Is Injustice 2 considered broken???

It's not zoning heavy, it just has more zoning options than many are used to.

I would really rather fight Dhalsim as Zangief then anyone in Injustice against Deadshot. It feels like I am playing against Morrigan in MvC with none of the movement abilities. Its just not very enjoyable for me. Its not broken though.
 
I would really rather fight Dhalsim as Zangief then anyone in Injustice against Deadshot. It feels like I am playing against Morrigan in MvC with none of the movement abilities. Its just not very enjoyable for me. Its not broken though.

I'm the opposite, I'd rather do Canary/Deadshot than Laura/Guile. Still I find enjoyment in learning the Guile matchup with her, even if it frustrates me to no end.


This is me as Canary vs. one of the best Deadshots out rn. I lose more than I win but the matches are really close.


https://www.youtube.com/watch?v=7nMYEEGtt3w


It's really just playing and learning.
 
I'm the opposite, I'd rather do Canary/Deadshot than Laura/Guile. Still I find enjoyment in learning the Guile matchup with her, even if it frustrates me to no end.


This is me as Canary vs. one of the best Deadshots out rn. I lose more than I win but the matches are really close.


https://www.youtube.com/watch?v=7nMYEEGtt3w


It's really just playing and learning.



Good idea, I am going to upload some of my matches. You can all see how good I am with Canary. ;)


BTW. That DeadShot is beyond cheap. I still don't get the point to play like that.
 
That's why I said, I feel this game is one of the deepest and best fighters out there. Then I proceeded to talk about the balance of this game. Yes, As I am reading here, there are ways around. But me questioning cheap players is legit. I understand if you have to zone because you are losing or need time to regenerate a meter. But the whole match? That's just exploiting the game!

Congrats you figured out competitive multiplayer.
 
Canary has the forward handspring/kick combo and a fully charged Canary Cry.

If you can time those and find the right opportunity, you can shut down zoning and get back in the fight. It's not particularly easy to do against everyone, but she's a character that at least has something of an option, some of them don't even have that.

I know what you mean by it's seeming like it's more prevalent in this game then others, and it is to some degree just based on the nature of certain characters, but this is sort of a ubiquitous thing with any fighting game, there's always certain characters that can shut down the rest of the cast. You just have to play in between those gaps.
 
That's why I said, I feel this game is one of the deepest and best fighters out there. Then I proceeded to talk about the balance of this game. Yes, As I am reading here, there are ways around. But me questioning cheap players is legit. I understand if you have to zone because you are losing or need time to regenerate a meter. But the whole match? That's just exploiting the game!

Here's a thought:

Maybe they think zoning is fun.
 
It's not broken, it's just been a hot minute since a major fighting game has had a lot of zoning options.

With nearly every character in SF5 having some sort of option to hate out zoning and MKX not being very fireball heavy to begin with, I can definitely understand how the game could be perceived as being too zoner heavy, but I don't really think that's the case.
 
Canary has the forward handspring/kick combo and a fully charged Canary Cry.

If you can time those and find the right opportunity, you can shut down zoning and get back in the fight. It's not particularly easy to do against everyone, but she's a character that at least has something of an option, some of them don't even have that.

I know what you mean by it's seeming like it's more prevalent in this game then others, and it is to some degree just based on the nature of certain characters, but this is sort of a ubiquitous thing with any fighting game, there's always certain characters that can shut down the rest of the cast. You just have to play in between those gaps.



Thanks for the tip! Back to the Dojo I go!

You can always hide your character pick if you are afraid of counter picks.

Good point! ;)
 
Zoning is a legitimate playstyle and you'll run into them in most fighting games.

The problem in Injustice is that the zoning in that game is boring and the risk/reward is heavily in the zoner's favor.

The block damage is a bigger issue in Injustice than the zoning though, that shit is just dumb.
 
Whenever I see people call the game trash and say the only way to win is to zone, all I see is a potential player match rage quitter who can't be fucked to learn the game. Every fighting game has bad match ups, this is nothing new. There's a reason why match up charts and tier lists exist. If you're getting hit with every projectile coming from your opponent then the problem isn't the game, it's you. Note that this isn't really directed at the OP but rather drive by shit posters :p.

