Neuromancer
Member
='(Grimmy said:We don't know. No US distribution has been announced, in fact.
='(Grimmy said:We don't know. No US distribution has been announced, in fact.
Quoting this so hard for the truth.Bebpo said:GK1 was really the first adventure game that stuck with me hard and felt like it transcended the medium into an unforgettable experience.
Versipellis said:
I see what she did here...
Versipellis said:
I see what she did here...
GhaleonQ said:*trembles, excited* Thanks for the posts thus far. Gabriel Knight's nowhere near my favorite graphic adventure series, but I want Jensen's return to be triumphant and permanent.
Versipellis said:
Versipellis said:
Bebpo said:But the reason I said for 90% of the game, is because the production problems really show imo in that last 10% of the game. The end portion is very rushed and underdeveloped which is a shame because of how developed everything else is up until that point. It literally just feels like they ran out of time/budget and shoved several chapters worth of game into the last chapter. Despite this, it's a solid ending and we're not talking about an FFXII style conclusion disaster. I also thought towards the end it the mystery became a bit too obvious so you figured out the plot before the main character does. I prefer being surprised by the revelations; but it's just a personal thing.
firehawk12 said:Who do we have to bother to get them to dump this onto Steam or Impulse or an American distributor. I'll buy it off fucking GFWL at this point. :lol (Vamypre Story is on there!)
dream said:I think all the end sequence really lacked wasa transition from the bedroom to the church. The abrupt way it played out took away from some of the impact it should have had.
That final shot, though!It's gotta be David trying to resurrect his wife, right?
Bebpo said:As for the final shot. Dunno. I would hope not. I'd like to think after all that David has been able to let go. And as said in my last post, I'd like to see the David/Sam relationship grow over another game or two. They make a nice couple
Cosmonaut X said:Grace Nakimura, Roberta Williams, Jane Jensen, Boris Karlov, Tim Curry etc. etc.
Very clever
epmode said:Oh man, that post has me all excited again. Still no North American release? I guess I can try to get a hold of the German one!
edit: OH RIGHT, February. I'll wait then.
Bebpo said:Also the less you know about the game going in, the more enjoyable the story will be imo. It has some real interesting twists.
Pennywise said:So you solved your problem about the CC purchase ?
Otherwise feel free to PM me.
And about the franchise idea....uh well they released it on one of the worst release date sectors.Adventures had a quite good run lately in Germany especially the own Studios.
But there were just so many releases beside Gray Matter that will have a influence on that factor, I guess.
~Kinggi~ said:Real shame what is going on with the NA retail release. But there are some places you can get it directly online now and everything in the game is English anyway. From what i have seen of it the game seems to really nail some of the things important to adventure games, like great visuals, great music, interesting story and atmospheric.
Coop said:The soundtrack is on amazon if anybody is interested.
http://www.amazon.com/exec/obidos/ASIN/B0047WQZ3I//ref=nosim/adventuregame-20
Bebpo said:Yeah, just ended up putting money into paypal and using that and things worked fine.
Shame about them releasing it in a rough period, but I'd like to think Jane Jensen's name carries a lot of weight with adventure gamers and that + good word of mouth will make it a good seller in a niche market. Plus there's still the rest of Euro release & US release.
Bebpo said:Anyone ever read JJ's novels she wrote after the GK series? Millennium Rising & Dante's Equation?
Thinking about reading them since I really enjoy all her game stories.
Pennywise said:Really hard to tell if it will be sucessful , simply because there were better adventures in terms of story or gameplay that did horrible on the market.
For example The Moment of Silence and Overclocked , both were such awesome games and still the studio had to close
On the other hand you have games like The whispered World or Edna & Harvey the Breakout,both did quite fine and helped to expand.
The adventure market is quite harsh but a 360 release would only pay off if they released it in NA.
That could be a huge improvement in selling the game and making it possible for Jane to bring us another adventure.
Grimmy said:I have Millennium Rising and thought it was merely ok. If you're a fan it's probably worth a read, but don't expect much from it.
Bebpo said:k, will go in expecting less than her game quality storytelling.
I *really* liked Overclocked until the very end. It's absolutely worth playing until that point though!Bebpo said:I really need to give Overclocked another shot. I bought it a while back and played a little but I wasn't feeling it for some reason and didn't play it. It might've been that you couldn't skip text, can't remember.
Grimmy said:Just played the demo, which apparently is the entire Chapter 3 with Dr. Styles. My reactions:
+ very nice, creepy atmosphere, especially with the RNG motor and the photo
+ background graphics are nicely painted.
+ good voiceover by Dr. Styles
+ puzzles are not difficult at all but they make sense.
- animation is very stiff
- transition between locations is at times slow and boring
- what's with the Phantom of the Opera look-a-like? Very cheesy
- the whole "sensory" part has produced some rather cliched cutscenes
- the quasi-animated cutscenes don't work so well, partly because the art is rather ugly
Judging from this is tough, since as usual the story and the exploration is key in a Jane Jensen game. Hopefully you get to travel to different locations and learn about its history. That's what I loved most about GK1 and GK2. So far it seems interesting, even though the Phantom of the Opera cheesiness is a bit off-putting.
GhaleonQ said:I'm listening to the gamerip now (through the cutscene tracks and opening and closing scenes, now beginning the gameplay tracks). Bravo! It's not complex, but it's intelligent scoring through and through.
Bebpo said:fwiw, the demo seems to be a bad representation of the game. Whenever they do demos that plop you into the middle of a story-based game (adventure games, rpgs) they usually end up being poor demos :\
Really great soundtrack.Bebpo said:Yeah, I bought that earlier today after I finished the game. Was super happy they had it even though the game has no western release. Been listening to the ost all day <3
Bebpo said:fwiw, the demo seems to be a bad representation of the game.
Bebpo said:fwiw, the demo seems to be a bad representation of the game. Whenever they do demos that plop you into the middle of a story-based game (adventure games, rpgs) they usually end up being poor demos :\
Plus the demo spoils one of the more interesting twists in the game (as do the trailers I guess; I never watched the more recent ones; I was surprised), the fact thatyou play as Styles. The way the narrative is written it's intended to be a big twist like playing as the antagonist's body in Chrono Cross at the midpoint. It's really a shame they kept pushing the point that you play as him in the PR and this demo. I guess they needed to tell male gamers there was a playable male character or else they might not have bought it or something :\
And yeah, you do get to travel around real world locations and learn a lot of cool trivia.