• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Is GEIST getting worse with time?

olimario

Banned
When it was first shown I thought it was a pretty cool idea for a game and it didn't look TOO terrible. I remember the videos of the ghost possessing bodies, going through vents, messing with laptops, etc...

But the game seems to have taken a huge hit visually. Either that or it looks the same and I'm less impressed because games keep looking better and better.

And the gameplay seems slower and more tedious. Where you used to be able to hop into bodies you now have to watch what looks like a WMP visualization before doing so. It adds time to gameplay and takes you out of the experience.

I wonder why Nintendo is still latched on to this project. They need to bail out.

geist-20050516023251558.jpg


:lol
 
That shot reminds me of PD0 for some reason.

Anyway, with such a prolonged gestation, this game will either turn out really really good or really really bad.
 
gofreak said:
That shot reminds me of PD0 for some reason.

Anyway, with such a prolonged gestation, this game will either turn out really really good or really really bad.


or maybe even "just okay"
 
olimario said:
GEIST TO SCORE 9.8 AT IGN
Metroid Prime didn't take this long. Metroid Prime had GOOD e3 showings.

Not to mention it still looks better than this and is how old now?
 
I still insist that Geist does not look crap, and that you are all vapid buttmunches. Metroid Prime Hunters does also not look like crap and is totally playable, so Geist (inclusive of poor impressions by vapid members of the media) could possibly also be!
 
Naw, I played it for awhile.

It's not bad. The mutliplayer is pretty good, it has a lot of really good, unique ideas behind it. Possesing bodies instead of walking around finding guns, each body having diffferent weapons/abilities/stats is a unique idea, you never actually "die", beacuse your already dead, your host body just collapses and you need to find a new body. You can also possess grenades, gun turrents, missle launchers, and etc scattered around the stage, hide in the gun, and fire it when someone walks by. It all works really quickly, and its refreshing.

The reason for the delay till August, I learned at E3, was to add even more to the mutliplayer.

Yea, the graphics aren't too great - but they are functional, not unattractive in motion, and Nintendo isn't about graphics anyway! - Anyone getting a Rev shouldn't have a problem with that, haha.

I'm going to get it. I don't think enough FPSs focus on story, at least this one is trying to, and I can't blame a game for wanting to be more than simple run 'n gun.
 
It seems to be a neat concept trapped within awful execution.

It's a shame, too. I really like some of the ideas behind Geist.
 
N-space is developing it. Let's just say I don't have much faith in N-space after I saw what they developed in the past...
Spencerr said:
I have to buy it, because my girlfriend is making me. So I hope it's good
I'll be praying for ya. :lol
 
Geist looks better than most of the other cube FPS titles (Metroid Prime excluded). It's not gorgeous, but it looks more current gen than say - Perfect Dark Zero looks next gen. And honestly, I get a real Perfect Dark 1 style vibe from it. The story is pretty cool, and like it's been said already, the multiplayer is quite unique. There's a mode where you play ghosts vs. humans, and the ghost has to possess the human and force him into a death trap. You're both struggling to control the character. It's pretty funny.

n-Space has surely had a lot of input from Nintendo on this product - whether that's a good or bad thing remains to be seen. I'm definitely getting it though.
 
Ruzbeh said:
N-space is developing it. Let's just say I don't have much faith in N-space after I saw what they developed in the past...

I'll be praying for ya. :lol

I'm sure we all had a lot of faith in Retro before Prime based on what they made in the past.
 
John Harker said:
I'm sure we all had a lot of faith in Retro before Prime based on what they made in the past.
I dunno about Retro Studios. But n-Space made Mary-Kate & Ashley: Sweet 16.

For the Gamecube's sake I hope Geist is good.
 
I think that screenshot Olimario posted looks pretty good. Way too bright with that bloom lighting, but still kind of neat. But what's up with that poop dog? Whatever. I really think this game will be at least a B-grade title because of the multiplayer, if not a fun single-player romp. If it turns out to impress people that aren't comparing it to Halo, I might have to pick it up.
 
