Iwata explains the reasons of 3DS's price cut; gives it 4 months to resurrect

It seems that when the system was in the planning stages Avatar was all the rage and Nintendo figured 3D was the wave of the future, only this year it's looking more and more like the general public is sick of 3D and sees it as an unnecessary gimmick and that's reflecting on the 3DS.
 
Vinci said:
Nonsense. The entire reason I have strong faith in the Wii U is because of the games they showed. Not Zelda. Chase Mii and Battle Mii. Those showed me that they were utilizing the technology in an interesting, asymmetrical manner, and that they were taking into account some of the great family-oriented appeal of the Wii system while also allowing for 'hardcore' experiences. It's really the best design they could have come up with, IMO, to satisfy the multiple goals of the machine.

But what they showed was pretty much the whole connectivity thing that failed with GBA and GC! If it didn't work then why would it work now?
 
Leondexter said:
I agree. Nintendo's philosophy once was that making the best games was the best path to success. But they focused on making the best games for years and their market share dwindled with each successive generation. Then with the Wii and DS, they struck gold with "innovation" or "gimmicks" (call it what you will), and that propelled them to the top.

But now, in my view, they seem to have the idea that games are a distant second to features, gimmicks, or whatever. That may sometimes be true in the short term, but in the long term, only a steady flow of diverse games will keep a system healthy.

I never liked the line of thinking that essentially suggests "we made a quality product, but the customers were too stupid to appreciate it". Nintendo is an entertainment company. If they put out games that entertain people, they make money. You may think their N64 and GC games were quality, but the majority of the market did not. If you want to say the market has "shit taste", fine. It's completely subjective. But people know what they find entertaining. Apparently, they did not find Nintendo's N64 or GC games entertaining. That's all there is to it.

And the Wii/DS surged because they started releasing games that the market wanted again. They released highly accessible sports games, pick-up-and-play arcade style games, and a ton of 2D games - the exact same types of games they released on the NES, SNES, and GB, which were their most successful systems. I don't think this is all a coincidence.
 
Mael said:
But what they showed was pretty much the whole connectivity thing that failed with GBA and GC! If it didn't work then why would it work now?

Connectivity has nothing to do with the appeal of Chase Mii and Battle Mii. Watch them playing those two games again and imagine them in a family setting.
 
Dyno said:
In a way this is like a pre-order bonus for upcoming 3DS software. Buy the handheld now cheap and wait for the games.
Why not just buy the handheld + game together when they are available?
 
Vinci said:
Connectivity has nothing to do with the appeal of Chase Mii and Battle Mii. Watch them playing those two games again and imagine them in a family setting.

That's not my point, my point is that it's really the type of experiences they were trying to sell and that failed.
Nonetheless they looked interesting, but really nothing that new.
Heck I have Zelda 4swords+.....twice and well Tetra Trackers looked suspiciously similar.
And I mean in term of dynamic between players. (I bought the jpn version of 4S+ first, then I was stuck in that nonsensical town with dubious puzzles that required japanese beyond my skills so I fall back onto the lesser version).

kame-sennin said:
I never like the line of thinking that essentially suggests "we made a quality product, but the customers were too stupid to appreciate it". Nintendo is an entertainment company. If they put out games that entertain people, they make money. You may think their N64 and GC games were quality, but the majority of the market did not. If you want to say the market has "shit taste", fine. It's completely subjective. But people know what they find entertaining. Apparently, they did not find Nintendo's N64 or GC games entertaining. That's all there is to it.

And the Wii/DS surged because they started releasing games that the market wanted again. They released highly accessible sports games, pick-up-and-play arcade style games, and a ton of 2D games - the exact same types of games they released on the NES, SNES, and GB, which were their most successful systems. I don't think this is all a coincidence.

that's the kind of post I'd like to make.
 
Mael said:
That's not my point, my point is that it's really the type of experiences they were trying to sell and that failed.
Nonetheless they looked interesting, but really nothing that new.

Watch the videos again. Imagine in a family setting. That's your homework for today. It's nothing like what they did prior to the Wii, and very, very similar to what the Wii did. Just watch it again. In fact, have your family watch it with you and ask them what they think. Mine want to play it, meanwhile they couldn't have cared less about Zelda 4-Swords. Know why? Because connectivity is not the damn point.

You're translating what Chase Mii and Battle Mii represent into gamer formula and that's not what makes them appealing.
 
jett said:
Quote my tag if you want I don't give a fuck. 3DS is the first victim of a new portable market, I don't see it being "resurrected".
It's a factor I'm sure, but it doesn't seem to affect DS all that much, so it's a question of how big a factor it is. I think Nintendo fudging on several levels did much more damage.

