Japanese game market grows again.

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Tabris said:
Once again, I liked the Gamecube more, but the graphics weren't better than XBox.

http://www.armchairempire.com/images/previews/xbox/halo-2/halo-2-2.jpg[IMG][/QUOTE]

A CG render ... nice reply.
 
Tabris said:
SNES and Genesis were pretty even in terms of specs, but Genesis, even though an ass-backwards idea, had more functionality and eventually became the more powerful console due to add-on's and attachments.

XBox was more powerful than Gamecube.

Again, Nintendo, in terms of hardware is always a step behind.
And this is why they ALWAYS made money with the HW since the NES. Higher technogical advancement do not necesarly sell a console and grow profits. It dosen't matter actually, it's the software that does the job. The reason why the DS sold so much is because of it's interface AND it's low development costs. The GFX capabilities have nothing to do in the equation of the DS success (boosted up GBA vs. portable PS2) so don't bother debating about it Tabris
 
MMaRsu said:
True not better than Halo, but with the other launchgames, I dare say there wasn't all that much of a difference afaik.

Yeah, I'm not saying there was, but it was the inferior hardware. There's no denying that. Microsoft spent some insane amount per console so it was the best.

Sony, Microsoft and Sega have taken hits for their hardware design, Nintendo never has. So just because you like their video games, doesn't exempt them for going the cheap route in hardware design.

Like for example, the GBA had my favorite handheld games ever. Loved the handheld and still play it more than both my DS and PSP, yet the hardware design was ass-backwards. Either the lighting sucked, or the re-design didn't have a headphone jack. Then take into consideration that it was 2 generations behind.
 
Tabris said:
Yeah, I'm not saying there was, but it was the inferior hardware. There's no denying that. Microsoft spent some insane amount per console so it was the best.

Inferior hardware in terms of cost? MAYBE. But as said, the difference between the Xbox and GC in terms of actual IN-GAME capability, is negligible at best. Both were just as capable as each other for the most part with a few advantages over the other.
 
Magicpaint said:
Inferior hardware in terms of cost? MAYBE. But as said, the difference between the Xbox and GC in terms of actual IN-GAME capability, is negligible at best. Both were just as capable as each other for the most part with a few advantages over the other.

I owned both a Gamecube and XBox, both using component input into my HDTV.

The difference was very noticeable. Playing something like Panzer Dragoon Orta was the best graphic whore experience during that time out of all 3 consoles.

Now I only played like 4 games on XBox and like 10+ on Gamecube because Nintendo makes better games, but hardware wise? very noticeable difference!
 
Gamecube may be inferior in terms of polygons pushed or whatever, but it was superior in terms of durability and portability.

Unless you have some magical scale to objectively quantify them against each other, you can't say that better graphical capabilities = better hardware.
 
Pureauthor said:
Gamecube may be inferior in terms of polygons pushed or whatever, but it was superior in terms of durability and portability.

...portability? You mean like this?

cubeclub.jpg
 
Tabris said:
I owned both a Gamecube and XBox, both using component input into my HDTV.

The difference was very noticeable. Playing something like Panzer Dragoon Orta was the best graphic whore experience during that time out of all 3 consoles.

Now I only played like 4 games on XBox and like 10+ on Gamecube because Nintendo makes better games, but hardware wise? very noticeable difference!

And to me, RE4 and Rebel Strike looked better than anything I saw on the Xbox and I owned Panzer Dragoon Orta; the idea here is that the actual difference anyone is going to see is going to be more inclined to graphical aspects that are more subjective, like art style or colour palette... or how the GC can render more textures per pass, but how the Xbox can render cleaner textures because of its larger memory, stuff like that. But technically, either console was just as capable as the other.
 
MMaRsu said:
Imo u are an idiot. No Nintendo console has EVER broke down on me. And the graphics that gamecube can render are pretty good, and soo much better than Ps2.

rogueleadgc26.JPG

Yeah, soooooooo much better than the console you never owned. And big haha@Halo screenshot is CG comment.
 
Guns N' Poops said:
Yeah, soooooooo much better than the console you never owned. And big haha@Halo screenshot is CG comment.
I'm a sprite pusher and have mainly played handhelds so I can't really tell nowdays (nor do I really care for that matter).
 
And to me, RE4 and Rebel Strike looked better than anything I saw on the Xbox and I owned Panzer Dragoon Orta
I somewhat agree, but there is no doubt that RE4 could have looked as good or better on the XBOX. It was a matter of art.

Both machines were incredibly capable, but the XBOX was nothing more than PC parts thrown together while the GC was very elegant in its design.
 
Guns N' Poops said:
Yeah, soooooooo much better than the console you never owned. And big haha@Halo screenshot is CG comment.

Lol, are you kidding? I owned all current gen consoles.
 
dark10x said:
It's just a shame that such a poor piece of hardware was responsible.

:/ Such a ridiculous comment. In terms of price/power/functions it is quite comparable to the psp. Good hardware isnt just the amount of power a system has, maybe you meant:

dark10x said:
It's just a shame that such a low powered piece of hardware was responsible.
 
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