Edit: P2W nor top players using zoners aren't getting any first place wins and there's a reason why.

The block damage is a bigger issue in Injustice than the zoning though, that shit is just dumb.

This is in reference to Aquaman Trident Rush right? I agree it was bad but hey good news, they nerfed it!
 
It's not zoning heavy, it just has more zoning options than many are used to.
It is at a low level. This is one thing people who are good at fighting games rarely understand, but there is a huge hurdle between "spammers"/"zoners" at a casual level and people who are actually trying at a casual level.

Being able to overcome that hurdle to the point where you can reliably beat people who just spam one or two ranged attacks is a very big step and requires a huge amount of sunk time, whereas """zoning"" is very easy against other casual players.
 
Injustice 2 isn't broken, but the game is a bit zoning-heavy. As for your situation, it sounds more like a bad match-up than anything else. I also wouldn't say it's the deepest fighting game out there. It has depth, yeah, but not on something like UMvC3 or GGXrd's level.


You can make him look like Jason Momoa via gear parts, but they aren't gonna completely change his look without killing off Regime Earth Aquaman & replacing him with an Aquaman from another Earth.

True but they could have made him not a prick to play against though, even annoyance aside his moveset isn't that fun.

What I mean is, you already have a character is quite unpopular and you're not making it better with this. ;p
 
NRS has a zoning problem and doesn't bother to teach you how to get around zoning. Ironic considering how much content these games have.
 
It is at a low level. This is one thing people who are good at fighting games rarely understand, but there is a huge hurdle between "spammers"/"zoners" at a casual level and people who are actually trying at a casual level.


Being able to overcome that hurdle to the point where you can reliably beat people who just spam one or two ranged attacks is a very big step and requires a huge amount of sunk time, whereas """zoning"" is very easy against other casual players.

This is true but this isn't foreign to non NRS fighting games. Marvel has zoners, SFV has Guile lol. Put a good Guile up against a newcomer and watch the noob get flash kicked and Sonic boomed all day. It's the players fault if they're unwilling to learn/adapt.

NRS has a zoning problem and doesn't bother to teach you how to get around zoning. Ironic considering how much content these games have.

There is an entire tutorial section for not only characters but the game system as well lol. And yes, they do teach you how to deal but people are too impatient to go through it apparently.
 
Honestly it's why I won't play online with randoms. If you can only win by spamming projectiles you should just trade it in at GameStop.

I'll play with friends because there's an unwritten agreement not to be a cheap piece of trash.
 
Mortal kombat x Milena. Nothing is more broken. I suck at fighting games yet went on a 50 plus winning streak on king of the hill. People were sooooo mad. Spam 3 moves, no one could stop me. Went to rank and won 30 in a row. It was hilarious. Also found an exploit in madden 16 where i ran same 2 plays and couldnt be stopped. Rage quit after rage quit. Exploits happen in lot of games. Nothing new.
 
I hope that it's broken, those are the fun fighting games. If it is, it's not because of zoning. The game gives you more than enough tools to deal with zoning and still play to your character's strengths. I don't know how many matches I've seen where the player getting zoned completely freezes up and doesn't even utilize meter burn rolling or anything.
 
Honestly it's why I won't play online with randoms. If you can only win by spamming projectiles you should just trade it in at GameStop.

I'll play with friends because there's an unwritten agreement not to be a cheap piece of trash.

What that's just zoning and if they are literally just using the same move over and over again and they are wining than that's the non-zoner player's fault for not being able to adapt to the zoning.
 
I hope that it's broken, those are the fun fighting games. If it is, it's not because of zoning. The game gives you more than enough tools to deal with zoning and still play to your character's strengths. I don't know how many matches I've seen where the player getting zoned completely freezes up and doesn't even utilize meter burn rolling or anything.

Thank you! Lol.
 
Honestly it's why I won't play online with randoms. If you can only win by spamming projectiles you should just trade it in at GameStop.

I'll play with friends because there's an unwritten agreement not to be a cheap piece of trash.

This is nonsense.

IF one you your friends is being "cheap" and "not honorable", maybe chat with each other about why it's working, how to counter it, you know talk about the game and help each other learn?
 
