Is there a full metal alchemist game planned for the DS?

StoOgE

First tragedy, then farce.
or maybe the next golden sun could incorporate it.. but the player drawing patterns that they have to memorize into the second screen during battle to break out magic would be freaking awesome.. especially if it wasnt turn based that way you have to draw it hella quick before you get killed.

sorry, Im bored and my DS is recharging.
 
StoOgE said:
or maybe the next golden sun could incorporate it.. but the player drawing patterns that they have to memorize into the second screen during battle to break out magic would be freaking awesome.. especially if it wasnt turn based that way you have to draw it hella quick before you get killed.

sorry, Im bored and my DS is recharging.

It would be annoying if you have to draw a shape every time you want to use alchemy..... unless they make it so that you only need to draw the shape for powerful alchemy.
 
tenchir said:
It would be annoying if you have to draw a shape every time you want to use alchemy..... unless they make it so that you only need to draw the shape for powerful alchemy.

Yeah, maybe like a summon in FF? or they could make the basic stuff easy to draw.. like a triangle or square or something.. I dunno. I just think it makes way too much since if you have a magic system that required drawing and a screen that lets you draw...
 
Deep%20Labyrinth%20-%20Famitsu.jpg

Deep Labyrinth will use the stylus to guide your weapon and to cast spells by drawing symbols, etc.
 
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