
hmmm. we're at the point now where I don't know if they have time to get into the consumer side of things with 3.0.

i hope they don't gloss over it.

I want that diabetes chick to spend 10 minutes copying and pasting months of glucose levels into the built in email of her app.
 
I wonder how they are going to figure out pricing. I'm not going to buy a 'shirt pack' for 99 cents when I can get a whole game off the app store for 99 cents.
 
I wanted background apps so that I could set Pandora in the background, while I checked emails, or contacts from time to time. Or even surf a bit.

My phone is always plugged in so battery life isn't an issue.
Wish they could have made it an option.
 
Push game invites sound delicious.

LCfiner said:
hmmm. we're at the point now where I don't know if they have time to get into the consumer side of things with 3.0.

i hope they don't gloss over it.

I want that diabetes chick to spend 10 minutes copying and pasting months of glucose levels into the built in email of her app.

Consumer stuff is better covered when they announce iPhone model 2,1 in June.
 
Vyer said:
I wonder how they are going to figure out pricing. I'm not going to buy a 'shirt pack' for 99 cents when I can get a whole game off the app store for 99 cents.

But would you buy a rocket launcher for 99 cents? :lol

@LC more like a zillionaire.
 
Kung Fu Jedi said:
The "In App Purchases" thing could get old real fast. Buying a new weapon in a multiplayer first person shooter is asking for problems.

Yeah, it looks like all of the purchases are for content already downloaded. This might be exclusively "On the disc DLC", which is really never that good/successful
 
Just wanted to add here because I am in the other thread:

DLC will kill iPhone gaming. Just look at the stuff they are already showing. It's worse than on consoles.
 
Xater said:
Just wanted to add here because I am in the other thread:

DLC will kill iPhone gaming. Just look at the stuff they are already showing. It's worse than on consoles.

Depends on your definition of "kill". From a business standpoint, this will be a colossal success.

On the non gaming side, Amazon can now sell Kindle books from within the Kindle app.
 
Xater said:
Just wanted to add here because I am in the other thread:

DLC will kill iPhone gaming. Just look at the stuff they are already showing. It's worse than on consoles.

this is why I'm not in the other thread :lol too much bickering.

apps that abuse it will sink.

judicious use of it will work well.

simple as that.
 
Xater said:
Just wanted to add here because I am in the other thread:

DLC will kill iPhone gaming. Just look at the stuff they are already showing. It's worse than on consoles.


It's unclear how many devs will adopt this model. I expect people like EA to try to screw us but I have faith (or call it hope) that most games won't turn into screw jobs.
 
Stoney Mason said:
It's unclear how many devs will adopt this model. I expect people like EA to try to screw us but I have faith (or call it hope) that most games won't turn into screw jobs.

I don#t know, when ngmoco who have been great so far are doing shit like this....
 
David Chartier: Holds finger on a paragraph of text containing bold words and linked text, iPhone smart enough to select entire chunk, Scott customizes and selects a second chunk.
David Chartier: Opens Mail, pastes chunk in with formatting.
David Chartier: Shake to undo.
David Chartier: Shake opens dialog with option to undo or cancel

Love it.
 
Tobor said:
I was right, repurposing double tap confirmed.
That's in an app where text size can't be changed. Double tapping did nothing when writing an email.

What about when you're looking at text that you can't edit? Like on a webpage.
 
not so fast, Tobor!

Long press to select blocks of text in Safari. Using the same engine that zooms in on blocks of text to intelligently know what to select.

bam.
 
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