Is the Tekken 3 included with PS2-Tekken5 confirmed to be the System 12 arcade game?

doncale

Banned
Can anyone confirm, aside from press release or text, that the version of Tekken 3 included with PS2 Tekken 5 is the actual System 12 arcade version and not the PS1 version?

I very much like to know. thanks
 
okay now here is the only Tekken 3 arcade flyer I could find with images of the game

tekken3flyer8pj.jpg



and in this image, at the bottem right we have the PS2 version of Tekken 3 that is supposedly based on arcade Tekken 3, that comes with Tekken 5
2.jpg



its too hard to tell from this limited comparison, as far as Tekken 3.

with the original Tekken, it is easy to tell that this is the arcade version, because the PS1 version does NOT have the same of the stage written on the bottem of the screen like the arcade version has.
 
I was saying this because you are very exigent with arcade ports ;) Not that you are the only one here.
Anyways I am also hoping for decent conversions. I love the Hong Kong stage :)
 
ourumov said:
I was saying this because you are very exigent with arcade ports ;) Not that you are the only one here.
Anyways I am also hoping for decent conversions. I love the Hong Kong stage :)

well, if all one wants are decent conversions, the PS1 versions are fine. they are decent. but i was hoping for arcade-exact Tekken 1-3. not much too ask. not wanting extra content. just the arcade games without PS1-downgrades (speaking of Tekken 3)
:)
 
Miburou said:
Actually, I think the pics of Tekken 1-3 on that page are from the arcade version.


yeah, I never said they were not. I could tell that Tekken 1 is the arcade for certain, but not *certain* about Tekken 3. it very well might be from the arcade version, but i cannot tell. that's why i was seeking clairification from someone, maybe from Japan, that Tekken 3 is actually the arcade version.
 
why do you say that?
Weren't you the one crying that VR port on PS2 was inadequate port of 32X version, even after being proven over and over that it's actually an upgraded port of the arcade version?
 
The Japanese text says very clearly and specifically that it's the "arcade versions" of Tekken, Tekken 2 Ver. B and Tekken 3.

Fear not, it won't be the PS1 game.
 
john tv said:
The Japanese text says very clearly and specifically that it's the "arcade versions" of Tekken, Tekken 2 Ver. B and Tekken 3.

Fear not, it won't be the PS1 game.


YAY. my mind is now at ease :D


I really like what Namco's offering Tekken fans. Very admirable.

agreed.


I would be thrilled if Namco offered Ridge Racer fans, with Ridge Racer 6, ports of arcade RR, RR2 and Rave Racer :D
 
Sega take note, you could have easily done the same thing with VF4 FINAL TUNED for both the Xbox, PS2 and Gamecube and made LOADS of money from it.

TERRIBLE SEGA! Always losing opportunities and the reason I grunt about it because I am a still a Sega fan at heart - damn! Anyhow it's NOT too late so I hope Namco rubs this in Sega's face good and proper. If Tecmo rubbing in the face wasn't strong enough with DOA Ultimate then this should do it further - I hope SEGA would get admiration from it and give us what we want in response.

Arcade Perfect VF1, VF2, VF3 and VF4 Final Tuned... Who could ask for more?
 
Trojan X said:
Sega take note, you could have easily done the same thing with VF4 FINAL TUNED for both the Xbox, PS2 and Gamecube and made LOADS of money from it.

TERRIBLE SEGA! Always losing opportunities and the reason I grunt about it because I am a still a Sega fan at heart - damn!
No, because Sega doesn't have the technical ability to get anything right when it comes to this kind of stuff. Just look at the horrendous Sega Ages series if you need more proof.
 
Well i would like to see what they can pull off on the GC and Xbox, there would be no graphical excuses with either of those machines. On the PS2, well you have to remember that the Model 2 board - let alone the Model 3 board - was and still is a beast of a machine with some sick texture memory that obviously made the PS2 cry.
 
Just to reconfirm, all versions are arcade editions, complete with debug/test modes. :)
 
I remember that I read that some objects in the background of the scenario in Tekken3 for Playstation were Bitmaps and in the Arcade version were Polygonal objects.

This is true?
 
Its true - some of the background in the arcade was actually polygons while the PS1 was practically pictures like a moving conveyer belt (the floor) surrounded by a circler static fence (the background) that is not fixated to the floor.

I prefer this decision to include all the arcades Tekken games much more than simply providing Tekken 3 with tag mode. Heck, we got Tekken Tag already, it was a launch game remember?
 
