Renew or re-activate your iRacing membership today and get 2 years for just $99! That's the regular price of a 1 year membership.
I honestly don't know why these guys don't go free-to-play. I think they would do SO much better using their current content pricing, and having no sub fee.
I honestly don't mind and I think it would ruin the "rookie" race series. Just look at any other sims or racing games and try to play online with random people, it's a mess 90% of the time.
once you start getting 59.xx around lime rock and consistently in the 1.00's then you're set, the mx-5 series is arguably the most fun as it produces ridiculously tight races at times and you also don't need to know your way around a car as its fixed setup
we had a race the other night where the top 4 of us were separated by about half a car length each for around 5 laps and there was no contact at all, you simply can't buy that or program that into a game, it just comes from a mature and dedicated community and at least in my experience, iracing is the only racing game with that, especially on public servers
This is what caused me to quit the first time I tried it earlier in the year. For the life of me, it seemed impossible. Fast forward to today (gave it a second chance with the Cadillac offer):
So the G27 brake mod/Bodnar cable help. As does 3D. A lot. But I was still stuck until I started tuning this car. I don't think I'm tuned in all the way yet, but I've finally ran a low 1:00.xx with my latest build. So either every one tunes their cars, or I just really suck at stock settings in games.
You can't tune the Miata in the rookie series.
I thought he was just saying it had limited options. Makes me sad that you can tune the suspension in testing, but not racing. Not only am I faster, but I'm more consistent and stable.
Nope, the rookie Street Stocks and MX-5 rookie series are both fixed setups.
If you want to tune the Miata you can go to either the inRacingNews Challenge rookie series, or the Grand Touring Cup D-class series; you'll be able to set up the MX-5 there.
I wish these promotions would be valid for existing accounts. I dumped money for a couple car series on my account, I never even got to race my V8 supercup.
I can get the stock Miata down to 1:00.xx flat now. But that's only because I've made up some time elsewhere. There's still a couple spots where I just can't get the speed I need with the car so tight. Guess I'll have to watch some videos and see how they're doing it.
I wish these promotions would be valid for existing accounts. I dumped money for a couple car series on my account, I never even got to race my V8 supercup.
Spotting
- Spotting allows members to join sessions and act as another driver's spotter through various voice chat channels. You can spot through the myRacers page, Spectator Sessions, or through the myRacers popup. Enable spotting in the settings panel under General Settings. Here, you can also control additional spotter privacy settings.
Race Week Scoring
- The best 25% of a driver's race performances (based on points scored) in a given Race Week will be averaged at the conclusion of each Official Series Race during the week. The final average at the conclusion of the Race Week will be the driver's Race Week Point Total and count towards the season championships in that series.
64-Bit
- This update installs both a 32-bit and a 64-bit version of the simulator into your iRacing installation. If your system is 64-bit capable, the 64-bit version of the simulator will now be used automatically. Older 32-bit systems will continue to use the 32-bit version of the simulator.
Dirty Windshields
- Windshields will now get dirty as you drive. Driving behind other cars will make the windshield get dirtier faster. Driving through smoke, dust, clouds of oil from blown motors will make the windshield get really dirty really fast. We have added this effect to all cars with full windshields. Your pit crew have an option to do a windshield tear-off, available in the F4 black box, if the car supports windshield tear-offs.
Graphics
- Optimized the filtering of the shadow maps to use fewer texture lookups per pixel. This change should decrease the magnitude of any micro-stutters caused by off-screen shadow map rendering. The new filter is a bit sharper and better aligned, but very distant edge on tree shadows may sparkle just a tad more than before.
Tracks
- All tracks have had their surface textures rebuilt to eliminate a mip-mapping artifact where a line of brightness change would appear a few meters ahead of the car (and this line would move with the car/camera). This change also fixed an issue where triangle boundaries would sometimes appear in the track surface when viewed from certain distances/angles. This change to our source texture maps fixed this issue for most tracks, however Mosport is known to still exhibit a similar issue for some unknown reason. Some other older tracks may as well.
That's an awesome update, tempted to re-sub.
Any good coupons for past subscribers right now? I wanna get back into this.
The last one I got was 1 year for $59 which I took up. The offer ended last week, so I'm assuming they'll have a new promo probably tying into today's software update, and new car(s) <--- L49 I want it now.
Haven't had a chance to drive it yet, but word around the barn is that the new Porsche is such a game changer of a car, that it puts AC's version to shame. Supposedly this car is an orgasmic experience to drive and drives like no other car in iRacing(ie no unrecoverable ice slides). Can anyone validate these claims?
Oh and for those of you living under a rock, Dirt is coming very soon and those who've driven it say it's extremely fun. Can't wait for RallyX.
I do think it's the best developed car, with the best tire model iRacing have done to date, however it's not some night and day difference. A lot of the "Ice Racing" characteristics were cleaned up, at this point, years ago. The Porsche is a small step forward for them, as is the case with nearly every new car/build they release. The added bonus here is refinements to the tire model which gives it another little bump forward. I look forward to the rest of the cars getting the new tire, so we can really understand the advancement.
Aside from some technical differences like one having ABS and the other not, the biggest difference between the car in AC and the car iRacing is sims themselves. If you have a preference for one sim over the other, that's more than likely the car which enjoy more. Betta Lines drew some comparisons in the main PC Sim thread, and Box did a whole video on it. I think both takes are on point.
With all the effort Kaemmer has put into dirt, I think it'll be very impressive technically. I'm not real sure it'll be something I spend a huge amount of time with, but that's just me.