Honestly it's why I won't play online with randoms. If you can only win by spamming projectiles you should just trade it in at GameStop.

I'll play with friends because there's an unwritten agreement not to be a cheap piece of trash.

Again, just because you don't like a certain playstyle it doesn't mean said playstyle is "worse", "exploitative", "trash" or whatever.

It would be much better if people who have a problem with something that they can't handle to simply admit that they aren't skilled enough or aren't interested in becoming skilled enough to handle it instead of complaining.
 
Online is how most people play the game. I don't care how you wanna justify it, it's not fun to learn to play against. And designing the game solely with local play in mind is p dumb
Netherrealm games are actually played more locally than online. It was mentioned somre years ago even. It has been that way for decades.

Can also be seen in here with the assumption that "nonee is playing them online" and "they abandon their games anyway" and the usually non existent discussion about them.
 
I feel like an idiot. I completely forgot about the forward dodge roll! LOL I been focused with other moves and her cartwheel to get around since I started playing!

That's why I said, I feel this game is one of the deepest and best fighters out there. Then I proceeded to talk about the balance of this game. Yes, As I am reading here, there are ways around. But me questioning cheap players is legit. I understand if you have to zone because you are losing or need time to regenerate a meter. But the whole match? That's just exploiting the game!

Haha don't feel bad, I literally didn't even know it existed for half of my playtime (I'm not a big fighter game kinda guy, but I like this one).

I hear you about how it sucks though and that you're basically wasting your meter just because some dude shoots at you across the map the whole game.
 
Honestly it's why I won't play online with randoms. If you can only win by spamming projectiles you should just trade it in at GameStop.

I'll play with friends because there's an unwritten agreement not to be a cheap piece of trash.

My friends don't go online with this game because of this. They share your sentiment. I am the only one out of the bunch who dared to cross that bridge..
 
Canary's good up close, but yeah, life is tough in Injustice for characters without zoning or good anti-zoning options. Fate is bottom tier though. You shouldn't be having too much trouble with him.
 
Honestly it's why I won't play online with randoms. If you can only win by spamming projectiles you should just trade it in at GameStop.

I'll play with friends because there's an unwritten agreement not to be a cheap piece of trash.

What if the character that they play is a zoning character? Like you want Vatista or Dhalsim to be in your face and trade hits?
 
This is true but this isn't foreign to non NRS fighting games. Marvel has zoners, SFV has Guile lol. Put a good Guile up against a newcomer and watch the noob get flash kicked and Sonic boomed all day. It's the players fault if they're unwilling to learn/adapt.



There is an entire tutorial section for not only characters but the game system as well lol. And yes, they do teach you how to deal but people are too impatient to go through it apparently.

I played it, it's not adequate. Nothing is going to tell you how to deal with dead shot or drfate cheesing it from across the screen.
 
I played it, it's not adequate. Nothing is going to tell you how to deal with dead shot or drfate cheesing it from across the screen.

Obviously I'm from a different school of people because I don't want the game to TELL me how to deal with a character. The game showed me the tools and some of their applications. It's my task to figure out how to implement them.

I guess it's not fun for people to use their brain to figure things out in a fighting game. They just want the answers to be obvious and easy to do.

But then they bitch about SF5.

#kiddingnotkidding
 
Yeah... it's sounding like this is more of a matchup problem than a gameplay problem.

I haven't gotten into IJ2 that deeply, but at least you have an invincible meter burn roll that goes pretty damn far. That way, matches don't slow down like Guile v. Laura or something.
 
If you really feel stuck, try to find high level videos of those matchups, and see how those players deal. If any character was truly broken, they would be #1 all the time. Doesn't seem to be the case in I2.
 
Yeah... it's sounding like this is more of a matchup problem than a gameplay problem.

I haven't gotten into IJ2 that deeply, but at least you have an invincible meter burn roll that goes pretty damn far. That way, matches don't slow down like Guile v. Laura or something.

Obviously I'm from a different school of people because I don't want the game to TELL me how to deal with a character. The game showed me the tools and some of their applications. It's my task to figure out how to implement them.

I guess it's not fun for people to use their brain to figure things out in a fighting game. They just want the answers to be obvious and easy to do.

But then they bitch about SF5.