Vita is just as fucked, unless a miracle happens.
I'm a bit worried about that too, although Vita has a lot going for it to be seen as a sort of a gaming-centric tablet, that will do other tablet tasks fine as well, and have an online market for all its game releases. The fact that it has games that are so distinctly better looking puts it into a better light in that competition.
 
Ninja Scooter said:
It seems that when the system was in the planning stages Avatar was all the rage and Nintendo figured 3D was the wave of the future, only this year it's looking more and more like the general public is sick of 3D and sees it as an unnecessary gimmick and that's reflecting on the 3DS.

This is exactly what i believe.
 
Lord_Byron28 said:
http://www.youtube.com/watch?v=dAYRSd2BMEE&feature=relmfu
It cuts out the best part. Watch at 1:30 before the battle begins.
"This turn of events has left me with a strong appetite for bloodshed."
HE'S A VAMP
oiADU.png

He's also a bit too interested in Link.

X1z6K.png

LOL
 
Mael said:
Ah? There's no Walmart in France that I know of but even the shops that do its job have demo stations (orioto will probably confirm he's seen some in Auchan or Carrefour...).


;-)

I don't go to those places :p


To Vinci,

I'm speaking about two different cases here. The nds was innovative cause there was no iphone yet, and the wii was innovative cause at this time, Sony and Microsoft weren't trying to find kinects and move etc.. Nintendo was the first but now, they are all trying to chase the same bird, so Nintendo can't be the only one to use something great (or not) anymore.

And about the rest we're turning around endlessly. Innovation/hardware/games.. Can you agree that the games should be the stars at least.. The two games you speak about on WiiU were some demos, they didn't even mentioned it in the conf cause they were busy badly explaining the concept of the console. THAT'S the problem in my opinion.

A Nintendo console unveiling should be something like : Video, or demo of a fucking exciting Zelda or Mario, never seen before, graphic and control (or feature) wise, with people going omg omg omg and jerking all over the room, THEN they explain what great innovations they used to make that happen! Why don't we get that ?

_They clearly focus their communication on the system first
_(And that's a more deep problem) They don't go "how could i make a great new mario" anymore, but "what could we find to differentiate our console".

And you can debate 500 years with me about that but in the end my friend, i'm really sorry but that's the fucking problem. When Nintendo unveils a console the way i was describing, everyone will be happy and everything will be good.
 
Ninja Scooter said:
It seems that when the system was in the planning stages Avatar was all the rage and Nintendo figured 3D was the wave of the future, only this year it's looking more and more like the general public is sick of 3D and sees it as an unnecessary gimmick and that's reflecting on the 3DS.

There's also that Samsung? product study showing that 3D really does strain their consumers eyes. Lots of negativity regarding 3D currently.

Speevy said:
Nintendo execs love to dramatize their products' fates.

Its one way to whip their faithful into a fervor. Gotta keep the 3DS afloat! Buy Nintendo bearer bonds! They should really create a Nintendo Man that emulates Captain America.
 
BurntPork said:
Not if they kill it in four months. That timeline is suicide. In four months, their stock will be non-existent, and the only way they'll regain the trust of investors is by going third-party. Giving a timeline like this was the dumbest thing Iwata could have done.
Huh, you followed up the first non-sensical post with one even more so. Congrats.
 
I've noticed that my father plays a lot of games on his iphone, and he's not much of a gamer. I think it's easier to get people more attracted to iphone games because you're already carrying around the phone whether you're at work, home, or just out in public.
 
Gravijah said:
How many posts he has made and how long he has been registered. That and he hasn't ever become a Member from what I have noticed.
that's a good point actually.

Vinci said:
Watch the videos again. Imagine in a family setting. That's your homework for today. It's nothing like what they did prior to the Wii, and very, very similar to what the Wii did. Just watch it again. In fact, have your family watch it with you and ask them what they think. Mine want to play it, meanwhile they couldn't have cared less about Zelda 4-Swords. Know why? Because connectivity is not the damn point.

Again that's not my point, my point is that the whole people around a centre screen with asymmetrical input has been done and that hasn't put the market on fire.
My family, in disruption parlance, is what you'd call hostile to gaming, I could make them play DS and even Wii. But 3DS it didn't even cross my mind to show since it didn't even interest me. WiiU bores me for now and I don't see them liking that gamey screen either... At least it's still wireless I'd say.