The Illustration of Anna Williams is done by Mamoru Nagano of FSS fame. No shit that she looks like Lachesis. ;) I just remembered that TK3 also had Anna Williams in Zebra costume, also designed by Mamoru Nagano.

lachesis
 
evil ways said:
Is the Tekken 1-3 disc like a Japan only thing or will it be bundled with the standalone US version?


It's in thw US version, and it's not a separate disc. It's on the main Tekken 5 disc, for both regular and collector editions.
 
john tv said:
No, because Sega doesn't have the technical ability to get anything right when it comes to this kind of stuff. Just look at the horrendous Sega Ages series if you need more proof.


and plus i dont think ps2 can handle an arcade perfect port of VF3 :p
 
Fatghost28 said:
It's in thw US version, and it's not a separate disc. It's on the main Tekken 5 disc, for both regular and collector editions.

Fuck that, I'm not waiting a few weeks or even a month like I had planned, I'm getting it on friday.

Only bummer is that I'll still need to keep my PSX versions since the arcade ones probably lack the PSX only intros and music.
 
Fatghost28 said:
I'm sure it could, if Konami or Namco were the ones programming the port.


if Namco Konami or any of the best developers tried to do a port of VF3 on PS2, they could only do so much, within the limitations of the PS2 hardware. polygons and lighting would not be a problem, but image fidelity and textures would. Model-3 does tri-linear filtering be default, whereas PS2 does bilinear filtering but default. even though PS2 could do the tri-linear filtering, i doubt it would look as good. then there is the anti-aliasing. Model-3 does this automatically unlike PS2 where it requires some effort. textures are another place where PS2 would struggle. now since VF3 was the first Model-3 game, and using the oldest Model-3 board, im sure PS2 could handle most of texture mapping in VF3. overall, a 60fps, 640 x 480 port of VF3 would be EASILY done on PS2 with all the lighting, easy. but image quality would be the tough thing. no amount of skilled programming can overcome the difference between PS2 GS rendering capability, and the rendering capability of the twin REAL3D PRO-1000 GPUs in Model 3. even Dreamcast, Xbox and Gamecube, which ALL have better image quality than PS2, struggle compared to Model 3 in image quality. not performance, because we all know PS2-Cube-Xbox totally beat Model 3 in performance (polygons lighting fillrate) but not graphics fidelity/quality.


now, dispite what ive attempted to say above, overall, I think the PS2 could do a BETTER port of VF3 than what the Dreamcast got. more polygons more lighting, and maybe better textures (DC was not being pushed with its VF3).. I think a cleverly ported/converted VF3 on PS2 could mimic the arcade quite well, to the point where it looks almost as good as the arcade, with a noticable, but not massive loss in graphic quality (not quanitity since PS2 could handle more polygons than Model 3 could even dream about).
 
doncale said:
with the original Tekken, it is easy to tell that this is the arcade version, because the PS1 version does NOT have the same of the stage written on the bottem of the screen like the arcade version has.

The PSX Tekken 1 does have the name of the stage at the bottom.


T5 needs arcade T4 along with the others just for completion. Still a cool extra though.
 
There's minor differences between the PSX and arcade versions. Besides, It's just a cool little extra to mess around with when bored. I even have the arcade versions of T1-4 and I'm still interested.
 
there are minor differences with Tekken & Tekken 2 from arcade to PS1.

there are more significant differences with Tekken 3 though. So it's going to be great to have the Tekken 3 arcade version on PS2, assuming that the PS2 version isnt at all graphically reduced from the arcade like the PS1 version was.
 
john tv said:
The Japanese text says very clearly and specifically that it's the "arcade versions" of Tekken, Tekken 2 Ver. B and Tekken 3.

Fear not, it won't be the PS1 game.

I the same way that VF2 Sega Ages for PS2 was a Model 2 port?

I hear tears a-comin'... ;-)
 
Trojan X said:
Sega take note, you could have easily done the same thing with VF4 FINAL TUNED for both the Xbox, PS2 and Gamecube and made LOADS of money from it.

TERRIBLE SEGA! Always losing opportunities and the reason I grunt about it because I am a still a Sega fan at heart - damn! Anyhow it's NOT too late so I hope Namco rubs this in Sega's face good and proper. If Tecmo rubbing in the face wasn't strong enough with DOA Ultimate then this should do it further - I hope SEGA would get admiration from it and give us what we want in response.

Arcade Perfect VF1, VF2, VF3 and VF4 Final Tuned... Who could ask for more?

I could not ask for more.
 
KyotoMecca said:
I the same way that VF2 Sega Ages for PS2 was a Model 2 port?

I hear tears a-comin'... ;-)

I'm sure the difficulties in producing a system 12 port on PS2 are much lower than a Model 2 port on PS2. Especially considering the System 12 itself was just a beefed up PS1.
 
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