#kiddingnotkidding

I'm not complaining myself as I learned how to deal with it by watching high level players play, but a lot of casuals are going to get wrecked and discouraged from playing online.
 
So I should explain my sentiment a little better. There's a difference between zoning and spam. If you're Deadshot or Harley to a lesser extent, you're gonna zone and that's fine. But if you're Superman and you just back away and use heat vision and only heat vision to chip away at my health that's what I hate. That's not being good at the game.

It's like if you play Predator in MKX and only use the shoulder laser to win. I had a friend that would only do that after he realized he couldn't win at close range.
 
I'm not complaining myself as I learned how to deal with it by watching high level players play, but a lot of casuals are going to get wrecked and discouraged from playing online.

/shrug

If it wasn't deadshot, it would be something else. Casual players aren't going to be happy until they aren't challenged at all. Then the game isn't good for anybody but the people who want to collect gear.

So I should explain my sentiment a little better. There's a difference between zoning and spam. If you're Deadshot or Harley to a lesser extent, you're gonna zone and that's fine. But if you're Superman and you just back away and use heat vision and only heat vision to chip away at my health that's what I hate. That's not being good at the game.

It's like if you play Predator in MKX and only use the shoulder laser to win. I had a friend that would only do that after he realized he couldn't win at close range.

If they're not good, then you should be able to win. What's the problem?
 
So I should explain my sentiment a little better. There's a difference between zoning and spam. If you're Deadshot or Harley to a lesser extent, you're gonna zone and that's fine. But if you're Superman and you just back away and use heat vision and only heat vision to chip away at my health that's what I hate. That's not being good at the game.

It's like if you play Predator in MKX and only use the shoulder laser to win. I had a friend that would only do that after he realized he couldn't win at close range.

I hate to be the bearer of bad news, but if someone is consistently beating you by "spamming moves"... Well, that's on you, man.
 
So I should explain my sentiment a little better. There's a difference between zoning and spam. If you're Deadshot or Harley to a lesser extent, you're gonna zone and that's fine. But if you're Superman and you just back away and use heat vision and only heat vision to chip away at my health that's what I hate. That's not being good at the game.

It's like if you play Predator in MKX and only use the shoulder laser to win. I had a friend that would only do that after he realized he couldn't win at close range.

Being good at a fighting game means being able to adapt to any tactics your opponent may use. Not being good at the game is losing by getting hit repeatedly by the same move.
 
What I'm saying is, it shouldn't happen at all. Obviously there are ways around it and I've gotten used to it and beaten people that try it.

There should be penalties for people who play that way though. All they do when they play cheaply is actively trying to make the game less fun for others.
 
What I'm saying is, it shouldn't happen at all. Obviously there are ways around it and I've gotten used to it and beaten people that try it.

There should be penalties for people who play that way though. All they do when they play cheaply is actively trying to make the game less fun for others.

Or, and hear me out.

Maybe playing that way is fun for them!

The fact that you're calling it cheap and saying there should be a penalty for people playing the game how they want to play says it all.

It's not them. It's you.
 
What I'm saying is, it shouldn't happen at all. Obviously there are ways around it and I've gotten used to it and beaten people that try it.

There should be penalties for people who play that way though. All they do when they play cheaply is actively trying to make the game less fun for others.

But why punish the person who's winning by attacking the weak points of their opponents? Wouldn't it be more logical to expect the losing party to try and overcome their own weakness?
 
So I should explain my sentiment a little better. There's a difference between zoning and spam. If you're Deadshot or Harley to a lesser extent, you're gonna zone and that's fine. But if you're Superman and you just back away and use heat vision and only heat vision to chip away at my health that's what I hate. That's not being good at the game.

It's like if you play Predator in MKX and only use the shoulder laser to win. I had a friend that would only do that after he realized he couldn't win at close range.

If you can't get around it, that's on you. If something works, why shouldn't I do it?
 
Or, and hear me out.

Maybe playing that way is fun for them!

The fact that you're calling it cheap and saying there should be a penalty for people playing the game how they want to play says it all.

It's not them. It's you.
Good for them then. They can and should be put in a pool with others that have the same tactics. Maybe they'd get tired of it and learn the game.
 
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