Vinci said:
You're translating what Chase Mii and Battle Mii represent into gamer formula and that's not what makes them appealing.
...interesting I'll try and watch it again, e3 bored to death this year so I'll see how it goes again
 
orioto: I'm not going to disagree that Nintendo communicated the Wii U poorly, but that doesn't mean anything when it comes to how their developers utilize the system. Go back and read how people responded when Mario Galaxy was first shown. See if people didn't go OMG OMG for pages on-end.

I think the problems you have with Nintendo are largely issues facing all other large companies in this industry. Then why not discuss the problem with this industry and not specifically target Nintendo? They're never going to disregard certain traditions or certain playstyles within existing IP. If you want them to make new IPs, then yes, I'm onboard with that. [They did that during the Wii and DS generation with great success, for the most part.] They made innovative, fantastic software for both the Wii and DS.

The 3DS has been bungled, but I don't see that as an error with Nintendo's underlying philosophy and more an error with how badly they failed to follow it.
 
Vinci said:
orioto: I'm not going to disagree that Nintendo communicated the Wii U poorly, but that doesn't mean anything when it comes to how their developers utilize the system. Go back and read how people responded when Mario Galaxy was first shown. See if people didn't go OMG OMG for pages on-end.

As far as Wii fortune goes Mario Galaxy is irrelevant, it had no real legs and had a sequel that did nothing but cut the legs of the superior Mario platformer in Europe.
A better way to see how Nintendo should unveil their systems would be the Wii actually, Wiisports precisely.

orioto said:
I don't go to those places :p

I forgot that if you're a Parisian you wouldn't go there indeed.
 
In short, we have concluded that, for Nintendo 3DS to expand enough to become the successor of Nintendo DS, we have to take a drastic approach.

And for there to be a successor to the DS, you have to kill the DS.
 
BlueTsunami said:
There's also that Samsung? product study showing that 3D really does strain their consumers eyes. Lots of negativity regarding 3D currently.

I wonder how many of those people who commented against it really gave it significant usage before disabling though.

I'm not trying to con anyone on the merits of 3D. The 3DS will in almost all likelyhood give you a buzz the first time you play it. But the brain also quickly acclimates to what's going on and the issue goes away fairly quickly. It's something that's more of a horrible first impression than anything that's truly problematic (from a usage POV). The real problem is marketing. If people get the first impression it sucks, you may have lost the ability to ever convince them otherwise.
 
Mael said:
As far as Wii fortune goes Mario Galaxy is irrelevant, it had no real legs and had a sequel that did nothing but cut the legs of the superior Mario platformer in Europe.
A better way to see how Nintendo should unveil their systems would be the Wii actually, Wiisports precisely.

No, I completely agree. I'm just using orioto's examples. He doesn't seem to care how that sort of software is unveiled, just Mario and Zelda.

EDIT: Actually, that's not fair to him. He did mention he was frustrated that they didn't show Chase Mii and Battle Mii at the system's unveiling.
 
orioto said:
And that's what i'm saying exactly about the 3ds. You say nintendo can innovate and this is not the problem, but this time they just bullshited us. Well i say, they did that cause their strategy is to innovate at all cost and to sell hardware based on those innovations, more than the games. Except now that there is no "free" innovations that they can use while nobody had think about it before, well.. they have to bullshit us.
That's why i'm saying, stop the innovation bullshit, except if you have something that actually relates to gaming and is a real progression. But most of all, don't rely on it exclusivly, thinking that the usual nintendo best sellers will come after that.

While I understand this view point I don't agree with it. I do agree that 3D isn't nearly as relevant an innovation than the analog stick, touch screens, motion controls or AR, but you cannot argue (ok you can, see if I care) that it adds no value to gaming. Granted some people don't care for the 3D, or simply can't use it due to various reasons, but it definitely adds to the visual experience of playing a game.

I'm of the camp that has no issues viewing the 3D and I always play all of my 3DS games with max 3D on because they look dull to me otherwise. I also know that a game isn't instantly better or good simply because it's now in 3D, I feel like even more so than with the DS that 3DS games need to be of a high caliber because of the fact that the touch screen has been made into more of a true secondary screen since the top one is the only one capable of displaying in 3D.

I guess when it comes down to it I view 3D similar to say, AA, it's not necessary or even extremely beneficial but it adds something visually that some people will love and some won't give two shits about.
 
Stabbie said:
Is the DSi XL to blame for the current confusion consumers have with the 3DS?

Nope. Keeping the name "DS" is the biggest problem IMO. Hell, the general design of the thing as well.
 
