ClovingWestbrook
Banned
To me it's so bad that it's good lolMad_Ban said:Just got this on 360 and loving it.
However, like I said in the demo thread, the game's story is fucking HORRID. :lol
To me it's so bad that it's good lolMad_Ban said:Just got this on 360 and loving it.
However, like I said in the demo thread, the game's story is fucking HORRID. :lol
http://apiblog.youtube.com/2008/05/let-games-begin.htmlRSTEIN said:Is there any explanation why the 360 doesn't have Youtube support? Really sucks!
MThanded said:
Brinbe said:The vastness of exploration and freedom of gameplay is just too awesome. Hope others learn from JC2, we need more of this!
Peronthious said:So it doesn't have youtube support because it doesn't.
Pimpbaa said:Probably due to the less powerful CPU.
Burger said:Anyone else having an issue on PC where it seems to run in slo-mo for a few seconds, then tries to catch up to itself ?
It's getting on my tits. I'll check out the steam forums in the mean time...
Archaix said:Somehow I've not learned to stop ordering my jet on a hill, or learned that the black market dealer really doesn't seem to care where he drops it. So...well...this happened. And I was laughing so hard at the fact that it worked, that I had to upload the last 30 seconds.
http://www.youtube.com/watch?v=Uy-u4W4cgfo
Archaix said:Somehow I've not learned to stop ordering my jet on a hill, or learned that the black market dealer really doesn't seem to care where he drops it. So...well...this happened. And I was laughing so hard at the fact that it worked, that I had to upload the last 30 seconds.
http://www.youtube.com/watch?v=Uy-u4W4cgfo
Salaadin said:CHeck your settings. Brain_stew has a good post HERE that goes thru some of the basics to get better performance. If your "slo-mo" is a framerate issue, that might help.
Pimpbaa said:Nothing. It is perfect. The 360 controller analog sticks are too tight, painful to use triggers (for long periods), and terribly shaped buttons.
Pandoracell said:I can't tell you how many times i've done that. Planes need a reverse function, and they also need to not freak out if they barely touch anything :lol
Burger said:Thanks. There was a thread about the very issue on the steam forums. I'm going to try and enable triple buffering and see if that helps.
Goron2000 said:Is it a glitch in the .Gif when he grapples onto the gas tank and flies with it? I've been trying to do it for a while with no luck.
Goron2000 said:Is it a glitch in the .Gif when he grapples onto the gas tank and flies with it? I've been trying to do it for a while with no luck.
RSTEIN said:I wondered this as well when I played the demo... could never pull it off. I'd shoot it, grapple, then it would take off without me.
RSTEIN said:I wondered this as well when I played the demo... could never pull it off. I'd shoot it, grapple, then it would take off without me.
LovingSteam said:Make sure when you shoot the tank to shoot the top or the cap THEN grapple on to it.
Marty Chinn said:Why do it in such a hard way? Grapple to be on top of it first then shoot down at it. A lot easier and requires less precision and timing.
vixlar said:I do really enjoy the total lack of realism in this game.
Linkzg said:omg I wish I just took a video of what just happened
I was wondering what the AI would do if I used a helicopter to pick up an enemy jet taking off. I hook them together, pull him in the air and wait to see if he will boost away. He didn't, so I just let him drop. I was his jet slowly fall a bit, do a barrel roll and fly away :lol
Just Cause 3 needs co-op
Snuggler said:A fellow GAFfer made a similar video, but it's always fun to drop enemies off of skyscrapesr.
I've been trying to drop one off an edge only to re-grapple him to an object and save him but no luck so far.
Pimpbaa said:Probably due to the less powerful CPU.
Three:cjtiger300 said:does anyone know if you miss out on some Trophies if you play the game on Casual difficulty? Just curious.
moop2000 said:Fanboyism at it's best.....
http://i44.tinypic.com/2vsoxgo.jpg[IMG][/QUOTE]
:lol After all the DS3 bashing, one person has a negative opinion on the Xbox controller and it makes them a fanboy?
Anyway, I was wondering about something while I was playing and it kinda put me off.
It seems that after you complete an Airport or a base with a runway 100%, planes stop taking off from there (as you've destroyed everything, I'm guessing).
Since stuff you've destroyed stays destroyed, isn't it going to be a bit boring at the end of the game if there's less interaction because of it? Or is there a way to "reset" the map after you've finished the game 100%?
I might be wrong, and I hope I am, but what's the point in having a sandbox if you can't play with anything once you're finished?
Mechanical Snowman said::lol After all the DS3 bashing, one person has a negative opinion on the Xbox controller and it makes them a fanboy?
VGA performance: Just Cause 2
Using Windows XP? Forget about this title. Just Cause 2 will be using DirectX 10 features instead. And since Windows XP directly comes with DirectX 9, this will not fly with the game. Your only remedy, therefore, is to install either Vista or Windows 7. Something about tethering cars to explosive barrels or poles gives us the impression that Just Cause 2 might run like trash on older PCs. But chances are you don't have an older PC, Mr-Shiny-New-PC-reader. Square Enix announced that Just Cause 2 will support NVIDIA's CUDA tech. It will also support 3D.
JC2 is a story all by itself. NVIDIA cards will have extra options in image quality. In fact I expect quite a number of reviews out today with improper benchmark results as for NVIDIA graphics cards additional features like Bokeh filters and GPU Water Simulation are enabled at default.
Comparing this title to the Radeon graphics cards requires these function to be disabled if you want to benchmark objectively, which we did. The results are amazing, what an incredible title JC2 is, and through DX 10.1 how extremely nice looking the game is.
We have 8xAA and 16xAF enabled in these tests.
Once we enable (++) the NVIDIA CUDA specific eye-candy (Bokeh filter and GPU Water Simulation) We can clearly see a massive drop in performance. Still extremely playable though!
But let us look at the GeForce GTX 480.
Very impressive, and the GTX 480 card... well just look at the little fucker go. Massive... seriously massive performance there.
And once more, once we've enabled (++) the NVIDIA CUDA specific eye-candy (Bokeh filter and GPU Water Simulation). With a GeForce GTX 480 you can easily flick on everything you want. Again, we measure with 8xAA and 16xAF activated.
And last but not least, a couple of the latest available high-end cards compared. Before you wonder, that R5970 had an issue alright, multi-GPU clearly did not kick in.