I am speaking in terms of the strategy being followed in both cases. Nintendo 64 was the last to be released promising the best performance in that generation, instead the NDS was born as a fast solution to stop PSP and will be in fact released before.
It has better 3rd Party support, more announced games and although they don't look as good as the PSP ones some show cool ideas.
I was a bit skeptical about Nintendo stopping Sony's entry to the portable market but I have to admit that they are doing things better. Both systems were anounced at nearly the same time and while PSP seems to be far from the promised release date, NDS seems like will be released on the promised dates.
In fact the system is nothing more than a fast solution to stop PSP while GBA2 is being developed...well, at least that's what Nintendo wants us to believe (I know a lot of you think this is the GBA 2 and that we won't see a GBA 2 till 4 years...).
Could have a strategy like this save Nintendo in the 32 bit era ?
It's obvious that the Virtual Boy was actually one of the keys to stop the 32 bit machines while N64 was being finished but I think that VB and NDS are totally opposed.
The whole support behind them is so different...
But my answer is that yes. If Nintendo had provided to the users some system at the right time the situation would have been different. It wouldn't have been so bad to release an intermediate home system back in 1996 with SNES compatibility and extended capabilities (in 3D fields for instance).
There was no reason to wait 2 years since the PSX release to release the home system.
Unless NDS turns to be a Dreamcast II, in the sense that despite having an awesome library fails to stop PSP, I think that Nintendo is doing things pretty right.
I tried to write those lines from a neutral point of view. I hope you don't take it as Sony/Nintendo fanboyism.
It has better 3rd Party support, more announced games and although they don't look as good as the PSP ones some show cool ideas.
I was a bit skeptical about Nintendo stopping Sony's entry to the portable market but I have to admit that they are doing things better. Both systems were anounced at nearly the same time and while PSP seems to be far from the promised release date, NDS seems like will be released on the promised dates.
In fact the system is nothing more than a fast solution to stop PSP while GBA2 is being developed...well, at least that's what Nintendo wants us to believe (I know a lot of you think this is the GBA 2 and that we won't see a GBA 2 till 4 years...).
Could have a strategy like this save Nintendo in the 32 bit era ?
It's obvious that the Virtual Boy was actually one of the keys to stop the 32 bit machines while N64 was being finished but I think that VB and NDS are totally opposed.
The whole support behind them is so different...
But my answer is that yes. If Nintendo had provided to the users some system at the right time the situation would have been different. It wouldn't have been so bad to release an intermediate home system back in 1996 with SNES compatibility and extended capabilities (in 3D fields for instance).
There was no reason to wait 2 years since the PSX release to release the home system.
Unless NDS turns to be a Dreamcast II, in the sense that despite having an awesome library fails to stop PSP, I think that Nintendo is doing things pretty right.
I tried to write those lines from a neutral point of view. I hope you don't take it as Sony/Nintendo fanboyism.