Lord Error said:
I'm a bit worried about that too, although Vita has a lot going for it to be seen as a sort of a gaming-centric tablet, that will do other tablet tasks fine as well, and have an online market for all its game releases. The fact that it has games that are so distinctly better looking puts it into a better light in that competition.
Vita will likely hit hardships, too. The price may be a steal for gamers, but the system still looks expensive and is going for the same crowd at current PSP owners. No internal memory, the need to buy a memory card for DD, and the size could turn people off from it. Sony can't push the ease of purchasing games via PS Store and DD if you have to buy a, highly likely, overpriced memory card from Sony to even do so.

The portable market has changed and 3DS and Vita will have a tough time in the current market. Too many people will look at a game like Hot Shots Golf and say "I can buy a gold game on my iOS system of choice for $10, why spend $40 on this?" iOS game pricing has greatly altered the way people view portable gaming pricing and now nothing, not even Uncharted: Golden Abyss, will look like a good deal at $40.

Keiician said:
4 months until 3DS Lite announcement?
Reading FTW: Another reason is, we thought that eliminating the concerns of future hardware expansion early on would make a great difference to how retailers and software publishers will allocate their energies.
 
Wolfe said:
I guess when it comes down to it I view 3D similar to say, AA, it's not necessary or even extremely beneficial but it adds something visually that some people will love and some won't give two shits about.

And like AA, 3D is not going to be a defining reason for the mainstream audience to pick up the system.
 
Burnt pork isn't tasty, but its megalomanical meltdowns certainly are. Keep pushing, you'll surpass that angry Spanaird in no time.

At least you haven't declared Killzone 2 as the greatest FPS of all time. Yet.
 
Vinci said:
orioto: I'm not going to disagree that Nintendo communicated the Wii U poorly, but that doesn't mean anything when it comes to how their developers utilize the system. Go back and read how people responded when Mario Galaxy was first shown. See if people didn't go OMG OMG for pages on-end.

I think the problems you have with Nintendo are largely issues facing all other large companies in this industry. Then why not discuss the problem with this industry and not specifically target Nintendo? They're never going to disregard certain traditions or certain playstyles within existing IP. If you want them to make new IPs, then yes, I'm onboard with that. [They did that during the Wii and DS generation with great success, for the most part.] They made innovative, fantastic software for both the Wii and DS.

The 3DS has been bungled, but I don't see that as an error with Nintendo's underlying philosophy and more an error with how badly they failed to follow it.

Mario galaxy was that indeed, but it was not directly linked to the wii design and that's my problem. That's the problem with Nintendo. They try new things with their console THEN or AND they do awesome games that doesn't really need those innovations (like Mario kart ds or new mario bros didn't use the stylet nor tactile screen you know). You will tell me the new zelda does ok, but my point is not that there aren't great nintendo games anymore. They're just not doing it in the right order.

I won't debate endlessly ... It's always the same thing. People are defending the fact that everything is right in Nintendo's mind and 3ds is just a misstep. I'm thinking there is something more deep and long term into all that, but agree to disagree okay :p
 
Billychu said:

Shit, he's fucking creepy, I think he might be a good replacement for Ganon though, if he have a descent story. On this I'm pretty sure Nintendo won't fuck this up.

The battle is quite epic too.
 
Mael said:
But what they showed was pretty much the whole connectivity thing that failed with GBA and GC! If it didn't work then why would it work now?
It only failed because you had to buy the cables and the GBA and GCN were separate products. It definitely can work with Wii U

Nex Superne said:
Burnt pork isn't tasty, but its megalomanical meltdowns certainly are. Keep pushing, you'll surpass that angry Spanaird in no time.

At least you haven't declared Killzone 2 as the greatest FPS of all time. Yet.
Ew, Killzone.
 
Wolfe said:
While I understand this view point I don't agree with it. I do agree that 3D isn't nearly as relevant an innovation than the analog stick, touch screens, motion controls or AR, but you cannot argue (ok you can, see if I care) that it adds no value to gaming. Granted some people don't care for the 3D, or simply can't use it due to various reasons, but it definitely adds to the visual experience of playing a game.

I'm of the camp that has no issues viewing the 3D and I always play all of my 3DS games with max 3D on because they look dull to me otherwise. I also know that a game isn't instantly better or good simply because it's now in 3D, I feel like even more so than with the DS that 3DS games need to be of a high caliber because of the fact that the touch screen has been made into more of a true secondary screen since the top one is the only one capable of displaying in 3D.