I do think the game has gotten progressively worse every time I've played it. I was actually semi-impressed as E3 2003. :lol
 
yoopoo said:
geist-20050516023248199.jpg

geist-20050516023249230.jpg

geist-20050516023254964.jpg

geist-20050516023257136.jpg

geist-20050516023258042.jpg


Not a bad looking game at all.
Even from those screens you posted I would say that it's at most very average-looking. Most offensive are the low poly models and environments. That rock boss almost looks like a model from an N64 game.
 
geist-20050516023248199.jpg


Terrible low-poly models, bad close-up shot, general bleh design.


geist-20050516023249230.jpg

geist-20050516023254964.jpg


These are actually pretty decent, in fact I would even say they're above average.


geist-20050516023257136.jpg


This is fucking horrible and undefendable. It's a complete mess.


geist-20050516023258042.jpg


Best screenshot of GEIST I've ever seen. The enviroment's still a little iffy but the guy with the shield looks great.
 
Well, nearly 300K people bought TimeSplitters 2 for GC.
(Sure, no one bought TS3, but the other versions had online)

So, decent FPS fan base + Nintendo Factor =
 
N-Space is just being given an oppurtunity to produce something with a larger budget than what they're use to. They're a small dev house, give them a chance to atleast prove themselves. They're going to do it technically but just maybe they will gameplay wise.

Also I think most Nintendo fans are graphic whores, maybe even more the Xbox only fans.
 
Holy shit, don't know if next gen has spoiled me but those are some of the worst screenshots I've ever seen =(
 
I used to be in the camp that gave this game hope based on what Retro delivered, I didn't give much thought to the relationship with Silicon Knights. Even with their "talent" Nintendo was not able to help polish their games to the excellent quality of Prime. So, with nSpace I do think that Nintendo is still on this project for a reason, but I don't expect this title to go far.

Those latter screens look great though.
 
I played this at E3 quite extensively and it definitely looked like a ported over N64 game. They must've updated it significantly between then and now, or it was last year's E3 version they had on the show floor.

The game was okay. Nothing revolutionary. Very linear, but decent. A bit too trial and error. but not crap by any means.
 
I don't think looks too bad. I'm actually more worried about fps and animation. Those things will make a hell of a difference, and right now I'm not sold on those aspects of Geist.

As for the gameplay, we've seen the same level over and over again. It's kind of hard to see how far N-Space went or how well they executed their ideas.
 
Geist is a decent game, it won't out and out suck. I do think it's gotten progressively better over the three E3's I've seen it, though not by leaps and bounds.
 
Most are judging this game by pics and not gameplay, I guess its understandable, it goes into the first impression factor. I'll wait for reviews of the title before I totally disregard it as a potential purchase.
 
from the videos i just watched, the game doesn't look half bad... not sure why everyone is knocking it so much. i guess it's because these guys developed the mary-kate and ashley game...
 
={<SMOKE>}= said:
from the videos i just watched, the game doesn't look half bad... not sure why everyone is knocking it so much. i guess it's because these guys developed the mary-kate and ashley game...

Lets not forget Square came out with The Bouncer and that Type R-whatever racing game, and we forgave them.

And lets not forget Sega.
 
Father_Brain said:
I really, really want Geist not to suck. That said, I'd be surprised if it averages over 70% on GameRankings.

It's scientifically impossible for it to be good. It's fucking N-SPACE. Makers of the horribly shitty third-person Duke Nukem games on the PSX and such instant classics as Danger Girl.
 
It might be cool were inanimate objects -- laptop, dog food, fire extinguisher -- not possessable things... The idea (possession) went from cool to silly with that move.
 
The game looks better everytime I see it. And I don't say it as a compliment, it simply looked like crap at first. Thet REALLY need to rework the models and animations.

I don't even won't to talk about the HUD, but maybe that's just not final.
 
Top Bottom