TheTrin said:
That`s fine. I disagree with almost everything you post anyway.
Ouch. That really hurts.
Oh well, can't win 'em all. I still like most of the stuff you post, except when you're delivering depressing news about Yasumi Matsuno.
And as to why I disagree on BK's plot twist:
Yes, as a narrative trick, it was a good plot twist -- a pretty original one, and one that the player largely would not be inclined to see coming. However, what I disagree with is the implication that the story was bad before, then after that plot twist-as-turning point the story became good.
I think you had a really, really poor story (perhaps not all the story's fault, but the pretty poor writing and atrocious voice acting really drug down what would've possibly been mediocre otherwise) -- and then a big plot twist, which because of the generally low quality of the game beforehand, didn't so much function as the savior of the story as it felt forced. Like, "Oh shit, we're really sucking here... let's throw something in!" Then after that point, it basically carried on as an okay story for a bit, but pretty promptly went right back to the generally low quality of the earlier segments of the game.
A single good moment does not and cannot a quality story make, and when the overall quality is so low, it makes a good moment feel less like a high quality addition to a consistently good plot and more like just a forced moment.
But like I said before, BK is still a good game for other reasons unrelated to the poor plot -- great music, fantastic visuals, and a really excellent and innovative battle system.