I guess when it comes down to it I view 3D similar to say, AA, it's not necessary or even extremely beneficial but it adds something visually that some people will love and some won't give two shits about.

I'll have to totally disagree with you here, 3D bring as much value as HD did for the HD twins : jackshit to anyone not a techwhore.
I don't think I need to explain why HD meant nothing this gen, right?

Vinci said:
No, I completely agree. I'm just using orioto's examples. He doesn't seem to care how that sort of software is unveiled, just Mario and Zelda.

EDIT: Actually, that's not fair to him. He did mention he was frustrated that they didn't show Chase Mii and Battle Mii at the system's unveiling.

Ah, but seriously he's a bit right I mean the focus is all wrong on their presentations.
I mean they presented the bigass controller and then to show how that is interesting they show THE FUCKING GAME THE MARKET WANT THAT THEY REFUSE TO MAKE label it a tech demo with a subtext that you'll actually never play it EVER and then onto the next feature of the system :/

orioto said:
Mario galaxy was that indeed, but it was not directly linked to the wii design and that's my problem. That's the problem with Nintendo. They try new things with their console THEN or AND they do awesome games that doesn't really need those innovations (like Mario kart ds or new mario bros didn't use the stylet nor tactile screen you know). You will tell me the new zelda does ok, but my point is not that there aren't great nintendo games anymore. They're just not doing it in the right order.

You're a bit unfair here, I mean Mario Kart did use the second screen after all.
And NSMB? well I'll be frank I have no fucking idea why they even made the game in the first place

orioto said:
I won't debate endlessly ... It's always the same thing. People are defending the fact that everything is right in Nintendo's mind and 3ds is just a misstep. I'm thinking there is something more deep and long term into all that, but agree to disagree okay :p

3DS can't be a misstep when everything they've done since late 2009 point in that direction.
 
The messages they need to get out there

The 3DS is the successor to the DS, 3DS games are not playable on the regular DS
The graphical upgrade
3D is not required
3D can easily be turned off
Playing in 2D does not change how the game plays

All should be obvious but consumers are dumb
 
NateDrake said:
Reading FTW: Another reason is, we thought that eliminating the concerns of future hardware expansion early on would make a great difference to how retailers and software publishers will allocate their energies.
Yeah, but if it fails, they will most likely run out of options and give the 3DS the DS treatment which helped them once already.
 
orioto said:
Mario galaxy was that indeed, but it was not directly linked to the wii design and that's my problem. That's the problem with Nintendo. They try new things with their console THEN or AND they do awesome games that doesn't really need those innovations (like Mario kart ds or new mario bros didn't use the stylet nor tactile screen you know).

Wait. So on one hand, you're frustrated that Nintendo focuses too heavily on its hardware innovation rather than software innovation, then you're frustrated when they don't focus on it too heavily and release an innovative piece of software that doesn't require the hardware innovation.

You will tell me the new zelda does ok, but my point is not that there aren't great nintendo games anymore. They're just not doing it in the right order.

What are 'great Nintendo games' in your opinion? Just give me a few examples because they've produced some damn great ones - even underrated ones - this generation.

I won't debate endlessly ... It's always the same thing. People are defending the fact that everything is right in Nintendo's mind and 3ds is just a misstep. I'm thinking there is something more deep and long term into all that, but agree to disagree okay :p

Well yeah, because their philosophy has made them the most successful video game company in history. Saying the 3DS is a misstep makes a lot more logical sense when looking at historical precedent. Just as the Virtual Boy and keeping with cartridges were missteps.
 
Hopefully someone's already mentioned to the "but customers are confused!" crowd that the freaking retailers are bound to help steer potential buyers to the 3DS.

"For just $20 more, you can get Nintendo's new 3D system that plays games you can't play on any other DS."

It's a no-brainer that 3DS should begin to commandeer the (still crazy) DS sales numbers with this new price. I mean, what if Sony had cut the price of PS3 down to nearly PS2 levels? Who would have bought a PS2 anymore? No, PS3 would have risen to heaven immediately, which is what I expect 3DS to do now.

There's no reason for it not to.
 
Lord Ghirahim said:
Are you trying to say Mario Kart might not be a system seller of titanic proportions?

I'm saying that much depends on the quality of the software. While I'm sure Mario Kart will be a great game mostly because I expect Nintendo to make a sort of portable Mario kart Wii, I have read mixed hands-on of Mario Land 3D. Just I'm careful and for a reason: Nintendo is under pressure and there is no space for a delay. Let's hope the product will have high standards anyway.
 
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